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mirror of https://github.com/vcmi/vcmi.git synced 2025-12-01 23:12:49 +02:00

Removed using namespace SDL_Ext

This commit is contained in:
Ivan Savenko
2023-02-02 21:41:39 +02:00
parent d87fb43dcd
commit 9833edcf73
4 changed files with 24 additions and 32 deletions

View File

@@ -63,8 +63,6 @@
#include "../lib/NetPacksBase.h"
#include "../lib/StartInfo.h"
using namespace CSDL_Ext;
CRecruitmentWindow::CCreatureCard::CCreatureCard(CRecruitmentWindow * window, const CCreature * crea, int totalAmount)
: CIntObject(LCLICK | RCLICK),
parent(window),
@@ -101,9 +99,9 @@ void CRecruitmentWindow::CCreatureCard::showAll(SDL_Surface * to)
{
CIntObject::showAll(to);
if(selected)
drawBorder(to, pos, Colors::RED);
CSDL_Ext::drawBorder(to, pos, Colors::RED);
else
drawBorder(to, pos, Colors::YELLOW);
CSDL_Ext::drawBorder(to, pos, Colors::YELLOW);
}
void CRecruitmentWindow::select(std::shared_ptr<CCreatureCard> card)
@@ -178,17 +176,17 @@ void CRecruitmentWindow::showAll(SDL_Surface * to)
CWindowObject::showAll(to);
// recruit\total values
drawBorder(to, pos.x + 172, pos.y + 222, 67, 42, Colors::YELLOW);
drawBorder(to, pos.x + 246, pos.y + 222, 67, 42, Colors::YELLOW);
CSDL_Ext::drawBorder(to, pos.x + 172, pos.y + 222, 67, 42, Colors::YELLOW);
CSDL_Ext::drawBorder(to, pos.x + 246, pos.y + 222, 67, 42, Colors::YELLOW);
//cost boxes
drawBorder(to, pos.x + 64, pos.y + 222, 99, 76, Colors::YELLOW);
drawBorder(to, pos.x + 322, pos.y + 222, 99, 76, Colors::YELLOW);
CSDL_Ext::drawBorder(to, pos.x + 64, pos.y + 222, 99, 76, Colors::YELLOW);
CSDL_Ext::drawBorder(to, pos.x + 322, pos.y + 222, 99, 76, Colors::YELLOW);
//buttons borders
drawBorder(to, pos.x + 133, pos.y + 312, 66, 34, Colors::METALLIC_GOLD);
drawBorder(to, pos.x + 211, pos.y + 312, 66, 34, Colors::METALLIC_GOLD);
drawBorder(to, pos.x + 289, pos.y + 312, 66, 34, Colors::METALLIC_GOLD);
CSDL_Ext::drawBorder(to, pos.x + 133, pos.y + 312, 66, 34, Colors::METALLIC_GOLD);
CSDL_Ext::drawBorder(to, pos.x + 211, pos.y + 312, 66, 34, Colors::METALLIC_GOLD);
CSDL_Ext::drawBorder(to, pos.x + 289, pos.y + 312, 66, 34, Colors::METALLIC_GOLD);
}
CRecruitmentWindow::CRecruitmentWindow(const CGDwelling * Dwelling, int Level, const CArmedInstance * Dst, const std::function<void(CreatureID,int)> & Recruit, int y_offset):
@@ -1137,9 +1135,9 @@ CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2,
{
primSkillAreas.push_back(std::make_shared<LRClickableAreaWTextComp>());
if (qeLayout)
primSkillAreas[g]->pos = genRect(22, 152, pos.x + 324, pos.y + 12 + 26 * g);
primSkillAreas[g]->pos = CSDL_Ext::genRect(22, 152, pos.x + 324, pos.y + 12 + 26 * g);
else
primSkillAreas[g]->pos = genRect(32, 140, pos.x + 329, pos.y + 19 + 36 * g);
primSkillAreas[g]->pos = CSDL_Ext::genRect(32, 140, pos.x + 329, pos.y + 19 + 36 * g);
primSkillAreas[g]->text = CGI->generaltexth->arraytxt[2+g];
primSkillAreas[g]->type = g;
primSkillAreas[g]->bonusValue = -1;
@@ -1159,7 +1157,7 @@ CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2,
int skill = hero->secSkills[g].first,
level = hero->secSkills[g].second; // <1, 3>
secSkillAreas[b].push_back(std::make_shared<LRClickableAreaWTextComp>());
secSkillAreas[b][g]->pos = genRect(32, 32, pos.x + 32 + g*36 + b*454 , pos.y + (qeLayout ? 83 : 88));
secSkillAreas[b][g]->pos = CSDL_Ext::genRect(32, 32, pos.x + 32 + g*36 + b*454 , pos.y + (qeLayout ? 83 : 88));
secSkillAreas[b][g]->baseType = 1;
secSkillAreas[b][g]->type = skill;
@@ -1174,12 +1172,12 @@ CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2,
heroAreas[b] = std::make_shared<CHeroArea>(257 + 228*b, 13, hero);
specialtyAreas[b] = std::make_shared<LRClickableAreaWText>();
specialtyAreas[b]->pos = genRect(32, 32, pos.x + 69 + 490*b, pos.y + (qeLayout ? 41 : 45));
specialtyAreas[b]->pos = CSDL_Ext::genRect(32, 32, pos.x + 69 + 490*b, pos.y + (qeLayout ? 41 : 45));
specialtyAreas[b]->hoverText = CGI->generaltexth->heroscrn[27];
specialtyAreas[b]->text = hero->type->getSpecialtyDescriptionTranslated();
experienceAreas[b] = std::make_shared<LRClickableAreaWText>();
experienceAreas[b]->pos = genRect(32, 32, pos.x + 105 + 490*b, pos.y + (qeLayout ? 41 : 45));
experienceAreas[b]->pos = CSDL_Ext::genRect(32, 32, pos.x + 105 + 490*b, pos.y + (qeLayout ? 41 : 45));
experienceAreas[b]->hoverText = CGI->generaltexth->heroscrn[9];
experienceAreas[b]->text = CGI->generaltexth->allTexts[2];
boost::algorithm::replace_first(experienceAreas[b]->text, "%d", boost::lexical_cast<std::string>(hero->level));
@@ -1187,15 +1185,15 @@ CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2,
boost::algorithm::replace_first(experienceAreas[b]->text, "%d", boost::lexical_cast<std::string>(hero->exp));
spellPointsAreas[b] = std::make_shared<LRClickableAreaWText>();
spellPointsAreas[b]->pos = genRect(32, 32, pos.x + 141 + 490*b, pos.y + (qeLayout ? 41 : 45));
spellPointsAreas[b]->pos = CSDL_Ext::genRect(32, 32, pos.x + 141 + 490*b, pos.y + (qeLayout ? 41 : 45));
spellPointsAreas[b]->hoverText = CGI->generaltexth->heroscrn[22];
spellPointsAreas[b]->text = CGI->generaltexth->allTexts[205];
boost::algorithm::replace_first(spellPointsAreas[b]->text, "%s", hero->getNameTranslated());
boost::algorithm::replace_first(spellPointsAreas[b]->text, "%d", boost::lexical_cast<std::string>(hero->mana));
boost::algorithm::replace_first(spellPointsAreas[b]->text, "%d", boost::lexical_cast<std::string>(hero->manaLimit()));
morale[b] = std::make_shared<MoraleLuckBox>(true, genRect(32, 32, 176 + 490 * b, 39), true);
luck[b] = std::make_shared<MoraleLuckBox>(false, genRect(32, 32, 212 + 490 * b, 39), true);
morale[b] = std::make_shared<MoraleLuckBox>(true, CSDL_Ext::genRect(32, 32, 176 + 490 * b, 39), true);
luck[b] = std::make_shared<MoraleLuckBox>(false, CSDL_Ext::genRect(32, 32, 212 + 490 * b, 39), true);
}
quit = std::make_shared<CButton>(Point(732, 567), "IOKAY.DEF", CGI->generaltexth->zelp[600], std::bind(&CExchangeWindow::close, this), SDLK_RETURN);
@@ -1283,8 +1281,8 @@ void CExchangeWindow::updateWidgets()
secSkillIcons[leftRight][m]->setFrame(2 + id * 3 + level);
}
expValues[leftRight]->setText(makeNumberShort(hero->exp));
manaValues[leftRight]->setText(makeNumberShort(hero->mana));
expValues[leftRight]->setText(CSDL_Ext::makeNumberShort(hero->exp));
manaValues[leftRight]->setText(CSDL_Ext::makeNumberShort(hero->mana));
morale[leftRight]->set(hero);
luck[leftRight]->set(hero);
@@ -1377,7 +1375,7 @@ CPuzzleWindow::CPuzzleWindow(const int3 & GrailPos, double discoveredRatio)
void CPuzzleWindow::showAll(SDL_Surface * to)
{
int3 moveInt = int3(8, 9, 0);
Rect mapRect = genRect(544, 591, pos.x + 8, pos.y + 7);
Rect mapRect = CSDL_Ext::genRect(544, 591, pos.x + 8, pos.y + 7);
int3 topTile = grailPos - moveInt;
MapDrawingInfo info(topTile, LOCPLINT->cb->getVisibilityMap(), mapRect);