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* support for new spell: hypnotize

This commit is contained in:
mateuszb
2009-08-18 11:49:34 +00:00
parent 3915b71869
commit 93f5c83d7c
4 changed files with 56 additions and 38 deletions

View File

@@ -1458,7 +1458,7 @@ void CBattleInterface::stackAttacking(int ID, int dest)
attackingInfo->frame = 0;
attackingInfo->hitCount = 0;
attackingInfo->ID = ID;
attackingInfo->IDby = LOCPLINT->cb->battleGetStackByPos(dest)->ID;
attackingInfo->IDby = LOCPLINT->cb->battleGetStackByPos(dest, false)->ID;
attackingInfo->reversing = false;
attackingInfo->posShiftDueToDist = reversedShift;
attackingInfo->shooting = false;
@@ -1586,7 +1586,7 @@ void CBattleInterface::hexLclicked(int whichOne)
endCastingSpell();
}
}
else
else //we don't cast any spell
{
const CStack* dest = LOCPLINT->cb->battleGetStackByPos(whichOne); //creature at destination tile; -1 if there is no one
if(!dest || !dest->alive()) //no creature at that tile
@@ -1617,22 +1617,24 @@ void CBattleInterface::hexLclicked(int whichOne)
}
else if(dest->owner != attackingHeroInstance->tempOwner) //attacking
{
const CStack * actStack = LOCPLINT->cb->battleGetStackByID(activeStack);
int attackFromHex = -1; //hex from which we will attack chosen stack
switch(CGI->curh->number)
{
case 12: //from bottom right
{
int destHex = whichOne + ( (whichOne/BFIELD_WIDTH)%2 ? BFIELD_WIDTH : BFIELD_WIDTH+1 );
if(vstd::contains(shadedHexes, destHex))
giveCommand(6,destHex,activeStack,whichOne);
else if(attackingHeroInstance->tempOwner == LOCPLINT->cb->getMyColor()) //if we are attacker
attackFromHex = destHex;
else if(actStack->attackerOwned) //if we are attacker
{
if(vstd::contains(shadedHexes, destHex+1))
giveCommand(6,destHex+1,activeStack,whichOne);
attackFromHex = destHex+1;
}
else //if we are defneder
{
if(vstd::contains(shadedHexes, destHex-1))
giveCommand(6,destHex-1,activeStack,whichOne);
attackFromHex = destHex-1;
}
break;
}
@@ -1640,16 +1642,16 @@ void CBattleInterface::hexLclicked(int whichOne)
{
int destHex = whichOne + ( (whichOne/BFIELD_WIDTH)%2 ? BFIELD_WIDTH-1 : BFIELD_WIDTH );
if(vstd::contains(shadedHexes, destHex))
giveCommand(6,destHex,activeStack,whichOne);
else if(attackingHeroInstance->tempOwner == LOCPLINT->cb->getMyColor()) //if we are attacker
attackFromHex = destHex;
else if(actStack->attackerOwned) //if we are attacker
{
if(vstd::contains(shadedHexes, destHex+1))
giveCommand(6,destHex+1,activeStack,whichOne);
attackFromHex = destHex+1;
}
else //if we are defneder
{
if(vstd::contains(shadedHexes, destHex-1))
giveCommand(6,destHex-1,activeStack,whichOne);
attackFromHex = destHex-1;
}
break;
}
@@ -1658,29 +1660,29 @@ void CBattleInterface::hexLclicked(int whichOne)
{
std::vector<int> acc = LOCPLINT->cb->battleGetAvailableHexes(activeStack, false);
if(vstd::contains(acc, whichOne))
giveCommand(6,whichOne - 1,activeStack,whichOne);
attackFromHex = whichOne - 1;
else
giveCommand(6,whichOne - 2,activeStack,whichOne);
attackFromHex = whichOne - 2;
}
else
{
giveCommand(6,whichOne - 1,activeStack,whichOne);
attackFromHex = whichOne - 1;
}
break;
case 9: //from top left
{
int destHex = whichOne - ( (whichOne/BFIELD_WIDTH)%2 ? BFIELD_WIDTH+1 : BFIELD_WIDTH );
if(vstd::contains(shadedHexes, destHex))
giveCommand(6,destHex,activeStack,whichOne);
else if(attackingHeroInstance->tempOwner == LOCPLINT->cb->getMyColor()) //if we are attacker
attackFromHex = destHex;
else if(actStack->attackerOwned) //if we are attacker
{
if(vstd::contains(shadedHexes, destHex+1))
giveCommand(6,destHex+1,activeStack,whichOne);
attackFromHex = destHex+1;
}
else //if we are defneder
{
if(vstd::contains(shadedHexes, destHex-1))
giveCommand(6,destHex-1,activeStack,whichOne);
attackFromHex = destHex-1;
}
break;
}
@@ -1688,16 +1690,16 @@ void CBattleInterface::hexLclicked(int whichOne)
{
int destHex = whichOne - ( (whichOne/BFIELD_WIDTH)%2 ? BFIELD_WIDTH : BFIELD_WIDTH-1 );
if(vstd::contains(shadedHexes, destHex))
giveCommand(6,destHex,activeStack,whichOne);
else if(attackingHeroInstance->tempOwner == LOCPLINT->cb->getMyColor()) //if we are attacker
attackFromHex = destHex;
else if(actStack->attackerOwned) //if we are attacker
{
if(vstd::contains(shadedHexes, destHex+1))
giveCommand(6,destHex+1,activeStack,whichOne);
attackFromHex = destHex+1;
}
else //if we are defneder
{
if(vstd::contains(shadedHexes, destHex-1))
giveCommand(6,destHex-1,activeStack,whichOne);
attackFromHex = destHex-1;
}
break;
}
@@ -1706,16 +1708,19 @@ void CBattleInterface::hexLclicked(int whichOne)
{
std::vector<int> acc = LOCPLINT->cb->battleGetAvailableHexes(activeStack, false);
if(vstd::contains(acc, whichOne))
giveCommand(6,whichOne + 1,activeStack,whichOne);
attackFromHex = whichOne + 1;
else
giveCommand(6,whichOne + 2,activeStack,whichOne);
attackFromHex = whichOne + 2;
}
else
{
giveCommand(6,whichOne + 1,activeStack,whichOne);
attackFromHex = whichOne + 1;
}
break;
}
giveCommand(6, attackFromHex, activeStack, whichOne);
CGI->curh->changeGraphic(1, 6); //cursor should be changed
}
}