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Use ResourcePath for audio files

This commit is contained in:
Ivan Savenko
2023-09-04 13:03:15 +03:00
parent 97b7d44c88
commit 8dfdfffd87
59 changed files with 195 additions and 192 deletions

View File

@@ -904,7 +904,7 @@ std::unique_ptr<CMapHeader> CMapLoaderJson::loadMapHeader()
JsonNode CMapLoaderJson::getFromArchive(const std::string & archiveFilename)
{
ResourcePath resource(archiveFilename, EResType::TEXT);
JsonPath resource = JsonPath::builtin(archiveFilename);
if(!loader.existsResource(resource))
throw std::runtime_error(archiveFilename+" not found");