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#3006 - fix starting move from teleport
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@ -359,7 +359,7 @@ void HeroMovementController::moveOnce(const CGHeroInstance * h, const CGPath & p
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{
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stopMovementSound();
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logGlobal->trace("Requesting hero teleportation to %s", nextNode.coord.toString());
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LOCPLINT->cb->moveHero(h, nextCoord, false);
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LOCPLINT->cb->moveHero(h, h->pos, false);
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return;
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}
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else
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