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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-21 17:17:06 +02:00

Actually, lava will only have 3 obstacle sets without mods

This commit is contained in:
Tomasz Zieliński 2024-04-13 20:56:05 +02:00
parent 50ae067a60
commit 9305f360d1
2 changed files with 2 additions and 2 deletions

View File

@ -637,7 +637,7 @@
},
"templates" : ["AVLc10l0", "AVLc11l0", "AVLc12l0", "AVLc13l0", "AVLc14l0", "AVLct1l0", "AVLct2l0", "AVLct3l0", "AVLct4l0", "AVLct5l0", "AVLct6l0", "AVLct7l0", "AVLct8l0", "AVLct9l0", "AVLctrl0"]
},
"templateSet176":{
"lavaDeadTree":{
"biome":{
"terrain" : "lava",
"objectType" : "tree"

View File

@ -59,7 +59,7 @@ bool ObstacleProxy::prepareBiome(const ObstacleSetFilter & filter, CRandomGenera
std::vector<std::shared_ptr<ObstacleSet>> obstacleSets;
size_t selectedSets = 0;
const size_t MINIMUM_SETS = 4; // Original Lava has only 4 types of sets
const size_t MINIMUM_SETS = 3; // Original Lava has only 4 types of sets
const size_t MAXIMUM_SETS = 9;
const size_t MIN_SMALL_SETS = 3;
const size_t MAX_SMALL_SETS = 5;