From 8f1a4fcb5649d12d41a7f73ae2da7ad7f6012373 Mon Sep 17 00:00:00 2001 From: Ivan Savenko Date: Mon, 11 Aug 2014 15:57:15 +0300 Subject: [PATCH] Fixed crash on opening creature window in battle --- client/windows/CCreatureWindow.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/client/windows/CCreatureWindow.cpp b/client/windows/CCreatureWindow.cpp index 846744b7a..a3351f55b 100644 --- a/client/windows/CCreatureWindow.cpp +++ b/client/windows/CCreatureWindow.cpp @@ -789,7 +789,8 @@ void CStackWindow::init() } CStackWindow::CStackWindow(const CStack * stack, bool popup): - CWindowObject(BORDERED | (popup ? RCLICK_POPUP : 0)) + CWindowObject(BORDERED | (popup ? RCLICK_POPUP : 0)), + info(new StackWindowInfo()) { info->stackNode = stack->base; info->creature = stack->type;