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Default constructors for Scholar, Pandora and Event.
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@@ -127,6 +127,7 @@ public:
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ui16 bonusID; //ID of skill/spell
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// void giveAnyBonus(const CGHeroInstance * h) const; //TODO: remove
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CGScholar() : bonusType(EBonusType::RANDOM){};
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void onHeroVisit(const CGHeroInstance * h) const override;
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void initObj() override;
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template <typename Handler> void serialize(Handler &h, const int version)
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