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Refactoring map settings
This commit is contained in:
parent
50d89dec24
commit
9665ac3373
@ -12,12 +12,18 @@ set(editor_SRCS
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generatorprogress.cpp
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mapview.cpp
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objectbrowser.cpp
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mapsettings.cpp
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mapsettings/abstractsettings.cpp
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mapsettings/mapsettings.cpp
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mapsettings/generalsettings.cpp
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mapsettings/modsettings.cpp
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mapsettings/victoryconditions.cpp
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mapsettings/loseconditions.cpp
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playersettings.cpp
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playerparams.cpp
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scenelayer.cpp
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mapcontroller.cpp
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validator.cpp
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timedevent.cpp
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inspector/inspector.cpp
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inspector/townbulidingswidget.cpp
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inspector/armywidget.cpp
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@ -40,12 +46,18 @@ set(editor_HEADERS
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generatorprogress.h
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mapview.h
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objectbrowser.h
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mapsettings.h
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mapsettings/abstractsettings.h
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mapsettings/mapsettings.h
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mapsettings/generalsettings.h
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mapsettings/modsettings.h
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mapsettings/victoryconditions.h
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mapsettings/loseconditions.h
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playersettings.h
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playerparams.h
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scenelayer.h
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mapcontroller.h
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validator.h
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timedevent.h
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inspector/inspector.h
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inspector/townbulidingswidget.h
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inspector/armywidget.h
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@ -59,10 +71,15 @@ set(editor_FORMS
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mainwindow.ui
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windownewmap.ui
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generatorprogress.ui
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mapsettings.ui
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mapsettings/mapsettings.ui
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mapsettings/generalsettings.ui
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mapsettings/modsettings.ui
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mapsettings/victoryconditions.ui
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mapsettings/loseconditions.ui
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playersettings.ui
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playerparams.ui
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validator.ui
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timedevent.ui
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inspector/townbulidingswidget.ui
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inspector/armywidget.ui
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inspector/messagewidget.ui
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@ -41,7 +41,7 @@
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#include "windownewmap.h"
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#include "objectbrowser.h"
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#include "inspector/inspector.h"
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#include "mapsettings.h"
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#include "mapsettings/mapsettings.h"
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#include "playersettings.h"
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#include "validator.h"
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File diff suppressed because it is too large
Load Diff
@ -1,84 +0,0 @@
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/*
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* mapsettings.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <QDialog>
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#include "mapcontroller.h"
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#include "../lib/mapping/CMap.h"
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namespace Ui {
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class MapSettings;
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}
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class MapSettings : public QDialog
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{
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Q_OBJECT
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public:
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explicit MapSettings(MapController & controller, QWidget *parent = nullptr);
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~MapSettings();
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private slots:
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void on_pushButton_clicked();
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void on_victoryComboBox_currentIndexChanged(int index);
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void on_loseComboBox_currentIndexChanged(int index);
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void on_heroLevelLimitCheck_toggled(bool checked);
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void on_modResolution_map_clicked();
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void on_modResolution_full_clicked();
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void on_treeMods_itemChanged(QTreeWidgetItem *item, int column);
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private:
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std::string getTownName(int townObjectIdx);
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std::string getHeroName(int townObjectIdx);
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std::string getMonsterName(int townObjectIdx);
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void updateModWidgetBasedOnMods(const ModCompatibilityInfo & mods);
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template<class T>
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std::vector<int> getObjectIndexes() const
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{
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std::vector<int> result;
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for(int i = 0; i < controller.map()->objects.size(); ++i)
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{
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if(auto town = dynamic_cast<T*>(controller.map()->objects[i].get()))
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result.push_back(i);
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}
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return result;
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}
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template<class T>
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int getObjectByPos(const int3 & pos)
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{
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for(int i = 0; i < controller.map()->objects.size(); ++i)
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{
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if(auto town = dynamic_cast<T*>(controller.map()->objects[i].get()))
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{
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if(town->pos == pos)
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return i;
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}
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}
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return -1;
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}
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Ui::MapSettings *ui;
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MapController & controller;
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QComboBox * victoryTypeWidget = nullptr, * loseTypeWidget = nullptr;
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QComboBox * victorySelectWidget = nullptr, * loseSelectWidget = nullptr;
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QLineEdit * victoryValueWidget = nullptr, * loseValueWidget = nullptr;
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};
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@ -1,447 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>MapSettings</class>
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<widget class="QDialog" name="MapSettings">
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<property name="windowModality">
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<enum>Qt::ApplicationModal</enum>
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</property>
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>543</width>
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<height>494</height>
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</rect>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="MinimumExpanding" vsizetype="MinimumExpanding">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="windowTitle">
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<string>Map settings</string>
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</property>
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<layout class="QGridLayout" name="gridLayout">
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<item row="3" column="1">
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<widget class="QTabWidget" name="tabWidget">
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<property name="currentIndex">
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<number>0</number>
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</property>
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<widget class="QWidget" name="tab">
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<attribute name="title">
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<string>General</string>
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</attribute>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Map name</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="mapNameEdit"/>
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</item>
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<item>
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>Map description</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPlainTextEdit" name="mapDescriptionEdit"/>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_4">
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<property name="topMargin">
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<number>10</number>
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</property>
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<item>
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<widget class="QSpinBox" name="heroLevelLimit">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="minimumSize">
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<size>
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<width>48</width>
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<height>0</height>
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</size>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="heroLevelLimitCheck">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="text">
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<string>Limit maximum heroes level</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBox">
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<property name="title">
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<string>Difficulty</string>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<widget class="QRadioButton" name="diffRadio1">
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<property name="text">
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<string notr="true">1</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QRadioButton" name="diffRadio2">
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<property name="text">
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<string notr="true">2</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QRadioButton" name="diffRadio3">
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<property name="text">
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<string notr="true">3</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QRadioButton" name="diffRadio4">
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<property name="text">
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<string notr="true">4</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QRadioButton" name="diffRadio5">
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<property name="text">
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<string notr="true">5</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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<widget class="QWidget" name="tab_9">
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<attribute name="title">
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<string>Mods</string>
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</attribute>
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<layout class="QVBoxLayout" name="verticalLayout_8">
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<item>
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<widget class="QLabel" name="label_6">
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<property name="text">
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<string>Mandatory mods for playing this map</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QTreeWidget" name="treeMods">
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<property name="sizeAdjustPolicy">
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<enum>QAbstractScrollArea::AdjustIgnored</enum>
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</property>
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<attribute name="headerDefaultSectionSize">
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<number>320</number>
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</attribute>
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<column>
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<property name="text">
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<string>Mod name</string>
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</property>
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</column>
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<column>
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<property name="text">
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<string>Version</string>
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</property>
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</column>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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<widget class="QLabel" name="label_5">
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<property name="text">
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<string>Automatic assignment</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="modResolution_map">
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<property name="toolTip">
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<string>Set required mods based on objects placed on the map. This method may cause problems if you have customized rewards, garrisons, etc from mods</string>
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</property>
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<property name="text">
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<string>Map objects mods</string>
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</property>
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<property name="autoDefault">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="modResolution_full">
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<property name="toolTip">
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<string>Set all mods having a game content as mandatory</string>
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</property>
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<property name="text">
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<string>Full content mods</string>
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</property>
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<property name="autoDefault">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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<widget class="QWidget" name="tab_6">
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<attribute name="title">
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<string>Events</string>
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</attribute>
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<layout class="QVBoxLayout" name="verticalLayout_6">
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<item>
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<widget class="QTabWidget" name="tabWidget_2">
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<property name="currentIndex">
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<number>1</number>
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</property>
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<widget class="QWidget" name="tab_7">
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<attribute name="title">
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<string>Victory</string>
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</attribute>
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<layout class="QVBoxLayout" name="verticalLayout_7">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Victory message</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="victoryMessageEdit"/>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QComboBox" name="victoryComboBox"/>
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</item>
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<item>
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<widget class="QCheckBox" name="onlyForHumansCheck">
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<property name="text">
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<string>Only for human players</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="standardVictoryCheck">
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<property name="text">
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<string>Allow standard victory</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="victoryParams">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Expanding">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="title">
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<string>Parameters</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_9">
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<property name="topMargin">
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<number>12</number>
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</property>
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<item>
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<layout class="QVBoxLayout" name="victoryParamsLayout"/>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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<widget class="QWidget" name="tab_8">
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<attribute name="title">
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<string>Loss</string>
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</attribute>
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<layout class="QFormLayout" name="formLayout_2">
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<item row="1" column="0" colspan="2">
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<widget class="QComboBox" name="loseComboBox"/>
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</item>
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<item row="2" column="0" colspan="2">
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<widget class="QCheckBox" name="standardLoseCheck">
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<property name="text">
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<string>7 days without town</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="label_4">
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<property name="text">
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<string>Defeat message</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QLineEdit" name="defeatMessageEdit"/>
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</item>
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<item row="3" column="0" colspan="2">
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<widget class="QGroupBox" name="loseParams">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Expanding">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="title">
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<string>Parameters</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_11">
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<item>
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<layout class="QVBoxLayout" name="loseParamsLayout"/>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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</item>
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</layout>
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</widget>
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<widget class="QWidget" name="tab_2">
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<attribute name="title">
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<string>Abilities</string>
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</attribute>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QListWidget" name="listAbilities">
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<property name="horizontalScrollMode">
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<enum>QAbstractItemView::ScrollPerItem</enum>
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</property>
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<property name="isWrapping" stdset="0">
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<bool>true</bool>
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</property>
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<property name="resizeMode">
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<enum>QListView::Adjust</enum>
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</property>
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<property name="layoutMode">
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<enum>QListView::Batched</enum>
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</property>
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<property name="batchSize">
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<number>30</number>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<widget class="QWidget" name="tab_3">
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<attribute name="title">
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<string>Spells</string>
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</attribute>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
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<widget class="QListWidget" name="listSpells">
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<property name="editTriggers">
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||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="horizontalScrollMode">
|
||||
<enum>QAbstractItemView::ScrollPerItem</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="layoutMode">
|
||||
<enum>QListView::Batched</enum>
|
||||
</property>
|
||||
<property name="batchSize">
|
||||
<number>30</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_4">
|
||||
<attribute name="title">
|
||||
<string>Artifacts</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_4">
|
||||
<item>
|
||||
<widget class="QListWidget" name="listArts">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="horizontalScrollMode">
|
||||
<enum>QAbstractItemView::ScrollPerItem</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="layoutMode">
|
||||
<enum>QListView::Batched</enum>
|
||||
</property>
|
||||
<property name="batchSize">
|
||||
<number>30</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_5">
|
||||
<attribute name="title">
|
||||
<string>Heroes</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||
<item>
|
||||
<widget class="QListWidget" name="listHeroes">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="horizontalScrollMode">
|
||||
<enum>QAbstractItemView::ScrollPerItem</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="layoutMode">
|
||||
<enum>QListView::Batched</enum>
|
||||
</property>
|
||||
<property name="batchSize">
|
||||
<number>30</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QPushButton" name="pushButton">
|
||||
<property name="text">
|
||||
<string>Ok</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
138
mapeditor/mapsettings/abstractsettings.cpp
Normal file
138
mapeditor/mapsettings/abstractsettings.cpp
Normal file
@ -0,0 +1,138 @@
|
||||
/*
|
||||
* abstractsettings.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "abstractsettings.h"
|
||||
#include "../../lib/mapObjects/CGHeroInstance.h"
|
||||
#include "../../lib/mapObjects/CGCreature.h"
|
||||
#include "../../lib/CTownHandler.h"
|
||||
#include "../../lib/CHeroHandler.h"
|
||||
#include "../../lib/mapObjects/CGCreature.h"
|
||||
|
||||
//parses date for lose condition (1m 1w 1d)
|
||||
int expiredDate(const QString & date)
|
||||
{
|
||||
int result = 0;
|
||||
for(auto component : date.split(" "))
|
||||
{
|
||||
int days = component.left(component.lastIndexOf('d')).toInt();
|
||||
int weeks = component.left(component.lastIndexOf('w')).toInt();
|
||||
int months = component.left(component.lastIndexOf('m')).toInt();
|
||||
result += days > 0 ? days - 1 : 0;
|
||||
result += (weeks > 0 ? weeks - 1 : 0) * 7;
|
||||
result += (months > 0 ? months - 1 : 0) * 28;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
QString expiredDate(int date)
|
||||
{
|
||||
QString result;
|
||||
int m = date / 28;
|
||||
int w = (date % 28) / 7;
|
||||
int d = date % 7;
|
||||
if(m)
|
||||
result += QString::number(m) + "m";
|
||||
if(w)
|
||||
{
|
||||
if(!result.isEmpty())
|
||||
result += " ";
|
||||
result += QString::number(w) + "w";
|
||||
}
|
||||
if(d)
|
||||
{
|
||||
if(!result.isEmpty())
|
||||
result += " ";
|
||||
result += QString::number(d) + "d";
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
int3 posFromJson(const JsonNode & json)
|
||||
{
|
||||
return int3(json.Vector()[0].Integer(), json.Vector()[1].Integer(), json.Vector()[2].Integer());
|
||||
}
|
||||
|
||||
std::vector<JsonNode> linearJsonArray(const JsonNode & json)
|
||||
{
|
||||
std::vector<JsonNode> result;
|
||||
if(json.getType() == JsonNode::JsonType::DATA_STRUCT)
|
||||
result.push_back(json);
|
||||
if(json.getType() == JsonNode::JsonType::DATA_VECTOR)
|
||||
{
|
||||
for(auto & node : json.Vector())
|
||||
{
|
||||
auto subvector = linearJsonArray(node);
|
||||
result.insert(result.end(), subvector.begin(), subvector.end());
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
AbstractSettings::AbstractSettings(QWidget *parent)
|
||||
: QWidget{parent}
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
std::string AbstractSettings::getTownName(const CMap & map, int objectIdx)
|
||||
{
|
||||
std::string name;
|
||||
if(auto town = dynamic_cast<const CGTownInstance*>(map.objects[objectIdx].get()))
|
||||
{
|
||||
auto * ctown = town->town;
|
||||
if(!ctown)
|
||||
ctown = VLC->townh->randomTown;
|
||||
|
||||
name = ctown->faction ? town->getObjectName() : town->getNameTranslated() + ", (random)";
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
std::string AbstractSettings::getHeroName(const CMap & map, int objectIdx)
|
||||
{
|
||||
std::string name;
|
||||
if(auto hero = dynamic_cast<const CGHeroInstance*>(map.objects[objectIdx].get()))
|
||||
{
|
||||
name = hero->getNameTranslated();
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
std::string AbstractSettings::getMonsterName(const CMap & map, int objectIdx)
|
||||
{
|
||||
std::string name;
|
||||
[[maybe_unused]] auto monster = dynamic_cast<const CGCreature*>(map.objects[objectIdx].get());
|
||||
if(monster)
|
||||
{
|
||||
//TODO: get proper name
|
||||
//name = hero->name;
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
JsonNode AbstractSettings::conditionToJson(const EventCondition & event)
|
||||
{
|
||||
JsonNode result;
|
||||
result["condition"].Integer() = event.condition;
|
||||
result["value"].Integer() = event.value;
|
||||
result["objectType"].Integer() = event.objectType;
|
||||
result["objectSubytype"].Integer() = event.objectSubtype;
|
||||
result["objectInstanceName"].String() = event.objectInstanceName;
|
||||
result["metaType"].Integer() = (ui8)event.metaType;
|
||||
{
|
||||
auto & position = result["position"].Vector();
|
||||
position.resize(3);
|
||||
position[0].Float() = event.position.x;
|
||||
position[1].Float() = event.position.y;
|
||||
position[2].Float() = event.position.z;
|
||||
}
|
||||
return result;
|
||||
};
|
61
mapeditor/mapsettings/abstractsettings.h
Normal file
61
mapeditor/mapsettings/abstractsettings.h
Normal file
@ -0,0 +1,61 @@
|
||||
#ifndef ABSTRACTSETTINGS_H
|
||||
#define ABSTRACTSETTINGS_H
|
||||
|
||||
#include <QWidget>
|
||||
#include "../../lib/mapping/CMap.h"
|
||||
#include "../../lib/mapObjects/CGTownInstance.h"
|
||||
#include "../../lib/mapObjects/CGHeroInstance.h"
|
||||
|
||||
//parses date for lose condition (1m 1w 1d)
|
||||
int expiredDate(const QString & date);
|
||||
QString expiredDate(int date);
|
||||
int3 posFromJson(const JsonNode & json);
|
||||
std::vector<JsonNode> linearJsonArray(const JsonNode & json);
|
||||
|
||||
class AbstractSettings : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit AbstractSettings(QWidget *parent = nullptr);
|
||||
virtual ~AbstractSettings() = default;
|
||||
|
||||
virtual void initialize(const CMap & map) = 0;
|
||||
virtual void update(CMap & map) = 0;
|
||||
|
||||
std::string getTownName(const CMap & map, int objectIdx);
|
||||
std::string getHeroName(const CMap & map, int objectIdx);
|
||||
std::string getMonsterName(const CMap & map, int objectIdx);
|
||||
|
||||
static JsonNode conditionToJson(const EventCondition & event);
|
||||
|
||||
template<class T>
|
||||
std::vector<int> getObjectIndexes(const CMap & map) const
|
||||
{
|
||||
std::vector<int> result;
|
||||
for(int i = 0; i < map.objects.size(); ++i)
|
||||
{
|
||||
if(auto obj = dynamic_cast<T*>(map.objects[i].get()))
|
||||
result.push_back(i);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
int getObjectByPos(const CMap & map, const int3 & pos)
|
||||
{
|
||||
for(int i = 0; i < map.objects.size(); ++i)
|
||||
{
|
||||
if(auto obj = dynamic_cast<T*>(map.objects[i].get()))
|
||||
{
|
||||
if(obj->pos == pos)
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
signals:
|
||||
|
||||
};
|
||||
|
||||
#endif // ABSTRACTSETTINGS_H
|
70
mapeditor/mapsettings/generalsettings.cpp
Normal file
70
mapeditor/mapsettings/generalsettings.cpp
Normal file
@ -0,0 +1,70 @@
|
||||
#include "StdInc.h"
|
||||
#include "generalsettings.h"
|
||||
#include "ui_generalsettings.h"
|
||||
|
||||
GeneralSettings::GeneralSettings(QWidget *parent) :
|
||||
AbstractSettings(parent),
|
||||
ui(new Ui::GeneralSettings)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
}
|
||||
|
||||
GeneralSettings::~GeneralSettings()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void GeneralSettings::initialize(const CMap & map)
|
||||
{
|
||||
ui->mapNameEdit->setText(tr(map.name.c_str()));
|
||||
ui->mapDescriptionEdit->setPlainText(tr(map.description.c_str()));
|
||||
ui->heroLevelLimit->setValue(map.levelLimit);
|
||||
ui->heroLevelLimitCheck->setChecked(map.levelLimit);
|
||||
|
||||
//set difficulty
|
||||
switch(map.difficulty)
|
||||
{
|
||||
case 0:
|
||||
ui->diffRadio1->setChecked(true);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
ui->diffRadio2->setChecked(true);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
ui->diffRadio3->setChecked(true);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
ui->diffRadio4->setChecked(true);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
ui->diffRadio5->setChecked(true);
|
||||
break;
|
||||
};
|
||||
}
|
||||
|
||||
void GeneralSettings::update(CMap & map)
|
||||
{
|
||||
map.name = ui->mapNameEdit->text().toStdString();
|
||||
map.description = ui->mapDescriptionEdit->toPlainText().toStdString();
|
||||
if(ui->heroLevelLimitCheck->isChecked())
|
||||
map.levelLimit = ui->heroLevelLimit->value();
|
||||
else
|
||||
map.levelLimit = 0;
|
||||
|
||||
//set difficulty
|
||||
if(ui->diffRadio1->isChecked()) map.difficulty = 0;
|
||||
if(ui->diffRadio2->isChecked()) map.difficulty = 1;
|
||||
if(ui->diffRadio3->isChecked()) map.difficulty = 2;
|
||||
if(ui->diffRadio4->isChecked()) map.difficulty = 3;
|
||||
if(ui->diffRadio5->isChecked()) map.difficulty = 4;
|
||||
}
|
||||
|
||||
void GeneralSettings::on_heroLevelLimitCheck_toggled(bool checked)
|
||||
{
|
||||
ui->heroLevelLimit->setEnabled(checked);
|
||||
}
|
||||
|
28
mapeditor/mapsettings/generalsettings.h
Normal file
28
mapeditor/mapsettings/generalsettings.h
Normal file
@ -0,0 +1,28 @@
|
||||
#ifndef GENERALSETTINGS_H
|
||||
#define GENERALSETTINGS_H
|
||||
|
||||
#include "abstractsettings.h"
|
||||
|
||||
namespace Ui {
|
||||
class GeneralSettings;
|
||||
}
|
||||
|
||||
class GeneralSettings : public AbstractSettings
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit GeneralSettings(QWidget *parent = nullptr);
|
||||
~GeneralSettings();
|
||||
|
||||
void initialize(const CMap & map) override;
|
||||
void update(CMap & map) override;
|
||||
|
||||
private slots:
|
||||
void on_heroLevelLimitCheck_toggled(bool checked);
|
||||
|
||||
private:
|
||||
Ui::GeneralSettings *ui;
|
||||
};
|
||||
|
||||
#endif // GENERALSETTINGS_H
|
118
mapeditor/mapsettings/generalsettings.ui
Normal file
118
mapeditor/mapsettings/generalsettings.ui
Normal file
@ -0,0 +1,118 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>GeneralSettings</class>
|
||||
<widget class="QWidget" name="GeneralSettings">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>651</width>
|
||||
<height>481</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Map name</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="mapNameEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Map description</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPlainTextEdit" name="mapDescriptionEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="heroLevelLimit">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>48</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="heroLevelLimitCheck">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Limit maximum heroes level</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>Difficulty</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QRadioButton" name="diffRadio1">
|
||||
<property name="text">
|
||||
<string notr="true">1</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QRadioButton" name="diffRadio2">
|
||||
<property name="text">
|
||||
<string notr="true">2</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QRadioButton" name="diffRadio3">
|
||||
<property name="text">
|
||||
<string notr="true">3</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QRadioButton" name="diffRadio4">
|
||||
<property name="text">
|
||||
<string notr="true">4</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QRadioButton" name="diffRadio5">
|
||||
<property name="text">
|
||||
<string notr="true">5</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
262
mapeditor/mapsettings/loseconditions.cpp
Normal file
262
mapeditor/mapsettings/loseconditions.cpp
Normal file
@ -0,0 +1,262 @@
|
||||
#include "StdInc.h"
|
||||
#include "loseconditions.h"
|
||||
#include "ui_loseconditions.h"
|
||||
|
||||
#include "../lib/CGeneralTextHandler.h"
|
||||
|
||||
LoseConditions::LoseConditions(QWidget *parent) :
|
||||
AbstractSettings(parent),
|
||||
ui(new Ui::LoseConditions)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
}
|
||||
|
||||
LoseConditions::~LoseConditions()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void LoseConditions::initialize(const CMap & map)
|
||||
{
|
||||
mapPointer = ↦
|
||||
|
||||
//loss messages
|
||||
ui->defeatMessageEdit->setText(QString::fromStdString(map.defeatMessage.toString()));
|
||||
|
||||
//loss conditions
|
||||
const std::array<std::string, 5> conditionStringsLose = {
|
||||
QT_TR_NOOP("No special loss"),
|
||||
QT_TR_NOOP("Lose castle"),
|
||||
QT_TR_NOOP("Lose hero"),
|
||||
QT_TR_NOOP("Time expired"),
|
||||
QT_TR_NOOP("Days without town")
|
||||
};
|
||||
|
||||
for(auto & s : conditionStringsLose)
|
||||
{
|
||||
ui->loseComboBox->addItem(QString::fromStdString(s));
|
||||
}
|
||||
ui->standardLoseCheck->setChecked(false);
|
||||
|
||||
for(auto & ev : map.triggeredEvents)
|
||||
{
|
||||
if(ev.effect.type == EventEffect::DEFEAT)
|
||||
{
|
||||
if(ev.identifier == "standardDefeat")
|
||||
ui->standardLoseCheck->setChecked(true);
|
||||
|
||||
if(ev.identifier == "specialDefeat")
|
||||
{
|
||||
auto readjson = ev.trigger.toJson(AbstractSettings::conditionToJson);
|
||||
auto linearNodes = linearJsonArray(readjson);
|
||||
|
||||
for(auto & json : linearNodes)
|
||||
{
|
||||
switch(json["condition"].Integer())
|
||||
{
|
||||
case EventCondition::CONTROL: {
|
||||
if(json["objectType"].Integer() == Obj::TOWN)
|
||||
{
|
||||
ui->loseComboBox->setCurrentIndex(1);
|
||||
assert(loseTypeWidget);
|
||||
int townIdx = getObjectByPos<const CGTownInstance>(*mapPointer, posFromJson(json["position"]));
|
||||
if(townIdx >= 0)
|
||||
{
|
||||
auto idx = loseTypeWidget->findData(townIdx);
|
||||
loseTypeWidget->setCurrentIndex(idx);
|
||||
}
|
||||
}
|
||||
if(json["objectType"].Integer() == Obj::HERO)
|
||||
{
|
||||
ui->loseComboBox->setCurrentIndex(2);
|
||||
assert(loseTypeWidget);
|
||||
int heroIdx = getObjectByPos<const CGHeroInstance>(*mapPointer, posFromJson(json["position"]));
|
||||
if(heroIdx >= 0)
|
||||
{
|
||||
auto idx = loseTypeWidget->findData(heroIdx);
|
||||
loseTypeWidget->setCurrentIndex(idx);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case EventCondition::DAYS_PASSED: {
|
||||
ui->loseComboBox->setCurrentIndex(3);
|
||||
assert(loseValueWidget);
|
||||
loseValueWidget->setText(expiredDate(json["value"].Integer()));
|
||||
break;
|
||||
}
|
||||
|
||||
case EventCondition::DAYS_WITHOUT_TOWN: {
|
||||
ui->loseComboBox->setCurrentIndex(4);
|
||||
assert(loseValueWidget);
|
||||
loseValueWidget->setText(QString::number(json["value"].Integer()));
|
||||
break;
|
||||
|
||||
case EventCondition::IS_HUMAN:
|
||||
break; //ignore because always applicable for defeat conditions
|
||||
}
|
||||
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LoseConditions::update(CMap & map)
|
||||
{
|
||||
//loss messages
|
||||
map.defeatMessage = MetaString::createFromRawString(ui->defeatMessageEdit->text().toStdString());
|
||||
|
||||
//loss conditions
|
||||
EventCondition defeatCondition(EventCondition::DAYS_WITHOUT_TOWN);
|
||||
defeatCondition.value = 7;
|
||||
|
||||
//Loss condition - 7 days without town
|
||||
TriggeredEvent standardDefeat;
|
||||
standardDefeat.effect.type = EventEffect::DEFEAT;
|
||||
standardDefeat.effect.toOtherMessage.appendTextID("core.genrltxt.8");
|
||||
standardDefeat.identifier = "standardDefeat";
|
||||
standardDefeat.description.clear(); // TODO: display in quest window
|
||||
standardDefeat.onFulfill.appendTextID("core.genrltxt.7");
|
||||
standardDefeat.trigger = EventExpression(defeatCondition);
|
||||
|
||||
//DEFEAT
|
||||
if(ui->loseComboBox->currentIndex() == 0)
|
||||
{
|
||||
map.triggeredEvents.push_back(standardDefeat);
|
||||
map.defeatIconIndex = 3;
|
||||
map.defeatMessage.appendTextID("core.lcdesc.0");
|
||||
}
|
||||
else
|
||||
{
|
||||
int lossCondition = ui->loseComboBox->currentIndex() - 1;
|
||||
|
||||
TriggeredEvent specialDefeat;
|
||||
specialDefeat.effect.type = EventEffect::DEFEAT;
|
||||
specialDefeat.identifier = "specialDefeat";
|
||||
specialDefeat.description.clear(); // TODO: display in quest window
|
||||
|
||||
map.defeatIconIndex = lossCondition;
|
||||
|
||||
switch(lossCondition)
|
||||
{
|
||||
case 0: {
|
||||
EventExpression::OperatorNone noneOf;
|
||||
EventCondition cond(EventCondition::CONTROL);
|
||||
cond.objectType = Obj::TOWN;
|
||||
assert(loseTypeWidget);
|
||||
int townIdx = loseTypeWidget->currentData().toInt();
|
||||
cond.position = map.objects[townIdx]->pos;
|
||||
noneOf.expressions.push_back(cond);
|
||||
specialDefeat.onFulfill.appendTextID("core.genrltxt.251");
|
||||
specialDefeat.trigger = EventExpression(noneOf);
|
||||
map.defeatMessage.appendTextID("core.lcdesc.1");
|
||||
break;
|
||||
}
|
||||
|
||||
case 1: {
|
||||
EventExpression::OperatorNone noneOf;
|
||||
EventCondition cond(EventCondition::CONTROL);
|
||||
cond.objectType = Obj::HERO;
|
||||
assert(loseTypeWidget);
|
||||
int townIdx = loseTypeWidget->currentData().toInt();
|
||||
cond.position = map.objects[townIdx]->pos;
|
||||
noneOf.expressions.push_back(cond);
|
||||
specialDefeat.onFulfill.appendTextID("core.genrltxt.253");
|
||||
specialDefeat.trigger = EventExpression(noneOf);
|
||||
map.defeatMessage.appendTextID("core.lcdesc.2");
|
||||
break;
|
||||
}
|
||||
|
||||
case 2: {
|
||||
EventCondition cond(EventCondition::DAYS_PASSED);
|
||||
assert(loseValueWidget);
|
||||
cond.value = expiredDate(loseValueWidget->text());
|
||||
specialDefeat.onFulfill.appendTextID("core.genrltxt.254");
|
||||
specialDefeat.trigger = EventExpression(cond);
|
||||
map.defeatMessage.appendTextID("core.lcdesc.3");
|
||||
break;
|
||||
}
|
||||
|
||||
case 3: {
|
||||
EventCondition cond(EventCondition::DAYS_WITHOUT_TOWN);
|
||||
assert(loseValueWidget);
|
||||
cond.value = loseValueWidget->text().toInt();
|
||||
specialDefeat.onFulfill.appendTextID("core.genrltxt.7");
|
||||
specialDefeat.trigger = EventExpression(cond);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
EventExpression::OperatorAll allOf;
|
||||
EventCondition isHuman(EventCondition::IS_HUMAN);
|
||||
isHuman.value = 1;
|
||||
|
||||
allOf.expressions.push_back(specialDefeat.trigger.get());
|
||||
allOf.expressions.push_back(isHuman);
|
||||
specialDefeat.trigger = EventExpression(allOf);
|
||||
|
||||
if(ui->standardLoseCheck->isChecked())
|
||||
{
|
||||
map.triggeredEvents.push_back(standardDefeat);
|
||||
}
|
||||
map.triggeredEvents.push_back(specialDefeat);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void LoseConditions::on_loseComboBox_currentIndexChanged(int index)
|
||||
{
|
||||
delete loseTypeWidget;
|
||||
delete loseValueWidget;
|
||||
delete loseSelectWidget;
|
||||
loseTypeWidget = nullptr;
|
||||
loseValueWidget = nullptr;
|
||||
loseSelectWidget = nullptr;
|
||||
|
||||
if(index == 0)
|
||||
{
|
||||
ui->standardLoseCheck->setChecked(true);
|
||||
ui->standardLoseCheck->setEnabled(false);
|
||||
return;
|
||||
}
|
||||
ui->standardLoseCheck->setEnabled(true);
|
||||
|
||||
int loseCondition = index - 1;
|
||||
switch(loseCondition)
|
||||
{
|
||||
case 0: { //EventCondition::CONTROL (Obj::TOWN)
|
||||
loseTypeWidget = new QComboBox;
|
||||
ui->loseParamsLayout->addWidget(loseTypeWidget);
|
||||
for(int i : getObjectIndexes<const CGTownInstance>(*mapPointer))
|
||||
loseTypeWidget->addItem(tr(getTownName(*mapPointer, i).c_str()), QVariant::fromValue(i));
|
||||
break;
|
||||
}
|
||||
|
||||
case 1: { //EventCondition::CONTROL (Obj::HERO)
|
||||
loseTypeWidget = new QComboBox;
|
||||
ui->loseParamsLayout->addWidget(loseTypeWidget);
|
||||
for(int i : getObjectIndexes<const CGHeroInstance>(*mapPointer))
|
||||
loseTypeWidget->addItem(tr(getHeroName(*mapPointer, i).c_str()), QVariant::fromValue(i));
|
||||
break;
|
||||
}
|
||||
|
||||
case 2: { //EventCondition::DAYS_PASSED
|
||||
loseValueWidget = new QLineEdit;
|
||||
ui->loseParamsLayout->addWidget(loseValueWidget);
|
||||
loseValueWidget->setText("2m 1w 1d");
|
||||
break;
|
||||
}
|
||||
|
||||
case 3: { //EventCondition::DAYS_WITHOUT_TOWN
|
||||
loseValueWidget = new QLineEdit;
|
||||
ui->loseParamsLayout->addWidget(loseValueWidget);
|
||||
loseValueWidget->setText("7");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
42
mapeditor/mapsettings/loseconditions.h
Normal file
42
mapeditor/mapsettings/loseconditions.h
Normal file
@ -0,0 +1,42 @@
|
||||
#ifndef LOSECONDITIONS_H
|
||||
#define LOSECONDITIONS_H
|
||||
/*
|
||||
* loseconditions.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "abstractsettings.h"
|
||||
|
||||
namespace Ui {
|
||||
class LoseConditions;
|
||||
}
|
||||
|
||||
class LoseConditions : public AbstractSettings
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit LoseConditions(QWidget *parent = nullptr);
|
||||
~LoseConditions();
|
||||
|
||||
void initialize(const CMap & map) override;
|
||||
void update(CMap & map) override;
|
||||
|
||||
private slots:
|
||||
void on_loseComboBox_currentIndexChanged(int index);
|
||||
|
||||
private:
|
||||
Ui::LoseConditions *ui;
|
||||
const CMap * mapPointer = nullptr;
|
||||
|
||||
QComboBox * loseTypeWidget = nullptr;
|
||||
QComboBox * loseSelectWidget = nullptr;
|
||||
QLineEdit * loseValueWidget = nullptr;
|
||||
};
|
||||
|
||||
#endif // LOSECONDITIONS_H
|
69
mapeditor/mapsettings/loseconditions.ui
Normal file
69
mapeditor/mapsettings/loseconditions.ui
Normal file
@ -0,0 +1,69 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>LoseConditions</class>
|
||||
<widget class="QWidget" name="LoseConditions">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>650</width>
|
||||
<height>485</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Defeat message</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="defeatMessageEdit"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="loseComboBox"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="standardLoseCheck">
|
||||
<property name="text">
|
||||
<string>7 days without town</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="loseParams">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Expanding">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string>Parameters</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_11">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="loseParamsLayout"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
119
mapeditor/mapsettings/mapsettings.cpp
Normal file
119
mapeditor/mapsettings/mapsettings.cpp
Normal file
@ -0,0 +1,119 @@
|
||||
/*
|
||||
* mapsettings.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "mapsettings.h"
|
||||
#include "ui_mapsettings.h"
|
||||
#include "mainwindow.h"
|
||||
|
||||
#include "../../lib/CSkillHandler.h"
|
||||
#include "../../lib/spells/CSpellHandler.h"
|
||||
#include "../../lib/CArtHandler.h"
|
||||
#include "../../lib/CHeroHandler.h"
|
||||
|
||||
|
||||
MapSettings::MapSettings(MapController & ctrl, QWidget *parent) :
|
||||
QDialog(parent),
|
||||
ui(new Ui::MapSettings),
|
||||
controller(ctrl)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
|
||||
assert(controller.map());
|
||||
|
||||
show();
|
||||
|
||||
for(int i = 0; i < controller.map()->allowedAbilities.size(); ++i)
|
||||
{
|
||||
auto * item = new QListWidgetItem(QString::fromStdString(VLC->skillh->objects[i]->getNameTranslated()));
|
||||
item->setData(Qt::UserRole, QVariant::fromValue(i));
|
||||
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
||||
item->setCheckState(controller.map()->allowedAbilities[i] ? Qt::Checked : Qt::Unchecked);
|
||||
ui->listAbilities->addItem(item);
|
||||
}
|
||||
for(int i = 0; i < controller.map()->allowedSpells.size(); ++i)
|
||||
{
|
||||
auto * item = new QListWidgetItem(QString::fromStdString(VLC->spellh->objects[i]->getNameTranslated()));
|
||||
item->setData(Qt::UserRole, QVariant::fromValue(i));
|
||||
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
||||
item->setCheckState(controller.map()->allowedSpells[i] ? Qt::Checked : Qt::Unchecked);
|
||||
ui->listSpells->addItem(item);
|
||||
}
|
||||
for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
|
||||
{
|
||||
auto * item = new QListWidgetItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()));
|
||||
item->setData(Qt::UserRole, QVariant::fromValue(i));
|
||||
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
||||
item->setCheckState(controller.map()->allowedArtifact[i] ? Qt::Checked : Qt::Unchecked);
|
||||
ui->listArts->addItem(item);
|
||||
}
|
||||
for(int i = 0; i < controller.map()->allowedHeroes.size(); ++i)
|
||||
{
|
||||
auto * item = new QListWidgetItem(QString::fromStdString(VLC->heroh->objects[i]->getNameTranslated()));
|
||||
item->setData(Qt::UserRole, QVariant::fromValue(i));
|
||||
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
||||
item->setCheckState(controller.map()->allowedHeroes[i] ? Qt::Checked : Qt::Unchecked);
|
||||
ui->listHeroes->addItem(item);
|
||||
}
|
||||
|
||||
ui->general->initialize(*controller.map());
|
||||
ui->mods->initialize(*controller.map());
|
||||
ui->victory->initialize(*controller.map());
|
||||
ui->lose->initialize(*controller.map());
|
||||
|
||||
//timed events
|
||||
for(auto & ev : controller.map()->events)
|
||||
{
|
||||
QVariantMap descriptor;
|
||||
descriptor["message"] = QVariant::fromValue(QString::fromStdString(ev.message));
|
||||
descriptor["players"] = QVariant::fromValue(ev.players);
|
||||
descriptor["humanAffected"] = QVariant::fromValue(ev.humanAffected);
|
||||
descriptor["computerAffected"] = QVariant::fromValue(ev.computerAffected);
|
||||
descriptor["firstOccurence"] = QVariant::fromValue(ev.firstOccurence);
|
||||
descriptor["nextOccurence"] = QVariant::fromValue(ev.nextOccurence);
|
||||
|
||||
auto * item = new QListWidgetItem(QString::fromStdString(ev.name));
|
||||
item->setData(Qt::UserRole, descriptor);
|
||||
ui->eventsList->addItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
MapSettings::~MapSettings()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void MapSettings::on_pushButton_clicked()
|
||||
{
|
||||
auto updateMapArray = [](const QListWidget * widget, std::vector<bool> & arr)
|
||||
{
|
||||
for(int i = 0; i < arr.size(); ++i)
|
||||
{
|
||||
auto * item = widget->item(i);
|
||||
arr[i] = item->checkState() == Qt::Checked;
|
||||
}
|
||||
};
|
||||
|
||||
updateMapArray(ui->listAbilities, controller.map()->allowedAbilities);
|
||||
updateMapArray(ui->listSpells, controller.map()->allowedSpells);
|
||||
updateMapArray(ui->listArts, controller.map()->allowedArtifact);
|
||||
updateMapArray(ui->listHeroes, controller.map()->allowedHeroes);
|
||||
|
||||
controller.map()->triggeredEvents.clear();
|
||||
|
||||
ui->general->update(*controller.map());
|
||||
ui->mods->update(*controller.map());
|
||||
ui->victory->update(*controller.map());
|
||||
ui->lose->update(*controller.map());
|
||||
|
||||
controller.commitChangeWithoutRedraw();
|
||||
|
||||
close();
|
||||
}
|
36
mapeditor/mapsettings/mapsettings.h
Normal file
36
mapeditor/mapsettings/mapsettings.h
Normal file
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* mapsettings.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QDialog>
|
||||
#include "mapcontroller.h"
|
||||
#include "../lib/mapping/CMap.h"
|
||||
|
||||
namespace Ui {
|
||||
class MapSettings;
|
||||
}
|
||||
|
||||
class MapSettings : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit MapSettings(MapController & controller, QWidget *parent = nullptr);
|
||||
~MapSettings();
|
||||
|
||||
private slots:
|
||||
void on_pushButton_clicked();
|
||||
|
||||
private:
|
||||
|
||||
Ui::MapSettings *ui;
|
||||
MapController & controller;
|
||||
};
|
362
mapeditor/mapsettings/mapsettings.ui
Normal file
362
mapeditor/mapsettings/mapsettings.ui
Normal file
@ -0,0 +1,362 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>MapSettings</class>
|
||||
<widget class="QDialog" name="MapSettings">
|
||||
<property name="windowModality">
|
||||
<enum>Qt::ApplicationModal</enum>
|
||||
</property>
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>543</width>
|
||||
<height>494</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="MinimumExpanding" vsizetype="MinimumExpanding">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Map settings</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_16">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="QWidget" name="tab">
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<property name="leftMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="GeneralSettings" name="general" native="true"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_9">
|
||||
<attribute name="title">
|
||||
<string>Mods</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_8">
|
||||
<property name="leftMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="ModSettings" name="mods" native="true"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_6">
|
||||
<attribute name="title">
|
||||
<string>Events</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_6">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget_2">
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<widget class="QWidget" name="tab_7">
|
||||
<attribute name="title">
|
||||
<string>Victory</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_7">
|
||||
<property name="leftMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="VictoryConditions" name="victory" native="true"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_8">
|
||||
<attribute name="title">
|
||||
<string>Loss</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_10">
|
||||
<property name="leftMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="LoseConditions" name="lose" native="true"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_10">
|
||||
<attribute name="title">
|
||||
<string>Timed</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_15">
|
||||
<property name="leftMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_7">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>Timed events</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="timedEventAdd">
|
||||
<property name="text">
|
||||
<string>Add</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="timedEventRemove">
|
||||
<property name="text">
|
||||
<string>Remove</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QListWidget" name="eventsList"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_2">
|
||||
<attribute name="title">
|
||||
<string>Abilities</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<property name="leftMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="listAbilities">
|
||||
<property name="horizontalScrollMode">
|
||||
<enum>QAbstractItemView::ScrollPerItem</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="resizeMode">
|
||||
<enum>QListView::Adjust</enum>
|
||||
</property>
|
||||
<property name="layoutMode">
|
||||
<enum>QListView::Batched</enum>
|
||||
</property>
|
||||
<property name="batchSize">
|
||||
<number>30</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_3">
|
||||
<attribute name="title">
|
||||
<string>Spells</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<property name="leftMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="listSpells">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="horizontalScrollMode">
|
||||
<enum>QAbstractItemView::ScrollPerItem</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="layoutMode">
|
||||
<enum>QListView::Batched</enum>
|
||||
</property>
|
||||
<property name="batchSize">
|
||||
<number>30</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_4">
|
||||
<attribute name="title">
|
||||
<string>Artifacts</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_4">
|
||||
<property name="leftMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="listArts">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="horizontalScrollMode">
|
||||
<enum>QAbstractItemView::ScrollPerItem</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="layoutMode">
|
||||
<enum>QListView::Batched</enum>
|
||||
</property>
|
||||
<property name="batchSize">
|
||||
<number>30</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_5">
|
||||
<attribute name="title">
|
||||
<string>Heroes</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||
<property name="leftMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="listHeroes">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="horizontalScrollMode">
|
||||
<enum>QAbstractItemView::ScrollPerItem</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="layoutMode">
|
||||
<enum>QListView::Batched</enum>
|
||||
</property>
|
||||
<property name="batchSize">
|
||||
<number>30</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton">
|
||||
<property name="text">
|
||||
<string>Ok</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>GeneralSettings</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>mapsettings/generalsettings.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ModSettings</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>mapsettings/modsettings.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>VictoryConditions</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>mapsettings/victoryconditions.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>LoseConditions</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>mapsettings/loseconditions.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
154
mapeditor/mapsettings/modsettings.cpp
Normal file
154
mapeditor/mapsettings/modsettings.cpp
Normal file
@ -0,0 +1,154 @@
|
||||
#include "StdInc.h"
|
||||
#include "modsettings.h"
|
||||
#include "ui_modsettings.h"
|
||||
#include "../mapcontroller.h"
|
||||
#include "../../lib/modding/CModHandler.h"
|
||||
#include "../../lib/mapping/CMapService.h"
|
||||
#include "../../lib/modding/CModInfo.h"
|
||||
|
||||
void traverseNode(QTreeWidgetItem * item, std::function<void(QTreeWidgetItem*)> action)
|
||||
{
|
||||
// Do something with item
|
||||
action(item);
|
||||
for (int i = 0; i < item->childCount(); ++i)
|
||||
traverseNode(item->child(i), action);
|
||||
}
|
||||
|
||||
ModSettings::ModSettings(QWidget *parent) :
|
||||
AbstractSettings(parent),
|
||||
ui(new Ui::ModSettings)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
}
|
||||
|
||||
ModSettings::~ModSettings()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void ModSettings::initialize(const CMap & map)
|
||||
{
|
||||
mapPointer = ↦
|
||||
|
||||
//mods management
|
||||
//collect all active mods
|
||||
QMap<QString, QTreeWidgetItem*> addedMods;
|
||||
QSet<QString> modsToProcess;
|
||||
ui->treeMods->blockSignals(true);
|
||||
|
||||
auto createModTreeWidgetItem = [&](QTreeWidgetItem * parent, const CModInfo & modInfo)
|
||||
{
|
||||
auto item = new QTreeWidgetItem(parent, {QString::fromStdString(modInfo.name), QString::fromStdString(modInfo.version.toString())});
|
||||
item->setData(0, Qt::UserRole, QVariant(QString::fromStdString(modInfo.identifier)));
|
||||
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
||||
item->setCheckState(0, map.mods.count(modInfo.identifier) ? Qt::Checked : Qt::Unchecked);
|
||||
//set parent check
|
||||
if(parent && item->checkState(0) == Qt::Checked)
|
||||
parent->setCheckState(0, Qt::Checked);
|
||||
return item;
|
||||
};
|
||||
|
||||
for(const auto & modName : VLC->modh->getActiveMods())
|
||||
{
|
||||
QString qmodName = QString::fromStdString(modName);
|
||||
if(qmodName.split(".").size() == 1)
|
||||
{
|
||||
const auto & modInfo = VLC->modh->getModInfo(modName);
|
||||
addedMods[qmodName] = createModTreeWidgetItem(nullptr, modInfo);
|
||||
ui->treeMods->addTopLevelItem(addedMods[qmodName]);
|
||||
}
|
||||
else
|
||||
{
|
||||
modsToProcess.insert(qmodName);
|
||||
}
|
||||
}
|
||||
|
||||
for(auto qmodIter = modsToProcess.begin(); qmodIter != modsToProcess.end();)
|
||||
{
|
||||
auto qmodName = *qmodIter;
|
||||
auto pieces = qmodName.split(".");
|
||||
assert(pieces.size() > 1);
|
||||
|
||||
QString qs;
|
||||
for(int i = 0; i < pieces.size() - 1; ++i)
|
||||
qs += pieces[i];
|
||||
|
||||
if(addedMods.count(qs))
|
||||
{
|
||||
const auto & modInfo = VLC->modh->getModInfo(qmodName.toStdString());
|
||||
addedMods[qmodName] = createModTreeWidgetItem(addedMods[qs], modInfo);
|
||||
modsToProcess.erase(qmodIter);
|
||||
qmodIter = modsToProcess.begin();
|
||||
}
|
||||
else
|
||||
++qmodIter;
|
||||
}
|
||||
|
||||
ui->treeMods->blockSignals(false);
|
||||
}
|
||||
|
||||
void ModSettings::update(CMap & map)
|
||||
{
|
||||
//Mod management
|
||||
auto widgetAction = [&](QTreeWidgetItem * item)
|
||||
{
|
||||
if(item->checkState(0) == Qt::Checked)
|
||||
{
|
||||
auto modName = item->data(0, Qt::UserRole).toString().toStdString();
|
||||
map.mods[modName] = VLC->modh->getModInfo(modName).version;
|
||||
}
|
||||
};
|
||||
|
||||
map.mods.clear();
|
||||
for (int i = 0; i < ui->treeMods->topLevelItemCount(); ++i)
|
||||
{
|
||||
QTreeWidgetItem *item = ui->treeMods->topLevelItem(i);
|
||||
traverseNode(item, widgetAction);
|
||||
}
|
||||
}
|
||||
|
||||
void ModSettings::updateModWidgetBasedOnMods(const ModCompatibilityInfo & mods)
|
||||
{
|
||||
//Mod management
|
||||
auto widgetAction = [&](QTreeWidgetItem * item)
|
||||
{
|
||||
auto modName = item->data(0, Qt::UserRole).toString().toStdString();
|
||||
item->setCheckState(0, mods.count(modName) ? Qt::Checked : Qt::Unchecked);
|
||||
};
|
||||
|
||||
for (int i = 0; i < ui->treeMods->topLevelItemCount(); ++i)
|
||||
{
|
||||
QTreeWidgetItem *item = ui->treeMods->topLevelItem(i);
|
||||
traverseNode(item, widgetAction);
|
||||
}
|
||||
}
|
||||
|
||||
void ModSettings::on_modResolution_map_clicked()
|
||||
{
|
||||
updateModWidgetBasedOnMods(MapController::modAssessmentMap(*mapPointer));
|
||||
}
|
||||
|
||||
|
||||
void ModSettings::on_modResolution_full_clicked()
|
||||
{
|
||||
updateModWidgetBasedOnMods(MapController::modAssessmentAll());
|
||||
}
|
||||
|
||||
void ModSettings::on_treeMods_itemChanged(QTreeWidgetItem *item, int column)
|
||||
{
|
||||
//set state for children
|
||||
for (int i = 0; i < item->childCount(); ++i)
|
||||
item->child(i)->setCheckState(0, item->checkState(0));
|
||||
|
||||
//set state for parent
|
||||
ui->treeMods->blockSignals(true);
|
||||
if(item->checkState(0) == Qt::Checked)
|
||||
{
|
||||
while(item->parent())
|
||||
{
|
||||
item->parent()->setCheckState(0, Qt::Checked);
|
||||
item = item->parent();
|
||||
}
|
||||
}
|
||||
ui->treeMods->blockSignals(false);
|
||||
}
|
36
mapeditor/mapsettings/modsettings.h
Normal file
36
mapeditor/mapsettings/modsettings.h
Normal file
@ -0,0 +1,36 @@
|
||||
#ifndef MODSETTINGS_H
|
||||
#define MODSETTINGS_H
|
||||
|
||||
#include "abstractsettings.h"
|
||||
|
||||
namespace Ui {
|
||||
class ModSettings;
|
||||
}
|
||||
|
||||
class ModSettings : public AbstractSettings
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ModSettings(QWidget *parent = nullptr);
|
||||
~ModSettings();
|
||||
|
||||
void initialize(const CMap & map) override;
|
||||
void update(CMap & map) override;
|
||||
|
||||
private slots:
|
||||
void on_modResolution_map_clicked();
|
||||
|
||||
void on_modResolution_full_clicked();
|
||||
|
||||
void on_treeMods_itemChanged(QTreeWidgetItem *item, int column);
|
||||
|
||||
private:
|
||||
void updateModWidgetBasedOnMods(const ModCompatibilityInfo & mods);
|
||||
|
||||
private:
|
||||
Ui::ModSettings *ui;
|
||||
const CMap * mapPointer = nullptr;
|
||||
};
|
||||
|
||||
#endif // MODSETTINGS_H
|
85
mapeditor/mapsettings/modsettings.ui
Normal file
85
mapeditor/mapsettings/modsettings.ui
Normal file
@ -0,0 +1,85 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ModSettings</class>
|
||||
<widget class="QWidget" name="ModSettings">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>599</width>
|
||||
<height>451</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>Mandatory mods to play this map</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTreeWidget" name="treeMods">
|
||||
<property name="sizeAdjustPolicy">
|
||||
<enum>QAbstractScrollArea::AdjustIgnored</enum>
|
||||
</property>
|
||||
<attribute name="headerDefaultSectionSize">
|
||||
<number>320</number>
|
||||
</attribute>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>Mod name</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>Version</string>
|
||||
</property>
|
||||
</column>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_6">
|
||||
<property name="text">
|
||||
<string>Automatic assignment</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="modResolution_map">
|
||||
<property name="toolTip">
|
||||
<string>Set required mods based on objects placed on the map. This method may cause problems if you have customized rewards, garrisons, etc from mods</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Map objects mods</string>
|
||||
</property>
|
||||
<property name="autoDefault">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="modResolution_full">
|
||||
<property name="toolTip">
|
||||
<string>Set all mods having a game content as mandatory</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Full content mods</string>
|
||||
</property>
|
||||
<property name="autoDefault">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
426
mapeditor/mapsettings/victoryconditions.cpp
Normal file
426
mapeditor/mapsettings/victoryconditions.cpp
Normal file
@ -0,0 +1,426 @@
|
||||
#include "StdInc.h"
|
||||
#include "victoryconditions.h"
|
||||
#include "ui_victoryconditions.h"
|
||||
|
||||
#include "../lib/CGeneralTextHandler.h"
|
||||
#include "../lib/constants/StringConstants.h"
|
||||
|
||||
#include "../inspector/townbulidingswidget.h" //to convert BuildingID to string
|
||||
|
||||
VictoryConditions::VictoryConditions(QWidget *parent) :
|
||||
AbstractSettings(parent),
|
||||
ui(new Ui::VictoryConditions)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
}
|
||||
|
||||
void VictoryConditions::initialize(const CMap & map)
|
||||
{
|
||||
mapPointer = ↦
|
||||
|
||||
//victory message
|
||||
ui->victoryMessageEdit->setText(QString::fromStdString(map.victoryMessage.toString()));
|
||||
|
||||
//victory conditions
|
||||
const std::array<std::string, 8> conditionStringsWin = {
|
||||
QT_TR_NOOP("No special victory"),
|
||||
QT_TR_NOOP("Capture artifact"),
|
||||
QT_TR_NOOP("Hire creatures"),
|
||||
QT_TR_NOOP("Accumulate resources"),
|
||||
QT_TR_NOOP("Construct building"),
|
||||
QT_TR_NOOP("Capture town"),
|
||||
QT_TR_NOOP("Defeat hero"),
|
||||
QT_TR_NOOP("Transport artifact")
|
||||
};
|
||||
|
||||
for(auto & s : conditionStringsWin)
|
||||
{
|
||||
ui->victoryComboBox->addItem(QString::fromStdString(s));
|
||||
}
|
||||
ui->standardVictoryCheck->setChecked(false);
|
||||
ui->onlyForHumansCheck->setChecked(false);
|
||||
|
||||
for(auto & ev : map.triggeredEvents)
|
||||
{
|
||||
if(ev.effect.type == EventEffect::VICTORY)
|
||||
{
|
||||
if(ev.identifier == "standardVictory")
|
||||
ui->standardVictoryCheck->setChecked(true);
|
||||
|
||||
if(ev.identifier == "specialVictory")
|
||||
{
|
||||
auto readjson = ev.trigger.toJson(AbstractSettings::conditionToJson);
|
||||
auto linearNodes = linearJsonArray(readjson);
|
||||
|
||||
for(auto & json : linearNodes)
|
||||
{
|
||||
switch(json["condition"].Integer())
|
||||
{
|
||||
case EventCondition::HAVE_ARTIFACT: {
|
||||
ui->victoryComboBox->setCurrentIndex(1);
|
||||
assert(victoryTypeWidget);
|
||||
victoryTypeWidget->setCurrentIndex(json["objectType"].Integer());
|
||||
break;
|
||||
}
|
||||
|
||||
case EventCondition::HAVE_CREATURES: {
|
||||
ui->victoryComboBox->setCurrentIndex(2);
|
||||
assert(victoryTypeWidget);
|
||||
assert(victoryValueWidget);
|
||||
auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
|
||||
victoryTypeWidget->setCurrentIndex(idx);
|
||||
victoryValueWidget->setText(QString::number(json["value"].Integer()));
|
||||
break;
|
||||
}
|
||||
|
||||
case EventCondition::HAVE_RESOURCES: {
|
||||
ui->victoryComboBox->setCurrentIndex(3);
|
||||
assert(victoryTypeWidget);
|
||||
assert(victoryValueWidget);
|
||||
auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
|
||||
victoryTypeWidget->setCurrentIndex(idx);
|
||||
victoryValueWidget->setText(QString::number(json["value"].Integer()));
|
||||
break;
|
||||
}
|
||||
|
||||
case EventCondition::HAVE_BUILDING: {
|
||||
ui->victoryComboBox->setCurrentIndex(4);
|
||||
assert(victoryTypeWidget);
|
||||
assert(victorySelectWidget);
|
||||
auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
|
||||
victoryTypeWidget->setCurrentIndex(idx);
|
||||
int townIdx = getObjectByPos<const CGTownInstance>(*mapPointer, posFromJson(json["position"]));
|
||||
if(townIdx >= 0)
|
||||
{
|
||||
auto idx = victorySelectWidget->findData(townIdx);
|
||||
victorySelectWidget->setCurrentIndex(idx);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case EventCondition::CONTROL: {
|
||||
ui->victoryComboBox->setCurrentIndex(5);
|
||||
assert(victoryTypeWidget);
|
||||
if(json["objectType"].Integer() == Obj::TOWN)
|
||||
{
|
||||
int townIdx = getObjectByPos<const CGTownInstance>(*mapPointer, posFromJson(json["position"]));
|
||||
if(townIdx >= 0)
|
||||
{
|
||||
auto idx = victoryTypeWidget->findData(townIdx);
|
||||
victoryTypeWidget->setCurrentIndex(idx);
|
||||
}
|
||||
}
|
||||
//TODO: support control other objects (dwellings, mines)
|
||||
break;
|
||||
}
|
||||
|
||||
case EventCondition::DESTROY: {
|
||||
ui->victoryComboBox->setCurrentIndex(6);
|
||||
assert(victoryTypeWidget);
|
||||
if(json["objectType"].Integer() == Obj::HERO)
|
||||
{
|
||||
int heroIdx = getObjectByPos<const CGHeroInstance>(*mapPointer, posFromJson(json["position"]));
|
||||
if(heroIdx >= 0)
|
||||
{
|
||||
auto idx = victoryTypeWidget->findData(heroIdx);
|
||||
victoryTypeWidget->setCurrentIndex(idx);
|
||||
}
|
||||
}
|
||||
//TODO: support control other objects (monsters)
|
||||
break;
|
||||
}
|
||||
|
||||
case EventCondition::TRANSPORT: {
|
||||
ui->victoryComboBox->setCurrentIndex(7);
|
||||
assert(victoryTypeWidget);
|
||||
assert(victorySelectWidget);
|
||||
victoryTypeWidget->setCurrentIndex(json["objectType"].Integer());
|
||||
int townIdx = getObjectByPos<const CGTownInstance>(*mapPointer, posFromJson(json["position"]));
|
||||
if(townIdx >= 0)
|
||||
{
|
||||
auto idx = victorySelectWidget->findData(townIdx);
|
||||
victorySelectWidget->setCurrentIndex(idx);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case EventCondition::IS_HUMAN: {
|
||||
ui->onlyForHumansCheck->setChecked(true);
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VictoryConditions::update(CMap & map)
|
||||
{
|
||||
//victory messages
|
||||
map.victoryMessage = MetaString::createFromRawString(ui->victoryMessageEdit->text().toStdString());
|
||||
|
||||
//victory conditions
|
||||
EventCondition victoryCondition(EventCondition::STANDARD_WIN);
|
||||
|
||||
//Victory condition - defeat all
|
||||
TriggeredEvent standardVictory;
|
||||
standardVictory.effect.type = EventEffect::VICTORY;
|
||||
standardVictory.effect.toOtherMessage.appendTextID("core.genrltxt.5");
|
||||
standardVictory.identifier = "standardVictory";
|
||||
standardVictory.description.clear(); // TODO: display in quest window
|
||||
standardVictory.onFulfill.appendTextID("core.genrltxt.659");
|
||||
standardVictory.trigger = EventExpression(victoryCondition);
|
||||
|
||||
//VICTORY
|
||||
if(ui->victoryComboBox->currentIndex() == 0)
|
||||
{
|
||||
map.triggeredEvents.push_back(standardVictory);
|
||||
map.victoryIconIndex = 11;
|
||||
map.victoryMessage.appendTextID(VLC->generaltexth->victoryConditions[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
int vicCondition = ui->victoryComboBox->currentIndex() - 1;
|
||||
|
||||
TriggeredEvent specialVictory;
|
||||
specialVictory.effect.type = EventEffect::VICTORY;
|
||||
specialVictory.identifier = "specialVictory";
|
||||
specialVictory.description.clear(); // TODO: display in quest window
|
||||
|
||||
map.victoryIconIndex = vicCondition;
|
||||
map.victoryMessage.appendTextID(VLC->generaltexth->victoryConditions[size_t(vicCondition) + 1]);
|
||||
|
||||
switch(vicCondition)
|
||||
{
|
||||
case 0: {
|
||||
EventCondition cond(EventCondition::HAVE_ARTIFACT);
|
||||
assert(victoryTypeWidget);
|
||||
cond.objectType = victoryTypeWidget->currentData().toInt();
|
||||
specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.281");
|
||||
specialVictory.onFulfill.appendTextID("core.genrltxt.280");
|
||||
specialVictory.trigger = EventExpression(cond);
|
||||
break;
|
||||
}
|
||||
|
||||
case 1: {
|
||||
EventCondition cond(EventCondition::HAVE_CREATURES);
|
||||
assert(victoryTypeWidget);
|
||||
cond.objectType = victoryTypeWidget->currentData().toInt();
|
||||
cond.value = victoryValueWidget->text().toInt();
|
||||
specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.277");
|
||||
specialVictory.onFulfill.appendTextID("core.genrltxt.276");
|
||||
specialVictory.trigger = EventExpression(cond);
|
||||
break;
|
||||
}
|
||||
|
||||
case 2: {
|
||||
EventCondition cond(EventCondition::HAVE_RESOURCES);
|
||||
assert(victoryTypeWidget);
|
||||
cond.objectType = victoryTypeWidget->currentData().toInt();
|
||||
cond.value = victoryValueWidget->text().toInt();
|
||||
specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.279");
|
||||
specialVictory.onFulfill.appendTextID("core.genrltxt.278");
|
||||
specialVictory.trigger = EventExpression(cond);
|
||||
break;
|
||||
}
|
||||
|
||||
case 3: {
|
||||
EventCondition cond(EventCondition::HAVE_BUILDING);
|
||||
assert(victoryTypeWidget);
|
||||
cond.objectType = victoryTypeWidget->currentData().toInt();
|
||||
int townIdx = victorySelectWidget->currentData().toInt();
|
||||
if(townIdx > -1)
|
||||
cond.position = map.objects[townIdx]->pos;
|
||||
specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.283");
|
||||
specialVictory.onFulfill.appendTextID("core.genrltxt.282");
|
||||
specialVictory.trigger = EventExpression(cond);
|
||||
break;
|
||||
}
|
||||
|
||||
case 4: {
|
||||
EventCondition cond(EventCondition::CONTROL);
|
||||
assert(victoryTypeWidget);
|
||||
cond.objectType = Obj::TOWN;
|
||||
int townIdx = victoryTypeWidget->currentData().toInt();
|
||||
cond.position = map.objects[townIdx]->pos;
|
||||
specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.250");
|
||||
specialVictory.onFulfill.appendTextID("core.genrltxt.249");
|
||||
specialVictory.trigger = EventExpression(cond);
|
||||
break;
|
||||
}
|
||||
|
||||
case 5: {
|
||||
EventCondition cond(EventCondition::DESTROY);
|
||||
assert(victoryTypeWidget);
|
||||
cond.objectType = Obj::HERO;
|
||||
int heroIdx = victoryTypeWidget->currentData().toInt();
|
||||
cond.position = map.objects[heroIdx]->pos;
|
||||
specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.253");
|
||||
specialVictory.onFulfill.appendTextID("core.genrltxt.252");
|
||||
specialVictory.trigger = EventExpression(cond);
|
||||
break;
|
||||
}
|
||||
|
||||
case 6: {
|
||||
EventCondition cond(EventCondition::TRANSPORT);
|
||||
assert(victoryTypeWidget);
|
||||
cond.objectType = victoryTypeWidget->currentData().toInt();
|
||||
int townIdx = victorySelectWidget->currentData().toInt();
|
||||
if(townIdx > -1)
|
||||
cond.position = map.objects[townIdx]->pos;
|
||||
specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.293");
|
||||
specialVictory.onFulfill.appendTextID("core.genrltxt.292");
|
||||
specialVictory.trigger = EventExpression(cond);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// if condition is human-only turn it into following construction: AllOf(human, condition)
|
||||
if(ui->onlyForHumansCheck->isChecked())
|
||||
{
|
||||
EventExpression::OperatorAll oper;
|
||||
EventCondition notAI(EventCondition::IS_HUMAN);
|
||||
notAI.value = 1;
|
||||
oper.expressions.push_back(notAI);
|
||||
oper.expressions.push_back(specialVictory.trigger.get());
|
||||
specialVictory.trigger = EventExpression(oper);
|
||||
}
|
||||
|
||||
// if normal victory allowed - add one more quest
|
||||
if(ui->standardVictoryCheck->isChecked())
|
||||
{
|
||||
map.victoryMessage.appendRawString(" / ");
|
||||
map.victoryMessage.appendTextID(VLC->generaltexth->victoryConditions[0]);
|
||||
map.triggeredEvents.push_back(standardVictory);
|
||||
}
|
||||
map.triggeredEvents.push_back(specialVictory);
|
||||
}
|
||||
}
|
||||
|
||||
VictoryConditions::~VictoryConditions()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void VictoryConditions::on_victoryComboBox_currentIndexChanged(int index)
|
||||
{
|
||||
delete victoryTypeWidget;
|
||||
delete victoryValueWidget;
|
||||
delete victorySelectWidget;
|
||||
victoryTypeWidget = nullptr;
|
||||
victoryValueWidget = nullptr;
|
||||
victorySelectWidget = nullptr;
|
||||
|
||||
if(index == 0)
|
||||
{
|
||||
ui->standardVictoryCheck->setChecked(true);
|
||||
ui->standardVictoryCheck->setEnabled(false);
|
||||
ui->onlyForHumansCheck->setChecked(false);
|
||||
ui->onlyForHumansCheck->setEnabled(false);
|
||||
return;
|
||||
}
|
||||
ui->onlyForHumansCheck->setEnabled(true);
|
||||
ui->standardVictoryCheck->setEnabled(true);
|
||||
|
||||
int vicCondition = index - 1;
|
||||
switch(vicCondition)
|
||||
{
|
||||
case 0: { //EventCondition::HAVE_ARTIFACT
|
||||
victoryTypeWidget = new QComboBox;
|
||||
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
||||
for(int i = 0; i < mapPointer->allowedArtifact.size(); ++i)
|
||||
victoryTypeWidget->addItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()), QVariant::fromValue(i));
|
||||
break;
|
||||
}
|
||||
|
||||
case 1: { //EventCondition::HAVE_CREATURES
|
||||
victoryTypeWidget = new QComboBox;
|
||||
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
||||
for(int i = 0; i < VLC->creh->objects.size(); ++i)
|
||||
victoryTypeWidget->addItem(QString::fromStdString(VLC->creh->objects[i]->getNamePluralTranslated()), QVariant::fromValue(i));
|
||||
|
||||
victoryValueWidget = new QLineEdit;
|
||||
ui->victoryParamsLayout->addWidget(victoryValueWidget);
|
||||
victoryValueWidget->setText("1");
|
||||
break;
|
||||
}
|
||||
|
||||
case 2: { //EventCondition::HAVE_RESOURCES
|
||||
victoryTypeWidget = new QComboBox;
|
||||
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
||||
{
|
||||
for(int resType = 0; resType < GameConstants::RESOURCE_QUANTITY; ++resType)
|
||||
{
|
||||
auto resName = QString::fromStdString(GameConstants::RESOURCE_NAMES[resType]);
|
||||
victoryTypeWidget->addItem(resName, QVariant::fromValue(resType));
|
||||
}
|
||||
}
|
||||
|
||||
victoryValueWidget = new QLineEdit;
|
||||
ui->victoryParamsLayout->addWidget(victoryValueWidget);
|
||||
victoryValueWidget->setText("1");
|
||||
break;
|
||||
}
|
||||
|
||||
case 3: { //EventCondition::HAVE_BUILDING
|
||||
victoryTypeWidget = new QComboBox;
|
||||
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
||||
auto * ctown = VLC->townh->randomTown;
|
||||
for(int bId : ctown->getAllBuildings())
|
||||
victoryTypeWidget->addItem(QString::fromStdString(defaultBuildingIdConversion(BuildingID(bId))), QVariant::fromValue(bId));
|
||||
|
||||
victorySelectWidget = new QComboBox;
|
||||
ui->victoryParamsLayout->addWidget(victorySelectWidget);
|
||||
victorySelectWidget->addItem("Any town", QVariant::fromValue(-1));
|
||||
for(int i : getObjectIndexes<const CGTownInstance>(*mapPointer))
|
||||
victorySelectWidget->addItem(getTownName(*mapPointer, i).c_str(), QVariant::fromValue(i));
|
||||
break;
|
||||
}
|
||||
|
||||
case 4: { //EventCondition::CONTROL (Obj::TOWN)
|
||||
victoryTypeWidget = new QComboBox;
|
||||
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
||||
for(int i : getObjectIndexes<const CGTownInstance>(*mapPointer))
|
||||
victoryTypeWidget->addItem(tr(getTownName(*mapPointer, i).c_str()), QVariant::fromValue(i));
|
||||
break;
|
||||
}
|
||||
|
||||
case 5: { //EventCondition::DESTROY (Obj::HERO)
|
||||
victoryTypeWidget = new QComboBox;
|
||||
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
||||
for(int i : getObjectIndexes<const CGHeroInstance>(*mapPointer))
|
||||
victoryTypeWidget->addItem(tr(getHeroName(*mapPointer, i).c_str()), QVariant::fromValue(i));
|
||||
break;
|
||||
}
|
||||
|
||||
case 6: { //EventCondition::TRANSPORT (Obj::ARTEFACT)
|
||||
victoryTypeWidget = new QComboBox;
|
||||
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
||||
for(int i = 0; i < mapPointer->allowedArtifact.size(); ++i)
|
||||
victoryTypeWidget->addItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()), QVariant::fromValue(i));
|
||||
|
||||
victorySelectWidget = new QComboBox;
|
||||
ui->victoryParamsLayout->addWidget(victorySelectWidget);
|
||||
for(int i : getObjectIndexes<const CGTownInstance>(*mapPointer))
|
||||
victorySelectWidget->addItem(tr(getTownName(*mapPointer, i).c_str()), QVariant::fromValue(i));
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
//TODO: support this vectory type
|
||||
// in order to do that, need to implement finding creature by position
|
||||
// selecting from map would be the best user experience
|
||||
/*case 7: { //EventCondition::DESTROY (Obj::MONSTER)
|
||||
victoryTypeWidget = new QComboBox;
|
||||
ui->loseParamsLayout->addWidget(victoryTypeWidget);
|
||||
for(int i : getObjectIndexes<const CGCreature>(*mapPointer))
|
||||
victoryTypeWidget->addItem(tr(getMonsterName(i).c_str()), QVariant::fromValue(i));
|
||||
break;
|
||||
}*/
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
33
mapeditor/mapsettings/victoryconditions.h
Normal file
33
mapeditor/mapsettings/victoryconditions.h
Normal file
@ -0,0 +1,33 @@
|
||||
#ifndef VICTORYCONDITIONS_H
|
||||
#define VICTORYCONDITIONS_H
|
||||
|
||||
#include "abstractsettings.h"
|
||||
|
||||
namespace Ui {
|
||||
class VictoryConditions;
|
||||
}
|
||||
|
||||
class VictoryConditions : public AbstractSettings
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit VictoryConditions(QWidget *parent = nullptr);
|
||||
~VictoryConditions();
|
||||
|
||||
void initialize(const CMap & map) override;
|
||||
void update(CMap & map) override;
|
||||
|
||||
private slots:
|
||||
void on_victoryComboBox_currentIndexChanged(int index);
|
||||
|
||||
private:
|
||||
Ui::VictoryConditions *ui;
|
||||
const CMap * mapPointer = nullptr;
|
||||
|
||||
QComboBox * victoryTypeWidget = nullptr;
|
||||
QComboBox * victorySelectWidget = nullptr;
|
||||
QLineEdit * victoryValueWidget = nullptr;
|
||||
};
|
||||
|
||||
#endif // VICTORYCONDITIONS_H
|
79
mapeditor/mapsettings/victoryconditions.ui
Normal file
79
mapeditor/mapsettings/victoryconditions.ui
Normal file
@ -0,0 +1,79 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>VictoryConditions</class>
|
||||
<widget class="QWidget" name="VictoryConditions">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>622</width>
|
||||
<height>503</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Victory message</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="victoryMessageEdit"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="victoryComboBox"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="onlyForHumansCheck">
|
||||
<property name="text">
|
||||
<string>Only for human players</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="standardVictoryCheck">
|
||||
<property name="text">
|
||||
<string>Allow standard victory</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="victoryParams">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Expanding">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string>Parameters</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_10">
|
||||
<property name="topMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="victoryParamsLayout"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
26
mapeditor/timedevent.cpp
Normal file
26
mapeditor/timedevent.cpp
Normal file
@ -0,0 +1,26 @@
|
||||
#include "timedevent.h"
|
||||
#include "ui_timedevent.h"
|
||||
|
||||
TimedEvent::TimedEvent(QWidget *parent) :
|
||||
QDialog(parent),
|
||||
ui(new Ui::TimedEvent)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
}
|
||||
|
||||
TimedEvent::~TimedEvent()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void TimedEvent::on_eventResources_clicked()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
void TimedEvent::on_TimedEvent_finished(int result)
|
||||
{
|
||||
|
||||
}
|
||||
|
27
mapeditor/timedevent.h
Normal file
27
mapeditor/timedevent.h
Normal file
@ -0,0 +1,27 @@
|
||||
#ifndef TIMEDEVENT_H
|
||||
#define TIMEDEVENT_H
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
namespace Ui {
|
||||
class TimedEvent;
|
||||
}
|
||||
|
||||
class TimedEvent : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit TimedEvent(QWidget *parent = nullptr);
|
||||
~TimedEvent();
|
||||
|
||||
private slots:
|
||||
void on_eventResources_clicked();
|
||||
|
||||
void on_TimedEvent_finished(int result);
|
||||
|
||||
private:
|
||||
Ui::TimedEvent *ui;
|
||||
};
|
||||
|
||||
#endif // TIMEDEVENT_H
|
134
mapeditor/timedevent.ui
Normal file
134
mapeditor/timedevent.ui
Normal file
@ -0,0 +1,134 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>TimedEvent</class>
|
||||
<widget class="QDialog" name="TimedEvent">
|
||||
<property name="windowModality">
|
||||
<enum>Qt::NonModal</enum>
|
||||
</property>
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>620</width>
|
||||
<height>371</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Timed event</string>
|
||||
</property>
|
||||
<property name="modal">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_12">
|
||||
<item>
|
||||
<widget class="QLineEdit" name="lineEdit">
|
||||
<property name="placeholderText">
|
||||
<string>Event name</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPlainTextEdit" name="eventMessageText">
|
||||
<property name="placeholderText">
|
||||
<string>Type event message text</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_8">
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="eventAffectsHuman">
|
||||
<property name="text">
|
||||
<string>affects human</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="eventAffectsCpu">
|
||||
<property name="text">
|
||||
<string>affects AI</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_9">
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_14">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_8">
|
||||
<property name="text">
|
||||
<string>Day of first occurance</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="eventFirstOccurance"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_13">
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_9">
|
||||
<property name="text">
|
||||
<string>Repeat after (0 = no repeat)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="eventRepeatAfter"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_18">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="listWidget">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Expanding">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>90</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="eventResources">
|
||||
<property name="text">
|
||||
<string>Resources</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
Loading…
Reference in New Issue
Block a user