mirror of
https://github.com/vcmi/vcmi.git
synced 2025-09-16 09:26:28 +02:00
Working version of SoD dimension door spell
This commit is contained in:
@@ -506,14 +506,14 @@ void AdventureMapInterface::onTileLeftClicked(const int3 &mapPos)
|
||||
if(!shortcuts->optionMapViewActive())
|
||||
return;
|
||||
|
||||
//FIXME: this line breaks H3 behavior for Dimension Door
|
||||
if(!LOCPLINT->cb->isVisible(mapPos))
|
||||
return;
|
||||
{
|
||||
if(!spellBeingCasted || spellBeingCasted->id != SpellID::DIMENSION_DOOR)
|
||||
return;
|
||||
}
|
||||
if(!LOCPLINT->makingTurn)
|
||||
return;
|
||||
|
||||
const TerrainTile *tile = LOCPLINT->cb->getTile(mapPos);
|
||||
|
||||
const CGObjectInstance *topBlocking = getActiveObject(mapPos);
|
||||
|
||||
int3 selPos = LOCPLINT->localState->getCurrentArmy()->getSightCenter();
|
||||
@@ -533,7 +533,8 @@ void AdventureMapInterface::onTileLeftClicked(const int3 &mapPos)
|
||||
performSpellcasting(mapPos);
|
||||
break;
|
||||
case SpellID::DIMENSION_DOOR:
|
||||
if(!tile || tile->isClear(heroTile))
|
||||
const TerrainTile *targetTile = LOCPLINT->cb->getTileForDimensionDoor(mapPos, LOCPLINT->localState->getCurrentHero());
|
||||
if(targetTile && targetTile->isClear(heroTile))
|
||||
performSpellcasting(mapPos);
|
||||
break;
|
||||
}
|
||||
@@ -614,12 +615,18 @@ void AdventureMapInterface::onTileHovered(const int3 &mapPos)
|
||||
|
||||
if(!LOCPLINT->cb->isVisible(mapPos))
|
||||
{
|
||||
CCS->curh->set(Cursor::Map::POINTER);
|
||||
GH.statusbar()->clear();
|
||||
return;
|
||||
GH.statusbar()->clear();
|
||||
|
||||
if(!spellBeingCasted || spellBeingCasted->id != SpellID::DIMENSION_DOOR)
|
||||
{
|
||||
CCS->curh->set(Cursor::Map::POINTER);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
auto objRelations = PlayerRelations::ALLIES;
|
||||
const CGObjectInstance *objAtTile = getActiveObject(mapPos);
|
||||
|
||||
const CGObjectInstance *objAtTile = LOCPLINT->cb->isVisible(mapPos) ? getActiveObject(mapPos) : nullptr;
|
||||
if(objAtTile)
|
||||
{
|
||||
objRelations = LOCPLINT->cb->getPlayerRelations(LOCPLINT->playerID, objAtTile->tempOwner);
|
||||
@@ -649,9 +656,9 @@ void AdventureMapInterface::onTileHovered(const int3 &mapPos)
|
||||
}
|
||||
case SpellID::DIMENSION_DOOR:
|
||||
{
|
||||
const TerrainTile * t = LOCPLINT->cb->getTile(mapPos, false);
|
||||
int3 hpos = LOCPLINT->localState->getCurrentArmy()->getSightCenter();
|
||||
if((!t || t->isClear(LOCPLINT->cb->getTile(hpos))) && isInScreenRange(hpos, mapPos))
|
||||
const TerrainTile * t = LOCPLINT->cb->getTileForDimensionDoor(mapPos, LOCPLINT->localState->getCurrentHero());
|
||||
int3 heroPosition = LOCPLINT->localState->getCurrentArmy()->getSightCenter();
|
||||
if(t && t->isClear(LOCPLINT->cb->getTile(heroPosition))/* && isInScreenRange(hpos, mapPos)*/)
|
||||
CCS->curh->set(Cursor::Map::TELEPORT);
|
||||
else
|
||||
CCS->curh->set(Cursor::Map::POINTER);
|
||||
|
Reference in New Issue
Block a user