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Use ResourcePath for audio files

This commit is contained in:
Ivan Savenko
2023-09-04 13:03:15 +03:00
parent 97b7d44c88
commit 8dfdfffd87
59 changed files with 195 additions and 192 deletions

View File

@@ -583,7 +583,7 @@ void Animation::init()
source[defEntry.first].resize(defEntry.second);
}
ResourcePath resID(std::string("SPRITES/") + name, EResType::TEXT);
JsonPath resID = JsonPath::builtin("SPRITES/" + name);
//if(vstd::contains(graphics->imageLists, resID.getName()))
//initFromJson(graphics->imageLists[resID.getName()]);