mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-27 22:49:25 +02:00
Merge branch 'vcmi/beta' into 'vcmi/develop'
This commit is contained in:
@@ -1623,13 +1623,19 @@ void RebalanceStacks::applyGs(CGameState *gs)
|
||||
{
|
||||
if(auto dstArt = dstStack->getArt(ArtifactPosition::CREATURE_SLOT))
|
||||
{
|
||||
auto dstSlot = ArtifactUtils::getArtBackpackPosition(srcHero, dstArt->getTypeId());
|
||||
if(srcHero && dstSlot != ArtifactPosition::PRE_FIRST)
|
||||
bool artifactIsLost = true;
|
||||
|
||||
if(srcHero)
|
||||
{
|
||||
gs->getMap().moveArtifactInstance(*dstStack, ArtifactPosition::CREATURE_SLOT, *srcHero, dstSlot);
|
||||
auto dstSlot = ArtifactUtils::getArtBackpackPosition(srcHero, dstArt->getTypeId());
|
||||
if (dstSlot != ArtifactPosition::PRE_FIRST)
|
||||
{
|
||||
gs->getMap().moveArtifactInstance(*dstStack, ArtifactPosition::CREATURE_SLOT, *srcHero, dstSlot);
|
||||
artifactIsLost = false;
|
||||
}
|
||||
}
|
||||
//else - artifact can be lost :/
|
||||
else
|
||||
|
||||
if (artifactIsLost)
|
||||
{
|
||||
BulkEraseArtifacts ea;
|
||||
ea.artHolder = dstHero->id;
|
||||
|
||||
Reference in New Issue
Block a user