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Small redesign of Settings tab in Launcher
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07dc2e1c48
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@ -202,7 +202,7 @@ CSettingsView::CSettingsView(QWidget * parent)
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{
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ui->setupUi(this);
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ui->labelBuildVersion->setText(QString::fromStdString(GameConstants::VCMI_VERSION));
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ui->lineEditBuildVersion->setText(QString::fromStdString(GameConstants::VCMI_VERSION));
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loadSettings();
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}
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@ -359,3 +359,24 @@ void CSettingsView::on_comboBoxCursorType_currentIndexChanged(int index)
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node->String() = cursorTypesList[index];
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}
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void CSettingsView::on_listWidgetSettings_currentRowChanged(int currentRow)
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{
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QVector<QWidget*> targetWidgets = {
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ui->labelGeneral,
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ui->labelVideo,
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ui->labelArtificialIntelligence,
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ui->labelDataDirs,
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ui->labelRepositories
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};
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QWidget * currentTarget = targetWidgets[currentRow];
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// We want to scroll in a way that will put target widget in topmost visible position
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// To show not just header, but all settings in this group as well
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// In order to do that, let's scroll to the very bottom and the scroll back up until target widget is visible
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int maxPosition = ui->settingsScrollArea->verticalScrollBar()->maximum();
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ui->settingsScrollArea->verticalScrollBar()->setValue(maxPosition);
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ui->settingsScrollArea->ensureWidgetVisible(currentTarget, 5, 5);
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}
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@ -73,6 +73,8 @@ private slots:
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void on_comboBoxCursorType_currentIndexChanged(int index);
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void on_listWidgetSettings_currentRowChanged(int currentRow);
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private:
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Ui::CSettingsView * ui;
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