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* magic arrow flight animation (full hit animation will be later as it should be implemented via support for AC format)
* fixed bug with dying unit * minor things
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@ -89,7 +89,6 @@ void CConsoleHandler::setColor(int level)
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int CConsoleHandler::run()
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{
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char buffer[500];
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std::string readed;
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while(true)
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{
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std::cin.getline(buffer, 500);
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