1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

- fixed ancient #31

- fixed #603
This commit is contained in:
Ivan Savenko
2012-05-14 16:29:06 +00:00
parent 9efe05c90b
commit 90ff99d4eb
5 changed files with 124 additions and 104 deletions

View File

@@ -402,12 +402,6 @@ void processCommand(const std::string &message)
readed >> fname;
client->save(fname);
}
//else if(cn=="list")
//{
// if(CPG)
// for(int i = 0; i < CPG->ourScenSel->mapsel.ourGames.size(); i++)
// tlog0 << i << ".\t" << CPG->ourScenSel->mapsel.ourGames[i]->filename << std::endl;
//}
else if(cn=="load")
{
// TODO: this code should end the running game and manage to call startGame instead
@@ -415,13 +409,6 @@ void processCommand(const std::string &message)
readed >> fname;
client->loadGame(fname);
}
//else if(cn=="ln")
//{
// int num;
// readed >> num;
// std::string &name = CPG->ourScenSel->mapsel.ourGames[num]->filename;
// client->load(name.substr(0, name.size()-6));
//}
else if(cn=="resolution" || cn == "r")
{
if(LOCPLINT)
@@ -531,15 +518,19 @@ void processCommand(const std::string &message)
if(const CArtifactInstance *a = h->getArt(id2))
tlog4 << a->nodeName();
}
else if (what == "anim" )
{
CAnimation::getAnimInfo();
}
}
else if (cn == "switchCreWin" )
else if (cn == "set")
{
Settings window = settings.write["general"]["classicCreatureWindow"];
window->Bool() = !window->Bool();
std::string what, value;
readed >> what;
Settings conf = settings.write["session"][what];
readed >> value;
if (value == "on")
conf->Bool() = true;
else if (value == "off")
conf->Bool() = false;
}
else if(cn == "sinfo")
{