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Removed most SDL includes from headers, removed SDL int's
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@@ -42,6 +42,8 @@
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include <SDL_events.h>
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CSpellWindow::InteractiveArea::InteractiveArea(const Rect & myRect, std::function<void()> funcL, int helpTextId, CSpellWindow * _owner)
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{
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addUsedEvents(LCLICK | RCLICK | HOVER);
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