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Compile fixes.
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@ -436,7 +436,7 @@ void BattleResultsApplied::applyCl( CClient *cl )
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void StacksHealedOrResurrected::applyCl( CClient *cl )
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{
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std::vector<std::pair<ui32, ui32>> shiftedHealed;
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std::vector<std::pair<ui32, ui32> > shiftedHealed;
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for(int v=0; v<healedStacks.size(); ++v)
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{
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shiftedHealed.push_back(std::make_pair(healedStacks[v].stackID, healedStacks[v].healedHP));
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