1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-02 00:10:22 +02:00

- re-generated build system

- fixed several gcc issues
This commit is contained in:
Ivan Savenko 2011-12-31 10:03:29 +00:00
parent 8f1048f835
commit 91c0ce33f4
12 changed files with 394 additions and 665 deletions

View File

@ -1,6 +1,6 @@
#pragma once
#include "../../AI_Base.h"
#include "../../lib/AI_Base.h"
#include "../../CCallback.h"
struct HeroMoveDetails;

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@ -1,6 +1,5 @@
#include "StdInc.h"
#include "../../AI_Base.h"
#include "CEmptyAI.h"
std::set<CGlobalAI*> ais;

4
aclocal.m4 vendored
View File

@ -13,8 +13,8 @@
m4_ifndef([AC_AUTOCONF_VERSION],
[m4_copy([m4_PACKAGE_VERSION], [AC_AUTOCONF_VERSION])])dnl
m4_if(m4_defn([AC_AUTOCONF_VERSION]), [2.66],,
[m4_warning([this file was generated for autoconf 2.66.
m4_if(m4_defn([AC_AUTOCONF_VERSION]), [2.68],,
[m4_warning([this file was generated for autoconf 2.68.
You have another version of autoconf. It may work, but is not guaranteed to.
If you have problems, you may need to regenerate the build system entirely.
To do so, use the procedure documented by the package, typically `autoreconf'.])])

View File

@ -92,8 +92,8 @@ CBattleInterface::CBattleInterface(const CCreatureSet * army1, const CCreatureSe
: queue(NULL), attackingHeroInstance(hero1), defendingHeroInstance(hero2), animCount(0),
activeStack(NULL), stackToActivate(NULL), mouseHoveredStack(-1), lastMouseHoveredStackAnimationTime(-1), previouslyHoveredHex(-1),
currentlyHoveredHex(-1), attackingHex(-1), tacticianInterface(NULL), stackCanCastSpell(false), spellDestSelectMode(false), spellSelMode(NO_LOCATION), spellToCast(NULL),
siegeH(NULL), attackerInt(att), defenderInt(defen), curInt(att), animIDhelper(0), givenCommand(NULL),
myTurn(false), resWindow(NULL), moveStarted(false), moveSh(-1), bresult(NULL), bfield(GameConstants::BFIELD_SIZE)
siegeH(NULL), attackerInt(att), defenderInt(defen), curInt(att), animIDhelper(0), bfield(GameConstants::BFIELD_SIZE),
givenCommand(NULL), myTurn(false), resWindow(NULL), moveStarted(false), moveSh(-1), bresult(NULL)
{
OBJ_CONSTRUCTION;
@ -2590,12 +2590,12 @@ void CBattleInterface::showAliveStack(const CStack *stack, SDL_Surface * to)
}
// As long as the projectile of the shooter-stack is flying incrementFrame should be false
bool shootingFinished = true;
//bool shootingFinished = true;
for (std::list<ProjectileInfo>::iterator it = projectiles.begin(); it != projectiles.end(); ++it)
{
if (it->stackID == ID)
{
shootingFinished = false;
//shootingFinished = false;
if (it->animStartDelay == 0)
incrementFrame = false;
}

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@ -148,7 +148,7 @@ SDL_Surface * CDefHandler::getSprite (int SIndex, const ui8 * FDef, const BMPPal
BaseOffset = SEntries[SIndex].offset;
SSpriteDef sd = * reinterpret_cast<const SSpriteDef *>(FDef + BaseOffset);
prSize = SDL_SwapLE32(sd.prSize); //TODO use me
//prSize = SDL_SwapLE32(sd.prSize); //TODO use me
defType2 = SDL_SwapLE32(sd.defType2);
FullWidth = SDL_SwapLE32(sd.FullWidth);
FullHeight = SDL_SwapLE32(sd.FullHeight);

View File

@ -3,6 +3,7 @@
#include "CSndHandler.h"
#include "CVideoHandler.h"
#include "UIFramework/CGuiHandler.h"
#include "UIFramework/SDL_Extensions.h"
#include "CPlayerInterface.h"

View File

@ -3806,7 +3806,7 @@ void CTavernWindow::HeroPortrait::clickRight(tribool down, bool previousState)
}
CTavernWindow::HeroPortrait::HeroPortrait(int &sel, int id, int x, int y, const CGHeroInstance *H)
: h(H), _id(id), _sel(&sel)
: h(H), _sel(&sel), _id(id)
{
used = LCLICK | RCLICK | HOVER;
h = H;

View File

@ -3,7 +3,7 @@ BUILT_SOURCES = StdInc.h.gch
StdInc.h.gch: StdInc.h
$(CXXCOMPILE) -c $<
vcmiclient_LDADD = $(top_builddir)/lib/libvcmi.la @SDL_LIBS@ @FFMPEG_LIBS@ @BOOST_PROGRAM_OPTIONS_LIB@ @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lrt -lz
vcmiclient_LDADD = $(top_builddir)/lib/libvcmi.la @SDL_LIBS@ @FFMPEG_LIBS@ @BOOST_PROGRAM_OPTIONS_LIB@ @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz
vcmiclient_CXXFLAGS = @SDL_CFLAGS@ @FFMPEG_CXXFLAGS@
vcmiclient_LDFLAGS = -L$(top_builddir)/lib
vcmiclient_SOURCES = \

View File

@ -59,34 +59,22 @@ CONFIG_CLEAN_VPATH_FILES =
am__installdirs = "$(DESTDIR)$(bindir)"
PROGRAMS = $(bin_PROGRAMS)
am_vcmiclient_OBJECTS = vcmiclient-CCallback.$(OBJEXT) \
vcmiclient-CAttackAnimation.$(OBJEXT) \
vcmiclient-CBattleAnimation.$(OBJEXT) \
vcmiclient-CBattleConsole.$(OBJEXT) \
vcmiclient-CBattleHero.$(OBJEXT) \
vcmiclient-CBattleAnimations.$(OBJEXT) \
vcmiclient-CBattleInterface.$(OBJEXT) \
vcmiclient-CBattleOptionsWindow.$(OBJEXT) \
vcmiclient-CBattleResultWindow.$(OBJEXT) \
vcmiclient-CBattleStackAnimation.$(OBJEXT) \
vcmiclient-CDefenceAnimation.$(OBJEXT) \
vcmiclient-CDummyAnimation.$(OBJEXT) \
vcmiclient-CHexFieldControl.$(OBJEXT) \
vcmiclient-CMeleeAttackAnimation.$(OBJEXT) \
vcmiclient-CMovementAnimation.$(OBJEXT) \
vcmiclient-CMovementEndAnimation.$(OBJEXT) \
vcmiclient-CMovementStartAnimation.$(OBJEXT) \
vcmiclient-CReverseAnimation.$(OBJEXT) \
vcmiclient-CShootingAnimation.$(OBJEXT) \
vcmiclient-CSpellEffectAnimation.$(OBJEXT) \
vcmiclient-CStackQueue.$(OBJEXT) \
vcmiclient-AdventureMapButton.$(OBJEXT) \
vcmiclient-CBattleInterfaceClasses.$(OBJEXT) \
vcmiclient-CCreatureAnimation.$(OBJEXT) \
vcmiclient-CGuiHandler.$(OBJEXT) \
vcmiclient-CIntObject.$(OBJEXT) \
vcmiclient-CIntObjectClasses.$(OBJEXT) \
vcmiclient-Geometries.$(OBJEXT) \
vcmiclient-CCursorHandler.$(OBJEXT) \
vcmiclient-SDL_Extensions.$(OBJEXT) \
vcmiclient-CAdvmapInterface.$(OBJEXT) \
vcmiclient-CAnimation.$(OBJEXT) \
vcmiclient-CBitmapHandler.$(OBJEXT) \
vcmiclient-CCastleInterface.$(OBJEXT) \
vcmiclient-CConfigHandler.$(OBJEXT) \
vcmiclient-CCreatureAnimation.$(OBJEXT) \
vcmiclient-CCreatureWindow.$(OBJEXT) \
vcmiclient-CCursorHandler.$(OBJEXT) \
vcmiclient-CDefHandler.$(OBJEXT) \
vcmiclient-CGameInfo.$(OBJEXT) \
vcmiclient-CHeroWindow.$(OBJEXT) \
@ -97,12 +85,9 @@ am_vcmiclient_OBJECTS = vcmiclient-CCallback.$(OBJEXT) \
vcmiclient-CPreGame.$(OBJEXT) vcmiclient-CSndHandler.$(OBJEXT) \
vcmiclient-CSpellWindow.$(OBJEXT) \
vcmiclient-CVideoHandler.$(OBJEXT) \
vcmiclient-Graphics.$(OBJEXT) vcmiclient-GUIBase.$(OBJEXT) \
vcmiclient-GUIClasses.$(OBJEXT) \
vcmiclient-Graphics.$(OBJEXT) vcmiclient-GUIClasses.$(OBJEXT) \
vcmiclient-mapHandler.$(OBJEXT) \
vcmiclient-NetPacksClient.$(OBJEXT) \
vcmiclient-SDL_Extensions.$(OBJEXT) \
vcmiclient-SDL_framerate.$(OBJEXT)
vcmiclient-NetPacksClient.$(OBJEXT)
vcmiclient_OBJECTS = $(am_vcmiclient_OBJECTS)
vcmiclient_DEPENDENCIES = $(top_builddir)/lib/libvcmi.la
AM_V_lt = $(am__v_lt_$(V))
@ -293,53 +278,32 @@ top_build_prefix = @top_build_prefix@
top_builddir = @top_builddir@
top_srcdir = @top_srcdir@
BUILT_SOURCES = StdInc.h.gch
vcmiclient_LDADD = $(top_builddir)/lib/libvcmi.la @SDL_LIBS@ @FFMPEG_LIBS@ @BOOST_PROGRAM_OPTIONS_LIB@ @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lrt -lz
vcmiclient_LDADD = $(top_builddir)/lib/libvcmi.la @SDL_LIBS@ @FFMPEG_LIBS@ @BOOST_PROGRAM_OPTIONS_LIB@ @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz
vcmiclient_CXXFLAGS = @SDL_CFLAGS@ @FFMPEG_CXXFLAGS@
vcmiclient_LDFLAGS = -L$(top_builddir)/lib
vcmiclient_SOURCES = \
../CCallback.cpp \
../CCallback.h \
./BattleInterface/CAttackAnimation.cpp \
./BattleInterface/CAttackAnimation.h \
./BattleInterface/CBattleAnimation.cpp \
./BattleInterface/CBattleAnimation.h \
./BattleInterface/CBattleConsole.cpp \
./BattleInterface/CBattleConsole.h \
./BattleInterface/CBattleHero.cpp \
./BattleInterface/CBattleHero.h \
./BattleInterface/CBattleAnimations.cpp \
./BattleInterface/CBattleAnimations.h \
./BattleInterface/CBattleInterface.cpp \
./BattleInterface/CBattleInterface.h \
./BattleInterface/CBattleOptionsWindow.cpp \
./BattleInterface/CBattleOptionsWindow.h \
./BattleInterface/CBattleResultWindow.cpp \
./BattleInterface/CBattleResultWindow.h \
./BattleInterface/CBattleStackAnimation.cpp \
./BattleInterface/CBattleStackAnimation.h \
./BattleInterface/CDefenceAnimation.cpp \
./BattleInterface/CDefenceAnimation.h \
./BattleInterface/CDummyAnimation.cpp \
./BattleInterface/CDummyAnimation.h \
./BattleInterface/CHexFieldControl.cpp \
./BattleInterface/CHexFieldControl.h \
./BattleInterface/CMeleeAttackAnimation.cpp \
./BattleInterface/CMeleeAttackAnimation.h \
./BattleInterface/CMovementAnimation.cpp \
./BattleInterface/CMovementAnimation.h \
./BattleInterface/CMovementEndAnimation.cpp \
./BattleInterface/CMovementEndAnimation.h \
./BattleInterface/CMovementStartAnimation.cpp \
./BattleInterface/CMovementStartAnimation.h \
./BattleInterface/CReverseAnimation.cpp \
./BattleInterface/CReverseAnimation.h \
./BattleInterface/CShootingAnimation.cpp \
./BattleInterface/CShootingAnimation.h \
./BattleInterface/CSpellEffectAnimation.cpp \
./BattleInterface/CSpellEffectAnimation.h \
./BattleInterface/CStackQueue.cpp \
./BattleInterface/CStackQueue.h \
./BattleInterface/SStackAttackedInfo.h \
AdventureMapButton.cpp \
AdventureMapButton.h \
./BattleInterface/CBattleInterfaceClasses.cpp \
./BattleInterface/CBattleInterfaceClasses.h \
./BattleInterface/CCreatureAnimation.h \
./BattleInterface/CCreatureAnimation.cpp \
./UIFramework/CGuiHandler.cpp \
./UIFramework/CGuiHandler.h \
./UIFramework/CIntObject.cpp \
./UIFramework/CIntObject.h \
./UIFramework/CIntObjectClasses.cpp \
./UIFramework/CIntObjectClasses.h \
./UIFramework/Geometries.cpp \
./UIFramework/Geometries.h \
./UIFramework/CCursorHandler.cpp \
./UIFramework/CCursorHandler.h \
./UIFramework/SDL_Extensions.cpp \
./UIFramework/SDL_Extensions.h \
CAdvmapInterface.cpp \
CAdvmapInterface.h \
CAnimation.cpp \
@ -350,12 +314,8 @@ vcmiclient_SOURCES = \
CCastleInterface.h \
CConfigHandler.cpp \
CConfigHandler.h \
CCreatureAnimation.cpp \
CCreatureAnimation.h \
CCreatureWindow.cpp \
CCreatureWindow.h \
CCursorHandler.cpp \
CCursorHandler.h \
CDefHandler.cpp \
CDefHandler.h \
CGameInfo.cpp \
@ -387,17 +347,11 @@ vcmiclient_SOURCES = \
FunctionList.h \
Graphics.cpp \
Graphics.h \
GUIBase.cpp \
GUIBase.h \
GUIClasses.cpp \
GUIClasses.h \
mapHandler.cpp \
mapHandler.h \
NetPacksClient.cpp \
SDL_Extensions.cpp \
SDL_Extensions.h \
SDL_framerate.cpp \
SDL_framerate.h
NetPacksClient.cpp
all: $(BUILT_SOURCES)
$(MAKE) $(AM_MAKEFLAGS) all-am
@ -487,17 +441,11 @@ mostlyclean-compile:
distclean-compile:
-rm -f *.tab.c
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-AdventureMapButton.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CAdvmapInterface.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CAttackAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleConsole.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleHero.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleAnimations.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleInterface.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleOptionsWindow.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleResultWindow.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleStackAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBattleInterfaceClasses.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CBitmapHandler.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CCallback.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CCastleInterface.Po@am__quote@
@ -506,35 +454,26 @@ distclean-compile:
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CCreatureWindow.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CCursorHandler.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CDefHandler.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CDefenceAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CDummyAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CGameInfo.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CGuiHandler.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CHeroWindow.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CHexFieldControl.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CIntObject.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CIntObjectClasses.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CKingdomInterface.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMT.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMeleeAttackAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMessage.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMovementAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMovementEndAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMovementStartAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CMusicHandler.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CPlayerInterface.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CPreGame.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CReverseAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CShootingAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSndHandler.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSpellEffectAnimation.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CSpellWindow.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CStackQueue.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-CVideoHandler.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-Client.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-GUIBase.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-GUIClasses.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-Geometries.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-Graphics.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-NetPacksClient.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-SDL_Extensions.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-SDL_framerate.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vcmiclient-mapHandler.Po@am__quote@
.cpp.o:
@ -577,69 +516,21 @@ vcmiclient-CCallback.obj: ../CCallback.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CCallback.obj `if test -f '../CCallback.cpp'; then $(CYGPATH_W) '../CCallback.cpp'; else $(CYGPATH_W) '$(srcdir)/../CCallback.cpp'; fi`
vcmiclient-CAttackAnimation.o: ./BattleInterface/CAttackAnimation.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CAttackAnimation.o -MD -MP -MF $(DEPDIR)/vcmiclient-CAttackAnimation.Tpo -c -o vcmiclient-CAttackAnimation.o `test -f './BattleInterface/CAttackAnimation.cpp' || echo '$(srcdir)/'`./BattleInterface/CAttackAnimation.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CAttackAnimation.Tpo $(DEPDIR)/vcmiclient-CAttackAnimation.Po
vcmiclient-CBattleAnimations.o: ./BattleInterface/CBattleAnimations.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CBattleAnimations.o -MD -MP -MF $(DEPDIR)/vcmiclient-CBattleAnimations.Tpo -c -o vcmiclient-CBattleAnimations.o `test -f './BattleInterface/CBattleAnimations.cpp' || echo '$(srcdir)/'`./BattleInterface/CBattleAnimations.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CBattleAnimations.Tpo $(DEPDIR)/vcmiclient-CBattleAnimations.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./BattleInterface/CAttackAnimation.cpp' object='vcmiclient-CAttackAnimation.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./BattleInterface/CBattleAnimations.cpp' object='vcmiclient-CBattleAnimations.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CAttackAnimation.o `test -f './BattleInterface/CAttackAnimation.cpp' || echo '$(srcdir)/'`./BattleInterface/CAttackAnimation.cpp
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CBattleAnimations.o `test -f './BattleInterface/CBattleAnimations.cpp' || echo '$(srcdir)/'`./BattleInterface/CBattleAnimations.cpp
vcmiclient-CAttackAnimation.obj: ./BattleInterface/CAttackAnimation.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CAttackAnimation.obj -MD -MP -MF $(DEPDIR)/vcmiclient-CAttackAnimation.Tpo -c -o vcmiclient-CAttackAnimation.obj `if test -f './BattleInterface/CAttackAnimation.cpp'; then $(CYGPATH_W) './BattleInterface/CAttackAnimation.cpp'; else $(CYGPATH_W) '$(srcdir)/./BattleInterface/CAttackAnimation.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CAttackAnimation.Tpo $(DEPDIR)/vcmiclient-CAttackAnimation.Po
vcmiclient-CBattleAnimations.obj: ./BattleInterface/CBattleAnimations.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CBattleAnimations.obj -MD -MP -MF $(DEPDIR)/vcmiclient-CBattleAnimations.Tpo -c -o vcmiclient-CBattleAnimations.obj `if test -f './BattleInterface/CBattleAnimations.cpp'; then $(CYGPATH_W) './BattleInterface/CBattleAnimations.cpp'; else $(CYGPATH_W) '$(srcdir)/./BattleInterface/CBattleAnimations.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CBattleAnimations.Tpo $(DEPDIR)/vcmiclient-CBattleAnimations.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='./BattleInterface/CAttackAnimation.cpp' object='vcmiclient-CAttackAnimation.obj' libtool=no @AMDEPBACKSLASH@
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vcmiclient-AdventureMapButton.o: AdventureMapButton.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-AdventureMapButton.o -MD -MP -MF $(DEPDIR)/vcmiclient-AdventureMapButton.Tpo -c -o vcmiclient-AdventureMapButton.o `test -f 'AdventureMapButton.cpp' || echo '$(srcdir)/'`AdventureMapButton.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-AdventureMapButton.Tpo $(DEPDIR)/vcmiclient-AdventureMapButton.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='AdventureMapButton.cpp' object='vcmiclient-AdventureMapButton.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-AdventureMapButton.o `test -f 'AdventureMapButton.cpp' || echo '$(srcdir)/'`AdventureMapButton.cpp
vcmiclient-AdventureMapButton.obj: AdventureMapButton.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-AdventureMapButton.obj -MD -MP -MF $(DEPDIR)/vcmiclient-AdventureMapButton.Tpo -c -o vcmiclient-AdventureMapButton.obj `if test -f 'AdventureMapButton.cpp'; then $(CYGPATH_W) 'AdventureMapButton.cpp'; else $(CYGPATH_W) '$(srcdir)/AdventureMapButton.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-AdventureMapButton.Tpo $(DEPDIR)/vcmiclient-AdventureMapButton.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='AdventureMapButton.cpp' object='vcmiclient-AdventureMapButton.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-AdventureMapButton.obj `if test -f 'AdventureMapButton.cpp'; then $(CYGPATH_W) 'AdventureMapButton.cpp'; else $(CYGPATH_W) '$(srcdir)/AdventureMapButton.cpp'; fi`
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-SDL_Extensions.obj `if test -f './UIFramework/SDL_Extensions.cpp'; then $(CYGPATH_W) './UIFramework/SDL_Extensions.cpp'; else $(CYGPATH_W) '$(srcdir)/./UIFramework/SDL_Extensions.cpp'; fi`
vcmiclient-CAdvmapInterface.o: CAdvmapInterface.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CAdvmapInterface.o -MD -MP -MF $(DEPDIR)/vcmiclient-CAdvmapInterface.Tpo -c -o vcmiclient-CAdvmapInterface.o `test -f 'CAdvmapInterface.cpp' || echo '$(srcdir)/'`CAdvmapInterface.cpp
@ -977,22 +756,6 @@ vcmiclient-CConfigHandler.obj: CConfigHandler.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CConfigHandler.obj `if test -f 'CConfigHandler.cpp'; then $(CYGPATH_W) 'CConfigHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/CConfigHandler.cpp'; fi`
vcmiclient-CCreatureAnimation.o: CCreatureAnimation.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CCreatureAnimation.o -MD -MP -MF $(DEPDIR)/vcmiclient-CCreatureAnimation.Tpo -c -o vcmiclient-CCreatureAnimation.o `test -f 'CCreatureAnimation.cpp' || echo '$(srcdir)/'`CCreatureAnimation.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CCreatureAnimation.Tpo $(DEPDIR)/vcmiclient-CCreatureAnimation.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CCreatureAnimation.cpp' object='vcmiclient-CCreatureAnimation.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CCreatureAnimation.o `test -f 'CCreatureAnimation.cpp' || echo '$(srcdir)/'`CCreatureAnimation.cpp
vcmiclient-CCreatureAnimation.obj: CCreatureAnimation.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CCreatureAnimation.obj -MD -MP -MF $(DEPDIR)/vcmiclient-CCreatureAnimation.Tpo -c -o vcmiclient-CCreatureAnimation.obj `if test -f 'CCreatureAnimation.cpp'; then $(CYGPATH_W) 'CCreatureAnimation.cpp'; else $(CYGPATH_W) '$(srcdir)/CCreatureAnimation.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CCreatureAnimation.Tpo $(DEPDIR)/vcmiclient-CCreatureAnimation.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CCreatureAnimation.cpp' object='vcmiclient-CCreatureAnimation.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CCreatureAnimation.obj `if test -f 'CCreatureAnimation.cpp'; then $(CYGPATH_W) 'CCreatureAnimation.cpp'; else $(CYGPATH_W) '$(srcdir)/CCreatureAnimation.cpp'; fi`
vcmiclient-CCreatureWindow.o: CCreatureWindow.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CCreatureWindow.o -MD -MP -MF $(DEPDIR)/vcmiclient-CCreatureWindow.Tpo -c -o vcmiclient-CCreatureWindow.o `test -f 'CCreatureWindow.cpp' || echo '$(srcdir)/'`CCreatureWindow.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CCreatureWindow.Tpo $(DEPDIR)/vcmiclient-CCreatureWindow.Po
@ -1009,22 +772,6 @@ vcmiclient-CCreatureWindow.obj: CCreatureWindow.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CCreatureWindow.obj `if test -f 'CCreatureWindow.cpp'; then $(CYGPATH_W) 'CCreatureWindow.cpp'; else $(CYGPATH_W) '$(srcdir)/CCreatureWindow.cpp'; fi`
vcmiclient-CCursorHandler.o: CCursorHandler.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CCursorHandler.o -MD -MP -MF $(DEPDIR)/vcmiclient-CCursorHandler.Tpo -c -o vcmiclient-CCursorHandler.o `test -f 'CCursorHandler.cpp' || echo '$(srcdir)/'`CCursorHandler.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CCursorHandler.Tpo $(DEPDIR)/vcmiclient-CCursorHandler.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CCursorHandler.cpp' object='vcmiclient-CCursorHandler.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CCursorHandler.o `test -f 'CCursorHandler.cpp' || echo '$(srcdir)/'`CCursorHandler.cpp
vcmiclient-CCursorHandler.obj: CCursorHandler.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CCursorHandler.obj -MD -MP -MF $(DEPDIR)/vcmiclient-CCursorHandler.Tpo -c -o vcmiclient-CCursorHandler.obj `if test -f 'CCursorHandler.cpp'; then $(CYGPATH_W) 'CCursorHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/CCursorHandler.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CCursorHandler.Tpo $(DEPDIR)/vcmiclient-CCursorHandler.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='CCursorHandler.cpp' object='vcmiclient-CCursorHandler.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-CCursorHandler.obj `if test -f 'CCursorHandler.cpp'; then $(CYGPATH_W) 'CCursorHandler.cpp'; else $(CYGPATH_W) '$(srcdir)/CCursorHandler.cpp'; fi`
vcmiclient-CDefHandler.o: CDefHandler.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-CDefHandler.o -MD -MP -MF $(DEPDIR)/vcmiclient-CDefHandler.Tpo -c -o vcmiclient-CDefHandler.o `test -f 'CDefHandler.cpp' || echo '$(srcdir)/'`CDefHandler.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-CDefHandler.Tpo $(DEPDIR)/vcmiclient-CDefHandler.Po
@ -1249,22 +996,6 @@ vcmiclient-Graphics.obj: Graphics.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-Graphics.obj `if test -f 'Graphics.cpp'; then $(CYGPATH_W) 'Graphics.cpp'; else $(CYGPATH_W) '$(srcdir)/Graphics.cpp'; fi`
vcmiclient-GUIBase.o: GUIBase.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-GUIBase.o -MD -MP -MF $(DEPDIR)/vcmiclient-GUIBase.Tpo -c -o vcmiclient-GUIBase.o `test -f 'GUIBase.cpp' || echo '$(srcdir)/'`GUIBase.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-GUIBase.Tpo $(DEPDIR)/vcmiclient-GUIBase.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='GUIBase.cpp' object='vcmiclient-GUIBase.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-GUIBase.o `test -f 'GUIBase.cpp' || echo '$(srcdir)/'`GUIBase.cpp
vcmiclient-GUIBase.obj: GUIBase.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-GUIBase.obj -MD -MP -MF $(DEPDIR)/vcmiclient-GUIBase.Tpo -c -o vcmiclient-GUIBase.obj `if test -f 'GUIBase.cpp'; then $(CYGPATH_W) 'GUIBase.cpp'; else $(CYGPATH_W) '$(srcdir)/GUIBase.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-GUIBase.Tpo $(DEPDIR)/vcmiclient-GUIBase.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='GUIBase.cpp' object='vcmiclient-GUIBase.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-GUIBase.obj `if test -f 'GUIBase.cpp'; then $(CYGPATH_W) 'GUIBase.cpp'; else $(CYGPATH_W) '$(srcdir)/GUIBase.cpp'; fi`
vcmiclient-GUIClasses.o: GUIClasses.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-GUIClasses.o -MD -MP -MF $(DEPDIR)/vcmiclient-GUIClasses.Tpo -c -o vcmiclient-GUIClasses.o `test -f 'GUIClasses.cpp' || echo '$(srcdir)/'`GUIClasses.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-GUIClasses.Tpo $(DEPDIR)/vcmiclient-GUIClasses.Po
@ -1313,38 +1044,6 @@ vcmiclient-NetPacksClient.obj: NetPacksClient.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-NetPacksClient.obj `if test -f 'NetPacksClient.cpp'; then $(CYGPATH_W) 'NetPacksClient.cpp'; else $(CYGPATH_W) '$(srcdir)/NetPacksClient.cpp'; fi`
vcmiclient-SDL_Extensions.o: SDL_Extensions.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-SDL_Extensions.o -MD -MP -MF $(DEPDIR)/vcmiclient-SDL_Extensions.Tpo -c -o vcmiclient-SDL_Extensions.o `test -f 'SDL_Extensions.cpp' || echo '$(srcdir)/'`SDL_Extensions.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-SDL_Extensions.Tpo $(DEPDIR)/vcmiclient-SDL_Extensions.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='SDL_Extensions.cpp' object='vcmiclient-SDL_Extensions.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-SDL_Extensions.o `test -f 'SDL_Extensions.cpp' || echo '$(srcdir)/'`SDL_Extensions.cpp
vcmiclient-SDL_Extensions.obj: SDL_Extensions.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-SDL_Extensions.obj -MD -MP -MF $(DEPDIR)/vcmiclient-SDL_Extensions.Tpo -c -o vcmiclient-SDL_Extensions.obj `if test -f 'SDL_Extensions.cpp'; then $(CYGPATH_W) 'SDL_Extensions.cpp'; else $(CYGPATH_W) '$(srcdir)/SDL_Extensions.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-SDL_Extensions.Tpo $(DEPDIR)/vcmiclient-SDL_Extensions.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='SDL_Extensions.cpp' object='vcmiclient-SDL_Extensions.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-SDL_Extensions.obj `if test -f 'SDL_Extensions.cpp'; then $(CYGPATH_W) 'SDL_Extensions.cpp'; else $(CYGPATH_W) '$(srcdir)/SDL_Extensions.cpp'; fi`
vcmiclient-SDL_framerate.o: SDL_framerate.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-SDL_framerate.o -MD -MP -MF $(DEPDIR)/vcmiclient-SDL_framerate.Tpo -c -o vcmiclient-SDL_framerate.o `test -f 'SDL_framerate.cpp' || echo '$(srcdir)/'`SDL_framerate.cpp
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-SDL_framerate.Tpo $(DEPDIR)/vcmiclient-SDL_framerate.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='SDL_framerate.cpp' object='vcmiclient-SDL_framerate.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-SDL_framerate.o `test -f 'SDL_framerate.cpp' || echo '$(srcdir)/'`SDL_framerate.cpp
vcmiclient-SDL_framerate.obj: SDL_framerate.cpp
@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -MT vcmiclient-SDL_framerate.obj -MD -MP -MF $(DEPDIR)/vcmiclient-SDL_framerate.Tpo -c -o vcmiclient-SDL_framerate.obj `if test -f 'SDL_framerate.cpp'; then $(CYGPATH_W) 'SDL_framerate.cpp'; else $(CYGPATH_W) '$(srcdir)/SDL_framerate.cpp'; fi`
@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/vcmiclient-SDL_framerate.Tpo $(DEPDIR)/vcmiclient-SDL_framerate.Po
@am__fastdepCXX_FALSE@ $(AM_V_CXX) @AM_BACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='SDL_framerate.cpp' object='vcmiclient-SDL_framerate.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(vcmiclient_CXXFLAGS) $(CXXFLAGS) -c -o vcmiclient-SDL_framerate.obj `if test -f 'SDL_framerate.cpp'; then $(CYGPATH_W) 'SDL_framerate.cpp'; else $(CYGPATH_W) '$(srcdir)/SDL_framerate.cpp'; fi`
mostlyclean-libtool:
-rm -f *.lo

460
configure vendored

File diff suppressed because it is too large Load Diff

View File

@ -64,7 +64,7 @@ public:
//void getParents(TCNodes &out, const CBonusSystemNode *root /*= NULL*/) const;
template<typename RanGen>
int getRandomAmount(RanGen &ranGen) const
int getRandomAmount(RanGen ranGen) const
{
if(ammMax == ammMin)
return ammMax;

View File

@ -93,7 +93,7 @@ am_libvcmi_la_OBJECTS = libvcmi_la-BattleAction.lo \
libvcmi_la-Connection.lo libvcmi_la-HeroBonus.lo \
libvcmi_la-IGameCallback.lo libvcmi_la-JsonNode.lo \
libvcmi_la-NetPacksLib.lo libvcmi_la-ResourceSet.lo \
libvcmi_la-SHexField.lo libvcmi_la-VCMI_Lib.lo \
libvcmi_la-BattleHex.lo libvcmi_la-VCMI_Lib.lo \
libvcmi_la-map.lo
libvcmi_la_OBJECTS = $(am_libvcmi_la_OBJECTS)
AM_V_lt = $(am__v_lt_$(V))
@ -349,8 +349,8 @@ libvcmi_la_SOURCES = \
ResourceSet.cpp \
ResourceSet.h \
RegisterTypes.h \
SHexField.cpp \
SHexField.h \
BattleHex.cpp \
BattleHex.h \
VCMIDirs.h \
VCMI_Lib.cpp \
VCMI_Lib.h \
@ -433,6 +433,7 @@ distclean-compile:
-rm -f *.tab.c
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-BattleAction.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-BattleHex.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-BattleState.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CArtHandler.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CBuildingHandler.Plo@am__quote@
@ -459,7 +460,6 @@ distclean-compile:
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-JsonNode.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-NetPacksLib.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-ResourceSet.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-SHexField.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-VCMI_Lib.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-map.Plo@am__quote@
@ -703,13 +703,13 @@ libvcmi_la-ResourceSet.lo: ResourceSet.cpp
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libvcmi_la-VCMI_Lib.lo: VCMI_Lib.cpp
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