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Remove incorrect message on another player defeat
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@ -1625,15 +1625,6 @@ void CPlayerInterface::gameOver(PlayerColor player, const EVictoryLossCheckResul
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if (GH.curInt == this)
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GH.curInt = nullptr;
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}
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else
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{
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if (victoryLossCheckResult.loss() && cb->getPlayerStatus(playerID) == EPlayerStatus::INGAME) //enemy has lost
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{
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MetaString message = victoryLossCheckResult.messageToSelf;
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message.appendLocalString(EMetaText::COLOR, player.getNum());
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showInfoDialog(message.toString(), std::vector<std::shared_ptr<CComponent>>(1, std::make_shared<CComponent>(CComponent::flag, player.getNum(), 0)));
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}
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}
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}
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void CPlayerInterface::playerBonusChanged( const Bonus &bonus, bool gain )
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