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Fix crash on loading Seer Hut with kill monster mission
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@ -557,6 +557,10 @@ void CGSeerHut::setObjToKill()
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quest->heroName = getHeroToKill(false)->getNameTranslated();
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quest->heroPortrait = getHeroToKill(false)->portrait;
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}
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quest->getCompletionText(configuration.onSelect);
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for(auto & i : configuration.info)
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quest->getCompletionText(i.message);
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}
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void CGSeerHut::init(CRandomGenerator & rand)
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@ -596,10 +600,6 @@ void CGSeerHut::initObj(CRandomGenerator & rand)
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quest->progress = CQuest::COMPLETE;
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quest->firstVisitText = VLC->generaltexth->seerEmpty[quest->completedOption];
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}
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quest->getCompletionText(configuration.onSelect);
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for(auto & i : configuration.info)
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quest->getCompletionText(i.message);
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}
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void CGSeerHut::getRolloverText(MetaString &text, bool onHover) const
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