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Minor fixes

This commit is contained in:
Ivan Savenko
2023-11-02 17:48:48 +02:00
parent 3634fb2158
commit 8d5fa41a19
20 changed files with 51 additions and 55 deletions

View File

@@ -114,7 +114,7 @@ public:
/// The first player colors belong to standard players and the last player colors belong to comp only players.
/// All standard players are by default of type EPlayerType::AI.
const std::map<PlayerColor, CPlayerSettings> & getPlayersSettings() const;
void setStartingTownForPlayer(const PlayerColor & color, si32 town);
void setStartingTownForPlayer(const PlayerColor & color, FactionID town);
/// Sets a player type for a standard player. A standard player is the opposite of a computer only player. The
/// values which can be chosen for the player type are EPlayerType::AI or EPlayerType::HUMAN.
void setPlayerTypeForStandardPlayer(const PlayerColor & color, EPlayerType playerType);