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@@ -269,7 +269,8 @@ CGTownInstance::CGTownInstance(IGameCallback *cb):
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destroyed(0),
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identifier(0),
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alignmentToPlayer(PlayerColor::NEUTRAL),
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spellResearchCounter(0),
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spellResearchCounterDay(0),
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spellResearchAcceptedCounter(0),
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spellResearchAllowed(true)
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{
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this->setNodeType(CBonusSystemNode::TOWN);
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