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Implemented configurable blacksmith. Deprecated ballistaYard type

This commit is contained in:
Ivan Savenko
2024-08-23 15:29:47 +00:00
parent 175f6716d2
commit 8ef8ffa5c4
26 changed files with 85 additions and 73 deletions

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@@ -247,9 +247,6 @@ Each town requires a set of buildings (Around 30-45 buildings)
// maximum level of mage guild
"mageGuild" : 4,
// war machine produced in town
"warMachine" : "ballista"
// Identifier of spell that will create effects for town moat during siege
"moatAbility" : "castleMoat"
}

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@@ -136,6 +136,9 @@ These are just a couple of examples of what can be done in VCMI. See vcmi config
"gold" : 10000
},
// Artifact ID of a war machine produced in this town building, if any
"warMachine" : "ballista",
// Allows to define additional functionality of this building, usually using logic of one of original H3 town building
// Generally only needs to be specified for "special" buildings
// See 'List of unique town buildings' section below for detailed description of this field