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Fix client & server compilation
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@@ -42,19 +42,19 @@ static const std::string LEVEL_NAMES[] = {"none", "basic", "advanced", "expert"}
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const spells::SchoolInfo SCHOOL[4] =
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{
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{
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ESpellSchool::AIR,
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SpellSchool::AIR,
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"air"
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},
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{
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ESpellSchool::FIRE,
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SpellSchool::FIRE,
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"fire"
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},
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{
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ESpellSchool::WATER,
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SpellSchool::WATER,
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"water"
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},
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{
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ESpellSchool::EARTH,
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SpellSchool::EARTH,
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"earth"
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}
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};
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@@ -62,10 +62,10 @@ const spells::SchoolInfo SCHOOL[4] =
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//order as described in http://bugs.vcmi.eu/view.php?id=91
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static const SpellSchool SCHOOL_ORDER[4] =
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{
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ESpellSchool::AIR, //=0
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ESpellSchool::FIRE, //=1
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ESpellSchool::EARTH,//=3(!)
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ESpellSchool::WATER //=2(!)
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SpellSchool::AIR, //=0
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SpellSchool::FIRE, //=1
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SpellSchool::EARTH,//=3(!)
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SpellSchool::WATER //=2(!)
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};
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} //namespace SpellConfig
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