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For 0.84d build.
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@ -1,4 +1,4 @@
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0.84 -> 0.85
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0.84 -> 0.85 (Jun 01 2011)
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GENERAL:
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GENERAL:
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* Support for stack experience
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* Support for stack experience
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* Implemented original campaign selection screens
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* Implemented original campaign selection screens
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@ -14,7 +14,7 @@ TOWNS:
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BATTLES:
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BATTLES:
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* Neutral monsters will be split into multiple stacks
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* Neutral monsters will be split into multiple stacks
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* Hero can surrender battle to keep army
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* Hero can surrender battle to keep army
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* Support for Death Stare, Support for Poison, Age, Disease, Acid Breath
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* Support for Death Stare, Support for Poison, Age, Disease, Acid Breath, Fire / Water / Earth / Air immunities and Receptiveness
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* Partial support for Stone Gaze, Paralyze, Mana drain
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* Partial support for Stone Gaze, Paralyze, Mana drain
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2
global.h
2
global.h
@ -34,7 +34,7 @@ typedef si32 TBonusSubtype;
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#define THC
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#define THC
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#endif
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#endif
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#define NAME_VER ("VCMI 0.84c")
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#define NAME_VER ("VCMI 0.84d")
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extern std::string NAME; //full name
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extern std::string NAME; //full name
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extern std::string NAME_AFFIX; //client / server
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extern std::string NAME_AFFIX; //client / server
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#define CONSOLE_LOGGING_LEVEL 5
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#define CONSOLE_LOGGING_LEVEL 5
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