mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-21 00:19:29 +02:00
- filesystem.json files for wog and vcmi data
- merged puzzle map into town configuration (todo: sieges, adventure map, icons)
This commit is contained in:
@ -119,46 +119,6 @@ void CHeroHandler::loadObstacles()
|
||||
//loadObstacles(config["moats"], true, moats);
|
||||
}
|
||||
|
||||
void CHeroHandler::loadPuzzleInfo()
|
||||
{
|
||||
const JsonNode config(ResourceID("config/puzzle_map.json"));
|
||||
|
||||
int faction = 0;
|
||||
|
||||
BOOST_FOREACH(const JsonNode &puzzle, config["puzzles"].Vector())
|
||||
{
|
||||
int idx = 0;
|
||||
|
||||
BOOST_FOREACH(const JsonNode &piece, puzzle.Vector())
|
||||
{
|
||||
SPuzzleInfo spi;
|
||||
|
||||
spi.x = piece["x"].Float();
|
||||
spi.y = piece["y"].Float();
|
||||
spi.whenUncovered = piece["order"].Float();
|
||||
spi.number = idx;
|
||||
|
||||
// filename calculation
|
||||
std::ostringstream suffix;
|
||||
suffix << std::setfill('0') << std::setw(2);
|
||||
suffix << idx << ".BMP";
|
||||
|
||||
static const std::string factionToInfix[GameConstants::F_NUMBER] = {"CAS", "RAM", "TOW", "INF", "NEC", "DUN", "STR", "FOR", "ELE"};
|
||||
spi.filename = "PUZ" + factionToInfix[faction] + suffix.str();
|
||||
|
||||
puzzleInfo[faction].push_back(spi);
|
||||
|
||||
idx ++;
|
||||
}
|
||||
|
||||
assert(idx == PUZZLES_PER_FACTION);
|
||||
|
||||
faction ++;
|
||||
}
|
||||
|
||||
assert(faction == GameConstants::F_NUMBER);
|
||||
}
|
||||
|
||||
void CHeroHandler::loadHeroes()
|
||||
{
|
||||
VLC->heroh = this;
|
||||
|
Reference in New Issue
Block a user