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fix headings of md files
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@@ -1,4 +1,6 @@
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# Configuration
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# Lua Scripting System
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## Configuration
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``` javascript
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{
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@@ -32,13 +34,13 @@
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}
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```
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# Lua
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## Lua
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## API Reference
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### API Reference
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TODO **In near future Lua API may change drastically several times. Information here may be outdated**
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### Globals
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#### Globals
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- DATA - persistent table
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- - DATA.ERM contains ERM state, anything else is free to use.
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@@ -61,7 +63,7 @@ TODO **In near future Lua API may change drastically several times. Information
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- -TODO require(":relative.path.to.module") - loads module from same mod
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- logError(text) - backup error log function
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### Low level events API
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#### Low level events API
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``` Lua
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@@ -79,7 +81,7 @@ sub2 = PlayerGotTurn.subscribeBefore(EVENT_BUS, function(event)
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end)
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```
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### Lua standard library
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#### Lua standard library
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VCMI uses LuaJIT, which is Lua 5.1 API, see [upstream documentation](https://www.lua.org/manual/5.1/manual.html)
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@@ -91,19 +93,19 @@ Following libraries are supported
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- math
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- bit
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# ERM
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## ERM
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## Features
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### Features
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- no strict limit on function/variable numbers (technical limit 32 bit integer except 0))
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- TODO semi compare
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- DONE macros
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## Bugs
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### Bugs
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- TODO Broken XOR support (clashes with \`X\` option)
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## Triggers
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### Triggers
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- TODO **!?AE** Equip/Unequip artifact
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- WIP **!?BA** when any battle occurs
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@@ -134,22 +136,22 @@ Following libraries are supported
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- TODO **!?TL** Real-Time Timer
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- TODO **!?TM** timed events
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## Receivers
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### Receivers
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### VCMI
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#### VCMI
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- **!!MC:S@varName@** - declare new "normal" variable (technically
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v-var with string key)
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- TODO Identifier resolver
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- WIP Bonus system
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### ERA
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#### ERA
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- DONE !!if !!el !!en
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- TODO !!br !!co
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- TODO !!SN:X
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### WoG
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#### WoG
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- TODO !!AR Артефакт (ресурс) в определенной позиции
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- TODO !!BA Битва
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@@ -199,4 +201,4 @@ Following libraries are supported
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- *!#VC Контроль переменных*
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- WIP !!VR Установка переменных
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## Persistence
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### Persistence
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