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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-07 00:58:39 +02:00

Moved shutdown request dialog handling to GameInstance

This commit is contained in:
Ivan Savenko
2025-03-03 21:45:58 +00:00
parent f8c1d217d4
commit 9732d39c70
10 changed files with 44 additions and 82 deletions

View File

@ -64,14 +64,6 @@
ISelectionScreenInfo * SEL = nullptr;
static void do_quit()
{
ENGINE->dispatchMainThread([]()
{
handleQuit(false);
});
}
CMenuScreen::CMenuScreen(const JsonNode & configNode)
: CWindowObject(BORDERED), config(configNode)
{
@ -210,7 +202,7 @@ static std::function<void()> genCommand(CMenuScreen * menu, std::vector<std::str
break;
case 4: //exit
{
return []() { CInfoWindow::showYesNoDialog(LIBRARY->generaltexth->allTexts[69], std::vector<std::shared_ptr<CComponent>>(), do_quit, 0, PlayerColor(1)); };
return []() { CInfoWindow::showYesNoDialog(LIBRARY->generaltexth->allTexts[69], std::vector<std::shared_ptr<CComponent>>(), [](){GAME->onShutdownRequested(false);}, 0, PlayerColor(1)); };
}
break;
case 5: //highscores