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Apply suggested changes next part

This commit is contained in:
SoundSSGood 2022-11-10 23:24:41 +02:00
parent 6e5932c016
commit 9647758812
3 changed files with 6 additions and 15 deletions

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@ -181,16 +181,9 @@ bool CCallback::assembleArtifacts (const CGHeroInstance * hero, ArtifactPosition
return true; return true;
} }
bool CCallback::bulkMoveArtifacts(ObjectInstanceID srcHero, ObjectInstanceID dstHero) bool CCallback::bulkMoveArtifacts(ObjectInstanceID srcHero, ObjectInstanceID dstHero, bool swap)
{ {
BulkExchangeArtifacts bma(srcHero, dstHero, false); BulkExchangeArtifacts bma(srcHero, dstHero, swap);
sendRequest(&bma);
return true;
}
bool CCallback::bulkSwapArtifacts(ObjectInstanceID leftHero, ObjectInstanceID rightHero)
{
BulkExchangeArtifacts bma(leftHero, rightHero, true);
sendRequest(&bma); sendRequest(&bma);
return true; return true;
} }

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@ -97,8 +97,7 @@ public:
// Moves all artifacts from one hero to another // Moves all artifacts from one hero to another
virtual bool bulkMoveArtifacts(ObjectInstanceID srcHero, ObjectInstanceID dstHero) = 0; virtual bool bulkMoveArtifacts(ObjectInstanceID srcHero, ObjectInstanceID dstHero, bool swap) = 0;
virtual bool bulkSwapArtifacts(ObjectInstanceID leftHero, ObjectInstanceID rightHero) = 0;
}; };
class CBattleCallback : public IBattleCallback, public CPlayerBattleCallback class CBattleCallback : public IBattleCallback, public CPlayerBattleCallback
@ -156,8 +155,7 @@ public:
bool dismissHero(const CGHeroInstance * hero) override; bool dismissHero(const CGHeroInstance * hero) override;
bool swapArtifacts(const ArtifactLocation &l1, const ArtifactLocation &l2) override; bool swapArtifacts(const ArtifactLocation &l1, const ArtifactLocation &l2) override;
bool assembleArtifacts(const CGHeroInstance * hero, ArtifactPosition artifactSlot, bool assemble, ArtifactID assembleTo) override; bool assembleArtifacts(const CGHeroInstance * hero, ArtifactPosition artifactSlot, bool assemble, ArtifactID assembleTo) override;
bool bulkMoveArtifacts(ObjectInstanceID srcHero, ObjectInstanceID dstHero) override; bool bulkMoveArtifacts(ObjectInstanceID srcHero, ObjectInstanceID dstHero, bool swap) override;
bool bulkSwapArtifacts(ObjectInstanceID leftHero, ObjectInstanceID rightHero) override;
bool buildBuilding(const CGTownInstance *town, BuildingID buildingID) override; bool buildBuilding(const CGTownInstance *town, BuildingID buildingID) override;
void recruitCreatures(const CGDwelling * obj, const CArmedInstance * dst, CreatureID ID, ui32 amount, si32 level=-1) override; void recruitCreatures(const CGDwelling * obj, const CArmedInstance * dst, CreatureID ID, ui32 amount, si32 level=-1) override;
bool dismissCreature(const CArmedInstance *obj, SlotID stackPos) override; bool dismissCreature(const CArmedInstance *obj, SlotID stackPos) override;

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@ -890,7 +890,7 @@ std::function<void()> CExchangeController::onSwapArtifacts()
{ {
GsThread::run([=] GsThread::run([=]
{ {
cb->bulkSwapArtifacts(left->id, right->id); cb->bulkMoveArtifacts(left->id, right->id, true);
}); });
}; };
} }
@ -1047,7 +1047,7 @@ void CExchangeController::moveArtifacts(bool leftToRight)
GsThread::run([=] GsThread::run([=]
{ {
cb->bulkMoveArtifacts(source->id, target->id); cb->bulkMoveArtifacts(source->id, target->id, false);
}); });
} }