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@ -59,34 +59,22 @@ CONFIG_CLEAN_VPATH_FILES =
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am__installdirs = "$(DESTDIR)$(bindir)"
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PROGRAMS = $(bin_PROGRAMS)
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am_vcmiclient_OBJECTS = vcmiclient-CCallback.$(OBJEXT) \
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vcmiclient-CAttackAnimation.$(OBJEXT) \
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vcmiclient-CBattleAnimation.$(OBJEXT) \
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vcmiclient-CBattleConsole.$(OBJEXT) \
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vcmiclient-CBattleHero.$(OBJEXT) \
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vcmiclient-CBattleAnimations.$(OBJEXT) \
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vcmiclient-CBattleInterface.$(OBJEXT) \
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vcmiclient-CBattleOptionsWindow.$(OBJEXT) \
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vcmiclient-CBattleResultWindow.$(OBJEXT) \
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vcmiclient-CBattleStackAnimation.$(OBJEXT) \
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vcmiclient-CDefenceAnimation.$(OBJEXT) \
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vcmiclient-CDummyAnimation.$(OBJEXT) \
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vcmiclient-CHexFieldControl.$(OBJEXT) \
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vcmiclient-CMeleeAttackAnimation.$(OBJEXT) \
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vcmiclient-CMovementAnimation.$(OBJEXT) \
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vcmiclient-CMovementEndAnimation.$(OBJEXT) \
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vcmiclient-CMovementStartAnimation.$(OBJEXT) \
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vcmiclient-CReverseAnimation.$(OBJEXT) \
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vcmiclient-CShootingAnimation.$(OBJEXT) \
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vcmiclient-CSpellEffectAnimation.$(OBJEXT) \
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vcmiclient-CStackQueue.$(OBJEXT) \
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vcmiclient-AdventureMapButton.$(OBJEXT) \
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vcmiclient-CBattleInterfaceClasses.$(OBJEXT) \
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vcmiclient-CCreatureAnimation.$(OBJEXT) \
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vcmiclient-CGuiHandler.$(OBJEXT) \
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vcmiclient-CIntObject.$(OBJEXT) \
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vcmiclient-CIntObjectClasses.$(OBJEXT) \
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vcmiclient-Geometries.$(OBJEXT) \
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vcmiclient-CCursorHandler.$(OBJEXT) \
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vcmiclient-SDL_Extensions.$(OBJEXT) \
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vcmiclient-CAdvmapInterface.$(OBJEXT) \
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vcmiclient-CAnimation.$(OBJEXT) \
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vcmiclient-CBitmapHandler.$(OBJEXT) \
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vcmiclient-CCastleInterface.$(OBJEXT) \
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vcmiclient-CConfigHandler.$(OBJEXT) \
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vcmiclient-CCreatureAnimation.$(OBJEXT) \
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vcmiclient-CCreatureWindow.$(OBJEXT) \
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vcmiclient-CCursorHandler.$(OBJEXT) \
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vcmiclient-CDefHandler.$(OBJEXT) \
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vcmiclient-CGameInfo.$(OBJEXT) \
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vcmiclient-CHeroWindow.$(OBJEXT) \
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@ -97,12 +85,9 @@ am_vcmiclient_OBJECTS = vcmiclient-CCallback.$(OBJEXT) \
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vcmiclient-CPreGame.$(OBJEXT) vcmiclient-CSndHandler.$(OBJEXT) \
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vcmiclient-CSpellWindow.$(OBJEXT) \
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vcmiclient-CVideoHandler.$(OBJEXT) \
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vcmiclient-Graphics.$(OBJEXT) vcmiclient-GUIBase.$(OBJEXT) \
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vcmiclient-GUIClasses.$(OBJEXT) \
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vcmiclient-Graphics.$(OBJEXT) vcmiclient-GUIClasses.$(OBJEXT) \
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vcmiclient-mapHandler.$(OBJEXT) \
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vcmiclient-NetPacksClient.$(OBJEXT) \
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vcmiclient-SDL_Extensions.$(OBJEXT) \
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vcmiclient-SDL_framerate.$(OBJEXT)
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vcmiclient-NetPacksClient.$(OBJEXT)
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vcmiclient_OBJECTS = $(am_vcmiclient_OBJECTS)
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vcmiclient_DEPENDENCIES = $(top_builddir)/lib/libvcmi.la
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AM_V_lt = $(am__v_lt_$(V))
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@ -293,53 +278,32 @@ top_build_prefix = @top_build_prefix@
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top_builddir = @top_builddir@
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top_srcdir = @top_srcdir@
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BUILT_SOURCES = StdInc.h.gch
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vcmiclient_LDADD = $(top_builddir)/lib/libvcmi.la @SDL_LIBS@ @FFMPEG_LIBS@ @BOOST_PROGRAM_OPTIONS_LIB@ @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lrt -lz
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vcmiclient_LDADD = $(top_builddir)/lib/libvcmi.la @SDL_LIBS@ @FFMPEG_LIBS@ @BOOST_PROGRAM_OPTIONS_LIB@ @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz
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vcmiclient_CXXFLAGS = @SDL_CFLAGS@ @FFMPEG_CXXFLAGS@
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vcmiclient_LDFLAGS = -L$(top_builddir)/lib
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vcmiclient_SOURCES = \
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../CCallback.cpp \
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../CCallback.h \
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./BattleInterface/CAttackAnimation.cpp \
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./BattleInterface/CAttackAnimation.h \
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./BattleInterface/CBattleAnimation.cpp \
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./BattleInterface/CBattleAnimation.h \
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./BattleInterface/CBattleConsole.cpp \
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./BattleInterface/CBattleConsole.h \
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./BattleInterface/CBattleHero.cpp \
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./BattleInterface/CBattleHero.h \
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./BattleInterface/CBattleAnimations.cpp \
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./BattleInterface/CBattleAnimations.h \
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./BattleInterface/CBattleInterface.cpp \
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./BattleInterface/CBattleInterface.h \
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./BattleInterface/CBattleOptionsWindow.cpp \
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./BattleInterface/CBattleOptionsWindow.h \
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./BattleInterface/CBattleResultWindow.cpp \
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./BattleInterface/CBattleResultWindow.h \
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./BattleInterface/CBattleStackAnimation.cpp \
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./BattleInterface/CBattleStackAnimation.h \
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./BattleInterface/CDefenceAnimation.cpp \
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./BattleInterface/CDefenceAnimation.h \
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./BattleInterface/CDummyAnimation.cpp \
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./BattleInterface/CDummyAnimation.h \
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./BattleInterface/CHexFieldControl.cpp \
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./BattleInterface/CHexFieldControl.h \
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./BattleInterface/CMeleeAttackAnimation.cpp \
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./BattleInterface/CMeleeAttackAnimation.h \
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./BattleInterface/CMovementAnimation.cpp \
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./BattleInterface/CMovementAnimation.h \
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./BattleInterface/CMovementEndAnimation.cpp \
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./BattleInterface/CMovementEndAnimation.h \
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./BattleInterface/CMovementStartAnimation.cpp \
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./BattleInterface/CMovementStartAnimation.h \
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./BattleInterface/CReverseAnimation.cpp \
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./BattleInterface/CReverseAnimation.h \
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./BattleInterface/CShootingAnimation.cpp \
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./BattleInterface/CShootingAnimation.h \
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./BattleInterface/CSpellEffectAnimation.cpp \
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./BattleInterface/CSpellEffectAnimation.h \
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./BattleInterface/CStackQueue.cpp \
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./BattleInterface/CStackQueue.h \
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./BattleInterface/SStackAttackedInfo.h \
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AdventureMapButton.cpp \
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AdventureMapButton.h \
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./BattleInterface/CBattleInterfaceClasses.cpp \
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./BattleInterface/CBattleInterfaceClasses.h \
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./BattleInterface/CCreatureAnimation.h \
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./BattleInterface/CCreatureAnimation.cpp \
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./UIFramework/CGuiHandler.cpp \
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./UIFramework/CGuiHandler.h \
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./UIFramework/CIntObject.cpp \
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./UIFramework/CIntObject.h \
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./UIFramework/CIntObjectClasses.cpp \
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./UIFramework/CIntObjectClasses.h \
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./UIFramework/Geometries.cpp \
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./UIFramework/Geometries.h \
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./UIFramework/CCursorHandler.cpp \
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./UIFramework/CCursorHandler.h \
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./UIFramework/SDL_Extensions.cpp \
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./UIFramework/SDL_Extensions.h \
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CAdvmapInterface.cpp \
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CAdvmapInterface.h \
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CAnimation.cpp \
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@ -350,12 +314,8 @@ vcmiclient_SOURCES = \
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CCastleInterface.h \
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CConfigHandler.cpp \
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CConfigHandler.h \
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CCreatureAnimation.cpp \
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CCreatureAnimation.h \
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CCreatureWindow.cpp \
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CCreatureWindow.h \
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CCursorHandler.cpp \
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CCursorHandler.h \
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CDefHandler.cpp \
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CDefHandler.h \
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CGameInfo.cpp \
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@ -387,17 +347,11 @@ vcmiclient_SOURCES = \
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FunctionList.h \
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Graphics.cpp \
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Graphics.h \
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GUIBase.cpp \
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GUIBase.h \
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GUIClasses.cpp \
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GUIClasses.h \
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mapHandler.cpp \
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mapHandler.h \
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NetPacksClient.cpp \
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SDL_Extensions.cpp \
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SDL_Extensions.h \
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SDL_framerate.cpp \
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SDL_framerate.h
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NetPacksClient.cpp
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all: $(BUILT_SOURCES)
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$(MAKE) $(AM_MAKEFLAGS) all-am
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@ -487,17 +441,11 @@ mostlyclean-compile:
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distclean-compile:
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-rm -f *.tab.c
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-AdventureMapButton.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CAdvmapInterface.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CAttackAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleConsole.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleHero.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleAnimations.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleInterface.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleOptionsWindow.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleResultWindow.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleStackAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleInterfaceClasses.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBitmapHandler.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CCallback.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CCastleInterface.Po@am__quote@
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@ -506,35 +454,26 @@ distclean-compile:
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CCreatureWindow.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CCursorHandler.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CDefHandler.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CDefenceAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CDummyAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CGameInfo.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CGuiHandler.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CHeroWindow.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CHexFieldControl.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CIntObject.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CIntObjectClasses.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CKingdomInterface.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMT.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMeleeAttackAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMessage.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMovementAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMovementEndAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMovementStartAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMusicHandler.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CPlayerInterface.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CPreGame.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CReverseAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CShootingAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSndHandler.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSpellEffectAnimation.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSpellWindow.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CStackQueue.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CVideoHandler.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-Client.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-GUIBase.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-GUIClasses.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-Geometries.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-Graphics.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-NetPacksClient.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-SDL_Extensions.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-SDL_framerate.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-mapHandler.Po@am__quote@
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.cpp.o:
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@ -577,69 +516,21 @@ vcmiclient-CCallback.obj: ../CCallback.cpp
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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vcmiclient-CShootingAnimation.o: ./BattleInterface/CShootingAnimation.cpp
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