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basically playing
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parent
628de69a63
commit
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@ -423,6 +423,8 @@ int main(int argc, char * argv[])
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//plays intro, ends when intro is over or button has been pressed (handles events)
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void playIntro()
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{
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auto audioData = CCS->videoh->getAudio(VideoPath::builtin("3DOLOGO.SMK"));
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CCS->soundh->playSound(audioData);
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if(CCS->videoh->openAndPlayVideo(VideoPath::builtin("3DOLOGO.SMK"), 0, 1, true, true))
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{
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if (CCS->videoh->openAndPlayVideo(VideoPath::builtin("NWCLOGO.SMK"), 0, 1, true, true))
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@ -151,8 +151,7 @@ Mix_Chunk *CSoundHandler::GetSoundChunk(std::pair<std::unique_ptr<ui8 []>, si64>
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if (cache && soundChunksRaw.find(startBytes) != soundChunksRaw.end())
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return soundChunksRaw[startBytes].first;
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SDL_RWops *ops = SDL_RWFromMem(data.first.get(), (int)data.second);
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Mix_Chunk *chunk = Mix_LoadWAV_RW(ops, 1); // will free ops
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Mix_Chunk *chunk = Mix_QuickLoad_RAW(data.first.get(), (int)data.second);
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if (cache)
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soundChunksRaw.insert({startBytes, std::make_pair (chunk, std::move (data.first))});
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@ -78,7 +78,7 @@ public:
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// Sounds
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int playSound(soundBase::soundID soundID, int repeats=0);
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int playSound(const AudioPath & sound, int repeats=0, bool cache=false);
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int playSound(std::pair<std::unique_ptr<ui8 []>, si64> & data, int repeats, bool cache=false);
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int playSound(std::pair<std::unique_ptr<ui8 []>, si64> & data, int repeats=0, bool cache=false);
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int playSoundFromSet(std::vector<soundBase::soundID> &sound_vec);
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void stopSound(int handler);
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@ -55,6 +55,24 @@ static si64 lodSeek(void * opaque, si64 pos, int whence)
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return video->data->seek(pos);
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}
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// Define a set of functions to read data
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static int lodReadAudio(void* opaque, uint8_t* buf, int size)
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{
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auto video = reinterpret_cast<CVideoPlayer *>(opaque);
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return static_cast<int>(video->dataAudio->read(buf, size));
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}
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static si64 lodSeekAudio(void * opaque, si64 pos, int whence)
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{
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auto video = reinterpret_cast<CVideoPlayer *>(opaque);
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if (whence & AVSEEK_SIZE)
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return video->dataAudio->getSize();
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return video->dataAudio->seek(pos);
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}
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CVideoPlayer::CVideoPlayer()
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: stream(-1)
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, format (nullptr)
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@ -127,17 +145,6 @@ bool CVideoPlayer::open(const VideoPath & videoToOpen, bool loop, bool useOverla
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}
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}
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// Find the first audio stream
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streamAudio = -1;
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for(ui32 i=0; i<format->nb_streams; i++)
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{
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if (format->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_AUDIO)
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{
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streamAudio = i;
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break;
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}
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}
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if (stream < 0)
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// No video stream in that file
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return false;
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@ -145,12 +152,6 @@ bool CVideoPlayer::open(const VideoPath & videoToOpen, bool loop, bool useOverla
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// Find the decoder for the video stream
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codec = avcodec_find_decoder(format->streams[stream]->codecpar->codec_id);
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if(streamAudio > -1)
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{
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// Find the decoder for the audio stream
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codecAudio = avcodec_find_decoder(format->streams[streamAudio]->codecpar->codec_id);
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}
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if (codec == nullptr)
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{
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// Unsupported codec
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@ -160,10 +161,6 @@ bool CVideoPlayer::open(const VideoPath & videoToOpen, bool loop, bool useOverla
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codecContext = avcodec_alloc_context3(codec);
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if(!codecContext)
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return false;
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if (codecAudio != nullptr)
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codecContextAudio = avcodec_alloc_context3(codecAudio);
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// Get a pointer to the codec context for the video stream
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int ret = avcodec_parameters_to_context(codecContext, format->streams[stream]->codecpar);
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if (ret < 0)
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@ -173,17 +170,6 @@ bool CVideoPlayer::open(const VideoPath & videoToOpen, bool loop, bool useOverla
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return false;
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}
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// Get a pointer to the codec context for the audio stream
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if (streamAudio > -1)
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{
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ret = avcodec_parameters_to_context(codecContextAudio, format->streams[streamAudio]->codecpar);
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if (ret < 0)
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{
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//We cannot get codec from parameters
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avcodec_free_context(&codecContextAudio);
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}
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}
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// Open codec
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if ( avcodec_open2(codecContext, codec, nullptr) < 0 )
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{
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@ -194,18 +180,6 @@ bool CVideoPlayer::open(const VideoPath & videoToOpen, bool loop, bool useOverla
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// Allocate video frame
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frame = av_frame_alloc();
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// Open codec
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if (codecAudio != nullptr)
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{
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if ( avcodec_open2(codecContextAudio, codecAudio, nullptr) < 0 )
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{
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// Could not open codec
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codecAudio = nullptr;
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}
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// Allocate audio frame
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frameAudio = av_frame_alloc();
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}
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//setup scaling
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if(scale)
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{
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@ -275,8 +249,6 @@ bool CVideoPlayer::open(const VideoPath & videoToOpen, bool loop, bool useOverla
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if (sws == nullptr)
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return false;
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playVideoAudio();
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return true;
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}
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@ -481,28 +453,128 @@ void CVideoPlayer::close()
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}
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}
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void CVideoPlayer::playVideoAudio()
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std::pair<std::unique_ptr<ui8 []>, si64> CVideoPlayer::getAudio(const VideoPath & videoToOpen)
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{
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AVPacket packet;
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std::pair<std::unique_ptr<ui8 []>, si64> data;
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std::pair<std::unique_ptr<ui8 []>, si64> dat(std::make_pair(std::make_unique<ui8[]>(0), 0));
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std::vector<double> samples;
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while (av_read_frame(format, &packet) >= 0)
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VideoPath fnameAudio;
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if (CResourceHandler::get()->existsResource(videoToOpen))
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fnameAudio = videoToOpen;
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else
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fnameAudio = videoToOpen.addPrefix("VIDEO/");
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if (!CResourceHandler::get()->existsResource(fnameAudio))
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{
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logGlobal->error("Error: video %s was not found", fnameAudio.getName());
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return dat;
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}
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dataAudio = CResourceHandler::get()->load(fnameAudio);
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static const int BUFFER_SIZE = 4096;
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unsigned char * bufferAudio = (unsigned char *)av_malloc(BUFFER_SIZE);// will be freed by ffmpeg
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AVIOContext * contextAudio = avio_alloc_context( bufferAudio, BUFFER_SIZE, 0, (void *)this, lodReadAudio, nullptr, lodSeekAudio);
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AVFormatContext * formatAudio = avformat_alloc_context();
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formatAudio->pb = contextAudio;
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// filename is not needed - file was already open and stored in this->data;
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int avfopen = avformat_open_input(&formatAudio, "dummyFilename", nullptr, nullptr);
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if (avfopen != 0)
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{
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return dat;
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}
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// Retrieve stream information
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if (avformat_find_stream_info(formatAudio, nullptr) < 0)
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return dat;
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// Find the first audio stream
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int streamAudio = -1;
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for(ui32 i=0; i<formatAudio->nb_streams; i++)
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{
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if (formatAudio->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_AUDIO)
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{
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streamAudio = i;
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break;
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}
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}
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if(streamAudio < 0)
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return dat;
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const AVCodec *codecAudio = avcodec_find_decoder(formatAudio->streams[streamAudio]->codecpar->codec_id);
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AVCodecContext *codecContextAudio;
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if (codecAudio != nullptr)
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codecContextAudio = avcodec_alloc_context3(codecAudio);
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// Get a pointer to the codec context for the audio stream
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if (streamAudio > -1)
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{
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int ret = 0;
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ret = avcodec_parameters_to_context(codecContextAudio, formatAudio->streams[streamAudio]->codecpar);
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if (ret < 0)
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{
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//We cannot get codec from parameters
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avcodec_free_context(&codecContextAudio);
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}
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}
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// Open codec
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AVFrame *frameAudio;
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if (codecAudio != nullptr)
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{
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if ( avcodec_open2(codecContextAudio, codecAudio, nullptr) < 0 )
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{
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// Could not open codec
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codecAudio = nullptr;
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}
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// Allocate audio frame
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frameAudio = av_frame_alloc();
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}
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AVPacket packet;
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std::vector<ui8> samples;
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while (av_read_frame(formatAudio, &packet) >= 0)
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{
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avcodec_send_packet(codecContextAudio, &packet);
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avcodec_receive_frame(codecContextAudio, frameAudio);
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data.second = frameAudio->linesize[0];
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data.first = (new ui8[data.second]);
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for (int s = 0; s < frameAudio->linesize[0]; s+=sizeof(ui8))
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{
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ui8 value;
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memcpy(&value, &frameAudio->data[0][s], sizeof(ui8));
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samples.push_back(value);
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data.first.
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}
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}
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dat = std::pair<std::unique_ptr<ui8 []>, si64>(std::make_pair(std::make_unique<ui8[]>(samples.size()), samples.size()));
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std::copy(samples.begin(), samples.end(), dat.first.get());
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if (frameAudio)
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av_frame_free(&frameAudio);
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if (codecAudio)
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{
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avcodec_close(codecContextAudio);
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codecAudio = nullptr;
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}
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if (codecContextAudio)
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avcodec_free_context(&codecContextAudio);
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if (formatAudio)
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avformat_close_input(&formatAudio);
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if (contextAudio)
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{
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av_free(contextAudio);
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contextAudio = nullptr;
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}
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return dat;
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}
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// Plays a video. Only works for overlays.
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@ -37,6 +37,7 @@ public:
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{
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return false;
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}
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virtual std::pair<std::unique_ptr<ui8 []>, si64> getAudio(const VideoPath & videoToOpen) { return std::pair<std::unique_ptr<ui8 []>, si64>(std::make_pair(std::make_unique<ui8[]>(0), 0)); };
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};
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class CEmptyVideoPlayer : public IMainVideoPlayer
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@ -68,14 +69,10 @@ VCMI_LIB_NAMESPACE_END
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class CVideoPlayer : public IMainVideoPlayer
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{
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int stream; // stream index in video
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int streamAudio; // stream index in audio
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AVFormatContext *format;
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AVCodecContext *codecContext; // codec context for stream
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AVCodecContext *codecContextAudio; // codec context for stream
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const AVCodec *codec;
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const AVCodec *codecAudio;
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AVFrame *frame;
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AVFrame *frameAudio;
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struct SwsContext *sws;
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AVIOContext * context;
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@ -95,8 +92,6 @@ class CVideoPlayer : public IMainVideoPlayer
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bool playVideo(int x, int y, bool stopOnKey);
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bool open(const VideoPath & fname, bool loop, bool useOverlay = false, bool scale = false);
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void playVideoAudio();
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public:
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CVideoPlayer();
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~CVideoPlayer();
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@ -113,6 +108,8 @@ public:
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// Opens video, calls playVideo, closes video; returns playVideo result (if whole video has been played)
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bool openAndPlayVideo(const VideoPath & name, int x, int y, bool stopOnKey = false, bool scale = false) override;
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std::pair<std::unique_ptr<ui8 []>, si64> getAudio(const VideoPath & videoToOpen) override;
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VideoPath videoName() override {return fname;};
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//TODO:
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@ -122,6 +119,7 @@ public:
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// public to allow access from ffmpeg IO functions
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std::unique_ptr<CInputStream> data;
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std::unique_ptr<CInputStream> dataAudio;
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};
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#endif
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