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Implemented configurable blacksmith. Deprecated ballistaYard type
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@@ -247,9 +247,6 @@ Each town requires a set of buildings (Around 30-45 buildings)
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// maximum level of mage guild
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"mageGuild" : 4,
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// war machine produced in town
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"warMachine" : "ballista"
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// Identifier of spell that will create effects for town moat during siege
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"moatAbility" : "castleMoat"
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}
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@@ -136,6 +136,9 @@ These are just a couple of examples of what can be done in VCMI. See vcmi config
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"gold" : 10000
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},
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// Artifact ID of a war machine produced in this town building, if any
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"warMachine" : "ballista",
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// Allows to define additional functionality of this building, usually using logic of one of original H3 town building
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// Generally only needs to be specified for "special" buildings
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// See 'List of unique town buildings' section below for detailed description of this field
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