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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-25 21:38:59 +02:00

IVCMIDirs::userExtractedPath() created

This commit is contained in:
krs 2022-11-24 22:15:46 +02:00
parent 6130776fe4
commit 9b3cab1181
5 changed files with 51 additions and 46 deletions
client
lib
mapeditor/resourceExtractor

@ -638,7 +638,7 @@ void processCommand(const std::string &message)
std::cout << "Command accepted.\t";
const bfs::path outPath =
VCMIDirs::get().userCachePath() / "extracted";
VCMIDirs::get().userExtractedPath();
bfs::create_directories(outPath);
@ -671,7 +671,7 @@ void processCommand(const std::string &message)
std::cout << "Command accepted.\t";
const bfs::path outPath =
VCMIDirs::get().userCachePath() / "extracted" / "configuration";
VCMIDirs::get().userExtractedPath() / "configuration";
bfs::create_directories(outPath);
@ -712,7 +712,7 @@ void processCommand(const std::string &message)
std::cout << "Command accepted.\t";
const bfs::path outPath =
VCMIDirs::get().userCachePath() / "extracted" / "scripts";
VCMIDirs::get().userExtractedPath() / "scripts";
bfs::create_directories(outPath);
@ -735,7 +735,7 @@ void processCommand(const std::string &message)
std::cout << "Command accepted.\t";
const bfs::path outPath =
VCMIDirs::get().userCachePath() / "extracted";
VCMIDirs::get().userExtractedPath();
auto list = CResourceHandler::get()->getFilteredFiles([](const ResourceID & ident)
{
@ -851,7 +851,7 @@ void processCommand(const std::string &message)
readed >> URI;
std::unique_ptr<CAnimation> anim = make_unique<CAnimation>(URI);
anim->preload();
anim->exportBitmaps(VCMIDirs::get().userCachePath() / "extracted");
anim->exportBitmaps(VCMIDirs::get().userExtractedPath());
}
else if(cn == "extract")
{
@ -860,7 +860,7 @@ void processCommand(const std::string &message)
if (CResourceHandler::get()->existsResource(ResourceID(URI)))
{
const bfs::path outPath = VCMIDirs::get().userCachePath() / "extracted" / URI;
const bfs::path outPath = VCMIDirs::get().userExtractedPath() / URI;
auto data = CResourceHandler::get()->load(ResourceID(URI))->readAll();

@ -23,6 +23,8 @@ bfs::path IVCMIDirs::userLogsPath() const { return userCachePath(); }
bfs::path IVCMIDirs::userSavePath() const { return userDataPath() / "Saves"; }
bfs::path IVCMIDirs::userExtractedPath() const { return userCachePath() / "extracted"; }
bfs::path IVCMIDirs::fullLibraryPath(const std::string &desiredFolder, const std::string &baseLibName) const
{
return libraryPath() / desiredFolder / libraryName(baseLibName);
@ -36,15 +38,16 @@ std::string IVCMIDirs::genHelpString() const
const auto gdStringA = boost::algorithm::join(tempVec, ":");
return
" game data: " + gdStringA + "\n"
" libraries: " + libraryPath().string() + "\n"
" server: " + serverPath().string() + "\n"
" game data: " + gdStringA + "\n"
" libraries: " + libraryPath().string() + "\n"
" server: " + serverPath().string() + "\n"
"\n"
" user data: " + userDataPath().string() + "\n"
" user cache: " + userCachePath().string() + "\n"
" user config: " + userConfigPath().string() + "\n"
" user logs: " + userLogsPath().string() + "\n"
" user saves: " + userSavePath().string() + "\n"; // Should end without new-line?
" user data: " + userDataPath().string() + "\n"
" user cache: " + userCachePath().string() + "\n"
" user config: " + userConfigPath().string() + "\n"
" user logs: " + userLogsPath().string() + "\n"
" user saves: " + userSavePath().string() + "\n";
" user extracted: " + userExtractedPath().string() + "\n"; // Should end without new-line?
}
void IVCMIDirs::init()
@ -148,24 +151,24 @@ bool StartBatchCopyDataProgram(
class VCMIDirsWIN32 final : public IVCMIDirs
{
public:
boost::filesystem::path userDataPath() const override;
boost::filesystem::path userCachePath() const override;
boost::filesystem::path userConfigPath() const override;
bfs::path userDataPath() const override;
bfs::path userCachePath() const override;
bfs::path userConfigPath() const override;
std::vector<boost::filesystem::path> dataPaths() const override;
std::vector<bfs::path> dataPaths() const override;
boost::filesystem::path clientPath() const override;
boost::filesystem::path serverPath() const override;
bfs::path clientPath() const override;
bfs::path serverPath() const override;
boost::filesystem::path libraryPath() const override;
boost::filesystem::path binaryPath() const override;
bfs::path libraryPath() const override;
bfs::path binaryPath() const override;
std::string libraryName(const std::string& basename) const override;
void init() override;
protected:
boost::filesystem::path oldUserDataPath() const;
boost::filesystem::path oldUserSavePath() const;
bfs::path oldUserDataPath() const;
bfs::path oldUserSavePath() const;
};
void VCMIDirsWIN32::init()
@ -355,8 +358,8 @@ std::string VCMIDirsWIN32::libraryName(const std::string& basename) const { retu
class IVCMIDirsUNIX : public IVCMIDirs
{
public:
boost::filesystem::path clientPath() const override;
boost::filesystem::path serverPath() const override;
bfs::path clientPath() const override;
bfs::path serverPath() const override;
virtual bool developmentMode() const;
};
@ -427,14 +430,14 @@ bfs::path VCMIDirsIOS::binaryPath() const { return {iOS_utils::bundlePath()}; }
class VCMIDirsOSX final : public VCMIDirsApple
{
public:
boost::filesystem::path userDataPath() const override;
boost::filesystem::path userCachePath() const override;
boost::filesystem::path userLogsPath() const override;
bfs::path userDataPath() const override;
bfs::path userCachePath() const override;
bfs::path userLogsPath() const override;
std::vector<boost::filesystem::path> dataPaths() const override;
std::vector<bfs::path> dataPaths() const override;
boost::filesystem::path libraryPath() const override;
boost::filesystem::path binaryPath() const override;
bfs::path libraryPath() const override;
bfs::path binaryPath() const override;
void init() override;
};
@ -464,12 +467,12 @@ void VCMIDirsOSX::init()
for (bfs::directory_iterator file(from); file != bfs::directory_iterator(); ++file)
{
const boost::filesystem::path& srcFilePath = file->path();
const boost::filesystem::path dstFilePath = to / srcFilePath.filename();
const bfs::path& srcFilePath = file->path();
const bfs::path dstFilePath = to / srcFilePath.filename();
// TODO: Aplication should ask user what to do when file exists:
// replace/ignore/stop process/replace all/ignore all
if (!boost::filesystem::exists(dstFilePath))
if (!bfs::exists(dstFilePath))
bfs::rename(srcFilePath, dstFilePath);
}
@ -526,14 +529,14 @@ bfs::path VCMIDirsOSX::binaryPath() const { return "."; }
class VCMIDirsXDG : public IVCMIDirsUNIX
{
public:
boost::filesystem::path userDataPath() const override;
boost::filesystem::path userCachePath() const override;
boost::filesystem::path userConfigPath() const override;
bfs::path userDataPath() const override;
bfs::path userCachePath() const override;
bfs::path userConfigPath() const override;
std::vector<boost::filesystem::path> dataPaths() const override;
std::vector<bfs::path> dataPaths() const override;
boost::filesystem::path libraryPath() const override;
boost::filesystem::path binaryPath() const override;
bfs::path libraryPath() const override;
bfs::path binaryPath() const override;
std::string libraryName(const std::string& basename) const override;
};

@ -29,6 +29,9 @@ public:
// Path to saved games
virtual boost::filesystem::path userSavePath() const;
// Path to "extracted" directory, used to temporarily hold extracted Original H3 files
virtual boost::filesystem::path userExtractedPath() const;
// Paths to global system-wide data directories. First items have higher priority
virtual std::vector<boost::filesystem::path> dataPaths() const = 0;

@ -236,7 +236,7 @@ void CArchiveLoader::extractToFolder(const std::string & outputSubFolder, const
bfs::path createExtractedFilePath(const std::string & outputSubFolder, const std::string & entryName)
{
bfs::path extractionFolderPath = VCMIDirs::get().userCachePath() / "extracted" / outputSubFolder;
bfs::path extractionFolderPath = VCMIDirs::get().userExtractedPath() / outputSubFolder;
bfs::path extractedFilePath = extractionFolderPath / entryName;
bfs::create_directories(extractionFolderPath);

@ -29,7 +29,7 @@ void doConvertPcxToPng(bool deleteOriginals)
{
std::string filename;
bfs::path imagesPath = VCMIDirs::get().userCachePath() / "extracted" / "IMAGES";
bfs::path imagesPath = VCMIDirs::get().userExtractedPath() / "IMAGES";
bfs::directory_iterator end_iter;
for(bfs::directory_iterator dir_itr(imagesPath); dir_itr != end_iter; ++dir_itr)
@ -68,7 +68,7 @@ void splitDefFile(const std::string & fileName, const bfs::path & spritesPath, b
{
std::unique_ptr<Animation> anim = make_unique<Animation>(fileName);
anim->preload();
anim->exportBitmaps(pathToQString(VCMIDirs::get().userCachePath() / "extracted"));
anim->exportBitmaps(pathToQString(VCMIDirs::get().userExtractedPath()));
if(deleteOriginals)
bfs::remove(spritesPath / fileName);
@ -82,8 +82,7 @@ void splitDefFile(const std::string & fileName, const bfs::path & spritesPath, b
// hero speciality small icons, hero speciality large icons)
void splitDefFiles(bool deleteOriginals)
{
bfs::path extractedPath = VCMIDirs::get().userDataPath() / "extracted";
bfs::path spritesPath = extractedPath / "SPRITES";
bfs::path spritesPath = VCMIDirs::get().userExtractedPath() / "SPRITES";
for(std::string defFilename : {"TwCrPort.def", "CPRSMALL.def", "FlagPort.def", "ITPA.def", "ITPt.def", "Un32.def", "Un44.def"})
splitDefFile(defFilename, spritesPath, deleteOriginals);