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Fix compiling (how does it work on mac?)
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@ -641,7 +641,7 @@ std::string CLoadingScreen::getBackground()
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return fname;
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}
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if(conf.isVector() and !conf.Vector().empty())
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if(conf.isVector() && !conf.Vector().empty())
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return RandomGeneratorUtil::nextItem(conf.Vector(), CRandomGenerator::getDefault())->String();
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return fname;
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