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#3691 - boat attached to hero should not block tiles on its own

This commit is contained in:
Andrii Danylchenko 2024-04-06 12:30:19 +03:00
parent 5c40aa8612
commit 8efceb110b

View File

@ -642,7 +642,6 @@ void CGameState::initHeroes()
boat->id = ObjectInstanceID(static_cast<si32>(gs->map->objects.size()));
map->objects.emplace_back(boat);
map->addBlockVisTiles(boat);
hero->attachToBoat(boat);
}