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Update spanish.json

This commit is contained in:
Asirome 2024-05-11 00:55:39 +02:00 committed by Ivan Savenko
parent a58285eff0
commit 90c494f05f

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@ -180,10 +180,10 @@
"vcmi.adventureMap.revisitObject.help" : "{Revisitar objeto}\n\nSi un héroe se encuentra actualmente en un objeto del mapa, puede volver a visitar la ubicación.",
"vcmi.battleWindow.pressKeyToSkipIntro" : "Presiona cualquier tecla para empezar la batalla inmediatamente",
"vcmi.battleWindow.damageEstimation.melee" : "Atacar %CREATURE (%DAÑO).",
"vcmi.battleWindow.damageEstimation.meleeKills" : "Atacar %CREATURE (%DAÑO, %BAJAS).",
"vcmi.battleWindow.damageEstimation.ranged" : "Disparar a %CREATURE (%DISPAROS, %DAÑO).",
"vcmi.battleWindow.damageEstimation.rangedKills" : "Disparar a %CREATURE (%DISPAROS, %DAÑO, %BAJAS).",
"vcmi.battleWindow.damageEstimation.melee" : "Atacar %CREATURE (%DAMAGE).",
"vcmi.battleWindow.damageEstimation.meleeKills" : "Atacar %CREATURE (%DAMAGE, %KILLS).",
"vcmi.battleWindow.damageEstimation.ranged" : "Disparar a %CREATURE (%SHOTS, %DAMAGE).",
"vcmi.battleWindow.damageEstimation.rangedKills" : "Disparar a %CREATURE (%SHOTS, %DAMAGE, %KILLS).",
"vcmi.battleWindow.damageEstimation.shots" : "%d disparos restantes",
"vcmi.battleWindow.damageEstimation.shots.1" : "%d disparo restante",
"vcmi.battleWindow.damageEstimation.damage" : "%d daño",