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Update & expand docs on bonus limiters & updaters
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@@ -38,10 +38,10 @@ Non-absolute obstacles specify their coordinates relative to bottom-left corner
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For example, obstacle that blocks tiles `[1, 2, 3, -15, -16, -31]` would result in following layout on the battlefield:
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### Absolute obstacles
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Absolute obstacles operate in absolute coordinates. Because of that, blocked tiles contains list of indexes of blocked tiles. For reference on tiles indexes see image below:
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@@ -28,5 +28,5 @@
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Impassable hexes operate in absolute coordinates. For reference on tiles indexes see image below:
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