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Partial encapsulation of AdvMapInt

This commit is contained in:
Ivan Savenko
2023-02-10 23:29:13 +02:00
parent e15c7dcd33
commit 91b17bed79
17 changed files with 247 additions and 231 deletions

View File

@@ -13,7 +13,6 @@
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../render/Colors.h"
#include "../renderSDL/SDL_Extensions.h"
#include "../gui/CGuiHandler.h"
#include "../widgets/Images.h"
@@ -23,10 +22,6 @@
#define ADVOPT (conf.go()->ac)
void CResDataBar::clickRight(tribool down, bool previousState)
{
}
CResDataBar::CResDataBar(const std::string & defname, int x, int y, int offx, int offy, int resdist, int datedist)
{
pos.x += x;
@@ -70,8 +65,6 @@ CResDataBar::CResDataBar()
}
CResDataBar::~CResDataBar() = default;
std::string CResDataBar::buildDateString()
{
std::string pattern = "%s: %d, %s: %d, %s: %d";
@@ -96,14 +89,13 @@ void CResDataBar::draw(SDL_Surface * to)
graphics->fonts[FONT_SMALL]->renderTextLeft(to, buildDateString(), Colors::WHITE, Point(txtpos[7].first, txtpos[7].second));
}
void CResDataBar::show(SDL_Surface * to)
{
}
void CResDataBar::showAll(SDL_Surface * to)
{
CIntObject::showAll(to);
draw(to);
}
void CResDataBar::colorize(PlayerColor player)
{
background->colorize(player);
}