From 930fa21d388eb941cbc5d207320ffea3b65645cb Mon Sep 17 00:00:00 2001 From: DjWarmonger Date: Tue, 29 Jul 2014 18:12:27 +0200 Subject: [PATCH] Tweaked treasure density. --- lib/rmg/CRmgTemplateZone.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/rmg/CRmgTemplateZone.cpp b/lib/rmg/CRmgTemplateZone.cpp index 7b27b7360..42da6f1a1 100644 --- a/lib/rmg/CRmgTemplateZone.cpp +++ b/lib/rmg/CRmgTemplateZone.cpp @@ -1082,7 +1082,7 @@ bool CRmgTemplateZone::createRequiredObjects(CMapGenerator* gen) void CRmgTemplateZone::createTreasures(CMapGenerator* gen) { - const double minDistance = std::max(15.0f / sqrt(totalDensity), 2); + const double minDistance = std::max(20.f / sqrt(totalDensity), 2); //distance lower than 2 causes objects to overlap and crash do {