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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Merge branch 'beta' into 'develop'

This commit is contained in:
Ivan Savenko
2025-01-10 13:04:52 +00:00
143 changed files with 6767 additions and 2243 deletions

View File

@@ -849,8 +849,8 @@ bool CGameHandler::moveHero(ObjectInstanceID hid, int3 dst, EMovementMode moveme
auto pathfinderHelper = std::make_unique<CPathfinderHelper>(gs, h, PathfinderOptions(this));
auto ti = pathfinderHelper->getTurnInfo();
const bool canFly = pathfinderHelper->hasBonusOfType(BonusType::FLYING_MOVEMENT) || (h->boat && h->boat->layer == EPathfindingLayer::AIR);
const bool canWalkOnSea = pathfinderHelper->hasBonusOfType(BonusType::WATER_WALKING) || (h->boat && h->boat->layer == EPathfindingLayer::WATER);
const bool canFly = ti->hasFlyingMovement() || (h->boat && h->boat->layer == EPathfindingLayer::AIR);
const bool canWalkOnSea = ti->hasWaterWalking() || (h->boat && h->boat->layer == EPathfindingLayer::WATER);
const int cost = pathfinderHelper->getMovementCost(h->visitablePos(), hmpos, nullptr, nullptr, h->movementPointsRemaining());
const bool movingOntoObstacle = t.blocked() && !t.visitable();
@@ -4118,12 +4118,10 @@ void CGameHandler::changeFogOfWar(const std::unordered_set<int3> &tiles, PlayerC
for (auto tile : observedTiles)
vstd::erase_if_present (fow.tiles, tile);
if (fow.tiles.empty())
return;
}
sendAndApply(fow);
if (!fow.tiles.empty())
sendAndApply(fow);
}
const CGHeroInstance * CGameHandler::getVisitingHero(const CGObjectInstance *obj)