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- new files JsonNode.cpp/.h
- CAnimation can use JSON configs from Sprites folder instead of .def files
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@ -250,6 +250,7 @@ void CLodHandler::init(const std::string lodFile, const std::string dirName)
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{
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#define EXT(NAME, TYPE) extMap.insert(std::pair<std::string, LodFileType>(NAME, TYPE));
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EXT(".TXT", FILE_TEXT);
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EXT(".JSON",FILE_TEXT);
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EXT(".DEF", FILE_ANIMATION);
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EXT(".MSK", FILE_MASK);
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EXT(".MSG", FILE_MASK);
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