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Merge branch 'feature/creatureWindow' into refactoring/guiClasses
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@@ -329,7 +329,7 @@ void CHeroWindow::commanderWindow()
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}
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}
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else
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GH.pushInt(new CCreatureWindow (curHero->commander));
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GH.pushInt(new CStackWindow(curHero->commander, false));
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}
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