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Clarify docs on fused artifacts
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@@ -68,7 +68,12 @@ In order to make functional artifact you also need:
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"artifact3"
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],
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// Optional, by default is false. Set to true if components are supposed to be fused.
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// Optional, by default is false. Set to true if components are supposed to be fused.
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// When artifact is fused, all its components are removed and hero receives fused artifact in their place.
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// As result of this, fused artifact:
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// - can not be disassembled
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// - does not locks slots of its components, like normal artifact
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// - does not inherits bonuses from its constituent parts
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"fusedComponents" : true,
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// Creature id to use on battle field. If set, this artifact is war machine
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