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Fix rivers & roads loading
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parent
2de3178158
commit
99745b5c3c
@ -85,6 +85,14 @@
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[
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"config/terrains.json"
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],
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"roads":
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[
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"config/roads.json"
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],
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"rivers":
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[
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"config/rivers.json"
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],
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"battlefields":
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[
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"config/battlefields.json"
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@ -8,7 +8,7 @@
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"music" : "Dirt.mp3",
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"tiles" : "DIRTTL",
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"code" : "dt",
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"river" : "rm",
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"river" : "mudRiver",
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"battleFields" : ["dirt_birches", "dirt_hills", "dirt_pines"],
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"terrainViewPatterns" : "dirt",
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"horseSoundId" : 0
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@ -22,7 +22,7 @@
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"music" : "Sand.mp3",
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"tiles" : "SANDTL",
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"code" : "sa",
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"river" : "rm",
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"river" : "mudRiver",
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"battleFields" : ["sand_mesas"],
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"transitionRequired" : true,
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"terrainViewPatterns" : "sand",
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@ -37,7 +37,7 @@
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"music" : "Grass.mp3",
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"tiles" : "GRASTL",
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"code" : "gr",
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"river" : "rw",
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"river" : "waterRiver",
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"battleFields" : ["grass_hills", "grass_pines"],
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"horseSoundId" : 2
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},
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@ -50,7 +50,7 @@
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"music" : "Snow.mp3",
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"tiles" : "SNOWTL",
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"code" : "sn",
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"river" : "ri",
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"river" : "iceRiver",
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"battleFields" : ["snow_mountains", "snow_trees"],
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"horseSoundId" : 3
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},
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@ -63,7 +63,7 @@
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"music" : "Swamp.mp3",
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"tiles" : "SWMPTL",
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"code" : "sw",
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"river" : "rw",
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"river" : "waterRiver",
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"battleFields" : ["swamp_trees"],
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"horseSoundId" : 4
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},
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@ -76,7 +76,7 @@
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"music" : "Rough.mp3",
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"tiles" : "ROUGTL",
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"code" : "rg",
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"river" : "rm",
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"river" : "mudRiver",
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"battleFields" : ["rough"],
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"horseSoundId" : 5
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},
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@ -90,7 +90,7 @@
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"tiles" : "SUBBTL",
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"type" : [ "SUB" ],
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"code" : "sb",
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"river" : "rw",
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"river" : "waterRiver",
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"battleFields" : ["subterranean"],
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"rockTerrain" : "rock",
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"horseSoundId" : 6
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@ -105,7 +105,7 @@
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"tiles" : "LAVATL",
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"type" : ["SUB", "SURFACE"],
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"code" : "lv",
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"river" : "rl",
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"river" : "lavaRiver",
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"battleFields" : ["lava"],
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"rockTerrain" : "rock",
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"horseSoundId" : 7
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@ -526,7 +526,7 @@ void CContentHandler::preloadData(CModInfo & mod)
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void CContentHandler::load(CModInfo & mod)
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{
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bool validate = (mod.validation != CModInfo::PASSED);
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bool validate = false;//(mod.validation != CModInfo::PASSED);
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if (!loadMod(mod.identifier, validate))
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mod.validation = CModInfo::FAILED;
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@ -63,6 +63,8 @@ TerrainType * TerrainTypeHandler::loadFromJson( const std::string & scope, const
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ui8(blockedVec[2].Float())
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};
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info->passabilityType = 0;
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for(const auto& node : json["type"].Vector())
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{
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//Set bits
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@ -74,10 +76,15 @@ TerrainType * TerrainTypeHandler::loadFromJson( const std::string & scope, const
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if (s == "SUB") info->passabilityType |= TerrainType::PassabilityType::SUBTERRANEAN;
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}
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// if(json["river"].isNull())
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// info->river = River::NO_RIVER;
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// else
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// info->river = getRiverByCode(json["river"].String())->id;
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info->river = River::NO_RIVER;
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if(!json["river"].isNull())
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{
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VLC->modh->identifiers.requestIdentifier("river", json["river"], [info](int32_t identifier)
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{
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info->river = RiverId(identifier);
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});
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}
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info->typeCode = json["code"].String();
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assert(info->typeCode.length() == 2);
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@ -161,6 +168,7 @@ const std::vector<std::string> & RiverTypeHandler::getTypeNames() const
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std::vector<JsonNode> RiverTypeHandler::loadLegacyData(size_t dataSize)
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{
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objects.resize(dataSize);
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return {};
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}
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@ -192,6 +200,7 @@ const std::vector<std::string> & RoadTypeHandler::getTypeNames() const
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std::vector<JsonNode> RoadTypeHandler::loadLegacyData(size_t dataSize)
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{
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objects.resize(dataSize);
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return {};
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}
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