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Clarify docs on fused artifacts

This commit is contained in:
Ivan Savenko
2025-01-18 19:47:42 +00:00
parent 59cdd46490
commit 92b2c175a7

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@@ -68,7 +68,12 @@ In order to make functional artifact you also need:
"artifact3"
],
// Optional, by default is false. Set to true if components are supposed to be fused.
// Optional, by default is false. Set to true if components are supposed to be fused.
// When artifact is fused, all its components are removed and hero receives fused artifact in their place.
// As result of this, fused artifact:
// - can not be disassembled
// - does not locks slots of its components, like normal artifact
// - does not inherits bonuses from its constituent parts
"fusedComponents" : true,
// Creature id to use on battle field. If set, this artifact is war machine