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Fix regressions

This commit is contained in:
Ivan Savenko
2025-04-10 12:27:18 +03:00
parent e6a8e5d4bd
commit 912c2eae94
17 changed files with 94 additions and 98 deletions

View File

@@ -4263,6 +4263,7 @@ std::shared_ptr<CGObjectInstance> CGameHandler::createNewObject(const int3 & vis
auto o = handler->create(gameState()->cb, nullptr);
handler->configureObject(o.get(), getRandomGenerator());
assert(o->ID == objectID);
gameState()->getMap().generateUniqueInstanceName(o.get());
assert(!handler->getTemplates(terrainType).empty());
if (handler->getTemplates().empty())