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- updated icons + psd file
- better log messages if server failed to open port - 1148 should be fixed. Cleanup in CGameHandler::moveHero() - compile fixes
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@@ -751,7 +751,11 @@ void CServerHandler::callServer()
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if (result == 0)
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tlog1 << "Server closed correctly\n";
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else
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{
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tlog0 << "Error: server failed to close correctly or crashed!\n";
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tlog0 << "Check " << logName << " for more info\n";
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exit(1);// exit in case of error. Othervice without working server VCMI will hang
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}
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}
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CConnection * CServerHandler::justConnectToServer(const std::string &host, const std::string &port)
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