mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Generate underground tunnels first to get a bit more of them.
This commit is contained in:
parent
a0d9ae4849
commit
9515d51bd2
@ -281,6 +281,44 @@ void CMapGenerator::fillZones()
|
||||
|
||||
void CMapGenerator::createObstaclesCommon()
|
||||
{
|
||||
#define MAKE_COOL_UNDERGROUND_TUNNELS true
|
||||
if (map->twoLevel && MAKE_COOL_UNDERGROUND_TUNNELS) //underground
|
||||
{
|
||||
std::vector<int3> rockTiles;
|
||||
|
||||
for (int x = 0; x < map->width; x++)
|
||||
{
|
||||
for (int y = 0; y < map->height; y++)
|
||||
{
|
||||
int3 tile(x, y, 1);
|
||||
if (shouldBeBlocked(tile))
|
||||
{
|
||||
bool placeRock = true;
|
||||
foreach_neighbour(tile, [this, tile, &placeRock](int3 &pos)
|
||||
{
|
||||
if (!(this->shouldBeBlocked(pos) || this->isPossible(pos)))
|
||||
placeRock = false;
|
||||
});
|
||||
if (placeRock)
|
||||
{
|
||||
rockTiles.push_back(tile);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
editManager->getTerrainSelection().setSelection(rockTiles);
|
||||
editManager->drawTerrain(ETerrainType::ROCK, &rand);
|
||||
for (auto tile : rockTiles)
|
||||
{
|
||||
setOccupied(tile, ETileType::USED); //don't place obstacles in a rock
|
||||
//gen->foreach_neighbour (tile, [gen](int3 &pos)
|
||||
//{
|
||||
// if (!gen->isUsed(pos))
|
||||
// gen->setOccupied (pos, ETileType::BLOCKED);
|
||||
//});
|
||||
}
|
||||
}
|
||||
|
||||
//tighten obstacles to improve visuals
|
||||
|
||||
for (int i = 0; i < 3; ++i)
|
||||
@ -322,44 +360,6 @@ void CMapGenerator::createObstaclesCommon()
|
||||
}
|
||||
logGlobal->traceStream() << boost::format("Set %d tiles to BLOCKED and %d tiles to FREE") % blockedTiles % freeTiles;
|
||||
}
|
||||
|
||||
#define MAKE_COOL_UNDERGROUND_TUNNELS true
|
||||
if (map->twoLevel && MAKE_COOL_UNDERGROUND_TUNNELS) //underground
|
||||
{
|
||||
std::vector<int3> rockTiles;
|
||||
|
||||
for (int x = 0; x < map->width; x++)
|
||||
{
|
||||
for (int y = 0; y < map->height; y++)
|
||||
{
|
||||
int3 tile(x, y, 1);
|
||||
if (shouldBeBlocked(tile))
|
||||
{
|
||||
bool placeRock = true;
|
||||
foreach_neighbour(tile, [this, &placeRock](int3 &pos)
|
||||
{
|
||||
if (!(this->shouldBeBlocked(pos) || this->isPossible(pos)))
|
||||
placeRock = false;
|
||||
});
|
||||
if (placeRock)
|
||||
{
|
||||
rockTiles.push_back(tile);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
editManager->getTerrainSelection().setSelection(rockTiles);
|
||||
editManager->drawTerrain(ETerrainType::ROCK, &rand);
|
||||
for (auto tile : rockTiles)
|
||||
{
|
||||
setOccupied(tile, ETileType::USED); //don't place obstacles in a rock
|
||||
//gen->foreach_neighbour (tile, [gen](int3 &pos)
|
||||
//{
|
||||
// if (!gen->isUsed(pos))
|
||||
// gen->setOccupied (pos, ETileType::BLOCKED);
|
||||
//});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CMapGenerator::findZonesForQuestArts()
|
||||
|
Loading…
Reference in New Issue
Block a user