mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-17 00:07:41 +02:00
Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json"
This commit is contained in:
@ -506,15 +506,43 @@ CModHandler::CModHandler()
|
||||
|
||||
}
|
||||
|
||||
void CModHandler::loadConfigFromFile (std::string name)
|
||||
bool CModHandler::loadConfigFromFile (std::string name)
|
||||
{
|
||||
settings.data = JsonUtils::assembleFromFiles("config/" + name);
|
||||
const JsonNode & hardcodedFeatures = settings.data["hardcodedFeatures"];
|
||||
|
||||
settings.MAX_HEROES_AVAILABLE_PER_PLAYER = hardcodedFeatures["MAX_HEROES_AVAILABLE_PER_PLAYER"].Float();
|
||||
settings.MAX_HEROES_ON_MAP_PER_PLAYER = hardcodedFeatures["MAX_HEROES_ON_MAP_PER_PLAYER"].Float();
|
||||
if (settings.MAX_HEROES_AVAILABLE_PER_PLAYER<=0)
|
||||
{
|
||||
logGlobal->errorStream() << "Error: MAX_HEROES_AVAILABLE must be higher than MAX_HEROES_ON_MAP";
|
||||
return true;
|
||||
}
|
||||
if (settings.MAX_HEROES_ON_MAP_PER_PLAYER <= 0)
|
||||
{
|
||||
logGlobal->errorStream() << "Error: MAX_HEROES_AVAILABLE must be higher than MAX_HEROES_ON_MAP";
|
||||
return true;
|
||||
}
|
||||
if (settings.MAX_HEROES_AVAILABLE_PER_PLAYER<settings.MAX_HEROES_ON_MAP_PER_PLAYER)
|
||||
{
|
||||
logGlobal->errorStream() << "Error: MAX_HEROES_AVAILABLE must be higher than MAX_HEROES_ON_MAP";
|
||||
return true;
|
||||
}
|
||||
settings.CREEP_SIZE = hardcodedFeatures["CREEP_SIZE"].Float();
|
||||
if (settings.CREEP_SIZE<=0)
|
||||
{
|
||||
logGlobal->errorStream() << "Error: CREEP_SIZE must be positive value";
|
||||
return true;
|
||||
}
|
||||
settings.WEEKLY_GROWTH = hardcodedFeatures["WEEKLY_GROWTH_PERCENT"].Float();
|
||||
settings.WEEKLY_GROWTH = hardcodedFeatures["CREEP_SIZE"].Float();
|
||||
settings.NEUTRAL_STACK_EXP = hardcodedFeatures["NEUTRAL_STACK_EXP_DAILY"].Float();
|
||||
settings.MAX_BUILDING_PER_TURN = hardcodedFeatures["MAX_BUILDING_PER_TURN"].Float();
|
||||
if (settings.MAX_BUILDING_PER_TURN <= 0)
|
||||
{
|
||||
logGlobal->errorStream() << "Error: MAX_BUILDING_PER_TURN must be positive value";
|
||||
return true;
|
||||
}
|
||||
settings.DWELLINGS_ACCUMULATE_CREATURES = hardcodedFeatures["DWELLINGS_ACCUMULATE_CREATURES"].Bool();
|
||||
settings.ALL_CREATURES_GET_DOUBLE_MONTHS = hardcodedFeatures["ALL_CREATURES_GET_DOUBLE_MONTHS"].Bool();
|
||||
|
||||
@ -523,6 +551,7 @@ void CModHandler::loadConfigFromFile (std::string name)
|
||||
modules.STACK_ARTIFACT = gameModules["STACK_ARTIFACTS"].Bool();
|
||||
modules.COMMANDERS = gameModules["COMMANDERS"].Bool();
|
||||
modules.MITHRIL = gameModules["MITHRIL"].Bool();
|
||||
return false;
|
||||
}
|
||||
|
||||
// currentList is passed by value to get current list of depending mods
|
||||
@ -787,7 +816,10 @@ CModInfo & CModHandler::getModData(TModID modId)
|
||||
|
||||
void CModHandler::initializeConfig()
|
||||
{
|
||||
loadConfigFromFile("defaultMods.json");
|
||||
if (loadConfigFromFile("defaultMods.json")==true)
|
||||
{
|
||||
logGlobal->errorStream() << "Error: defaultMods.json HAS ERRORS";
|
||||
}
|
||||
}
|
||||
|
||||
void CModHandler::load()
|
||||
|
Reference in New Issue
Block a user