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Merge branch 'feature/creatureWindow' into refactoring/guiClasses
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@ -608,7 +608,7 @@ void CClickableHex::clickRight(tribool down, bool previousState)
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if(!myst->alive()) return;
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if(down)
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{
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GH.pushInt(createCreWindow(myst));
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GH.pushInt(new CStackWindow(myst, true));
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}
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}
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}
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