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Version to be released as dev release 0.83b
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global.h
2
global.h
@ -124,7 +124,7 @@ const int CREEP_SIZE = 2000000000;
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const int WEEKLY_GROWTH = 10; //percent
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const int AVAILABLE_HEROES_PER_PLAYER = 2;
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const bool DWELLINGS_ACCUMULATE_CREATURES = true;
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const bool STACK_EXP = true;
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const bool STACK_EXP = false;
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const int BFIELD_WIDTH = 17;
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const int BFIELD_HEIGHT = 11;
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@ -26,7 +26,7 @@
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#include "ConstTransitivePtr.h"
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const ui32 version = 727;
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const ui32 version = 728;
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class CConnection;
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class CGObjectInstance;
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class CGameState;
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