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Tweaks for creature bonuses.

This commit is contained in:
DjWarmonger
2012-09-26 19:02:44 +00:00
parent 8dca88c3c8
commit 906fa04a60
2 changed files with 9 additions and 1 deletions

View File

@@ -694,7 +694,9 @@ void CCreatureHandler::loadStackExp(Bonus & b, BonusList & bl, CLegacyConfigPars
case 'd':
b.type = Bonus::DEFENSIVE_STANCE; break;
case 'e':
b.type = Bonus::DOUBLE_DAMAGE_CHANCE; break;
b.type = Bonus::DOUBLE_DAMAGE_CHANCE;
b.subtype = 0;
break;
case 'E':
b.type = Bonus::DEATH_STARE;
b.subtype = 0; //Gorgon