1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

* moved mapHandler to client folder

This commit is contained in:
mateuszb 2010-04-06 08:59:24 +00:00
parent de69d6f639
commit 943c433d3f
6 changed files with 19 additions and 19 deletions

View File

@ -12,7 +12,7 @@
#include "hch/CObjectHandler.h"
#include "lib/Connection.h"
#include "lib/NetPacks.h"
#include "mapHandler.h"
#include "client/mapHandler.h"
#include <boost/foreach.hpp>
#include <boost/thread.hpp>
#include <boost/thread/shared_mutex.hpp>

View File

@ -13,7 +13,7 @@
#include "SDL_Extensions.h"
#include "SDL_framerate.h"
#include "CGameInfo.h"
#include "../mapHandler.h"
#include "mapHandler.h"
#include "../global.h"
#include "CPreGame.h"
#include "CCastleInterface.h"

View File

@ -25,7 +25,7 @@
#include "../hch/CTownHandler.h"
#include "../lib/CondSh.h"
#include "../lib/map.h"
#include "../mapHandler.h"
#include "mapHandler.h"
#include "../timeHandler.h"
#include <boost/foreach.hpp>
#include <boost/lexical_cast.hpp>

View File

@ -13,7 +13,7 @@
#include "../lib/VCMIDirs.h"
#include "../hch/CSpellHandler.h"
#include "../hch/CSoundBase.h"
#include "../mapHandler.h"
#include "mapHandler.h"
#include "GUIClasses.h"
#include <boost/bind.hpp>
#include <boost/foreach.hpp>

View File

@ -1,23 +1,23 @@
#include "stdafx.h"
#include "../stdafx.h"
#include "mapHandler.h"
#include "client/SDL_Extensions.h"
#include "client/CGameInfo.h"
#include "SDL_Extensions.h"
#include "CGameInfo.h"
#include <cstdlib>
#include "hch/CLodHandler.h"
#include "hch/CDefObjInfoHandler.h"
#include "../hch/CLodHandler.h"
#include "../hch/CDefObjInfoHandler.h"
#include <algorithm>
#include "lib/CGameState.h"
#include "hch/CHeroHandler.h"
#include "hch/CTownHandler.h"
#include "client/Graphics.h"
#include "../lib/CGameState.h"
#include "../hch/CHeroHandler.h"
#include "../hch/CTownHandler.h"
#include "Graphics.h"
#include <iomanip>
#include <sstream>
#include "hch/CObjectHandler.h"
#include "lib/map.h"
#include "hch/CDefHandler.h"
#include "client/CConfigHandler.h"
#include "../hch/CObjectHandler.h"
#include "../lib/map.h"
#include "../hch/CDefHandler.h"
#include "CConfigHandler.h"
#include <boost/assign/list_of.hpp>
#include "hch/CGeneralTextHandler.h"
#include "../hch/CGeneralTextHandler.h"
/*
* mapHandler.cpp, part of VCMI engine

View File

@ -1,6 +1,6 @@
#ifndef __MAPHANDLER_H__
#define __MAPHANDLER_H__
#include "global.h"
#include "../global.h"
#include <list>
#include <set>